Chapter 3: Motor Abilities - ML
What is a motor ability?
An ability that is specifically related to the performance of a motor skill.
Individual differences in motor abilities
People have different levels of motor abilities even if each person has the same training experiences and amount of practice.
General vs. specific motor abilities
General motor ability hypothesis:
Many different motor abilities can be identified within an individual, but they are highly related and can be characterized in terms of a singular global ability.
If a person is highly skilled in one motor skill, they are expected to do well in other motor skills (i.e., there is one general motor ability).
Little evidence to support this hypothesis.
Specific motor ability hypothesis:
Individuals have many motor abilities, and each motor ability is independent of the other.
Balance and timing
Core question: Do certain motor abilities represent one ability, or are there several variations of these abilities, each task-specific and relatively independent?
Focus areas: Balance and timing.
Balance
Balance is our ability to stand, sit, and move without falling.
Two types:
Static balance
Dynamic balance
Key finding: Results from various balance tests don’t translate to balancing ability overall.
Conclusion: Balance is multidimensional and task-specific.
Timing
Timing is a crucial component of many motor skills.
Types:
External or anticipation timing: precisely timing movement initiation with an external object (e.g., hitting a baseball).
Internal timing: timing movements based on knowledge of time (e.g., a dancer moving to a rhythm or tempo without music).
Research findings:
People can perform timing with precision in motor skills, but timing ability is specific to the requirements of the skill rather than a general timing ability.
The all-around athlete
Rare occurrence.
Those who are good in overhead physical abilities tend to do well in other overhead athletics.
Examples: pitcher vs quarterback vs javelin thrower (overhead-related tasks show cross-over advantages).
Taxonomy of motor abilities (Fleishman)
Fleishman’s taxonomy identifies two broad categories:
Perceptual motor abilities
Physical proficiency abilities
Used to categorize motor abilities observed in research.
Fleishman taxonomy: Perceptual motor abilities (Table 3.3)
Multilimb coordination
Definition: Ability to coordinate movements of a number of limbs simultaneously
Tests/Examples: Complex coordinator task; playing the piano or organ (both hands and feet involved)
Control precision
Definition: Ability to make rapid and precise movement adjustments of control devices involving a single arm-hand or leg movements; adjustments are made to visual stimuli
Tests/Examples: Rotary pursuit task (keeping a stylus in contact with a disk rotating at 60 rpm); skill example: operating a joystick in a computer video game
Response orientation
Definition: Ability to make a rapid selection of controls to be moved or the direction to move them in
Tests/Examples: Visual discrimination tasks (choice reaction time task); skill example: Soccer player dribbling/passing/shooting in response to defender’s movements
Reaction time
Definition: Ability to respond rapidly to a signal when it appears
Tests/Examples: Visual or auditory simple reaction time task; skill example: Start of a sprint in swimming
Speed of arm movement
Definition: Ability to rapidly make a gross, discrete arm movement where accuracy is minimized
Tests/Examples: Two-plate reciprocal tapping task (moving a stylus back and forth between two plates, 10 s); skill example: Throwing a ball for speed (not accuracy)
Rate control
Definition: Ability to time continuous anticipatory movement adjustments in response to speed and/or direction changes of a continuously moving target or object
Tests/Examples: Pursuit tracking task (move a cursor to maintain contact with a target that changes speed/direction); skill example: Driving a car on a highway
Manual dexterity
Definition: Ability to perform skilled arm-hand movements to manipulate fairly large objects under speeded conditions
Tests/Examples: Minnesota manual dexterity task (pick up and turn over pegs); skill example: Dribbling and maintaining control of a basketball while running
Finger dexterity
Definition: Ability to perform skilled, controlled manipulations of tiny objects involving primarily the fingers
Tests/Examples: Purdue Pegboard task (pick up and assemble small peg, washer, and collar units); skill example: Buttoning a shirt
Note: The ability labels, definitions, and tests are as Fleishman presented them in two reports (Fleishman, 1972; Fleishman & Quaintance, 1984).
Fleishman taxonomy: Physical proficiency abilities
9 physical proficiency abilities include:
Static and dynamic strength
Explosive strength
Trunk strength
Extent flexibility (flex or stretch trunk and back muscles)
Dynamic flexibility (rapid trunk flexing movements)
Gross body coordination and equilibrium
Stamina
Important caveats:
Not an exhaustive list of abilities.
Did not include static or dynamic balance, visual acuity/tracking, or hand-eye/hand-foot coordination in this overall list.
Tennis serve (Figure 3.2) – Task analysis example
Component parts of the serve:
Grip
Stance
Ball toss
Backswing
Forward swing
Ball contact
Follow through
Abilities underlying performance (examples listed in the figure):
Multilimb coordination
Control precision
Speed of arm movement
Rate control
Aiming
Static strength
Others (as indicated by “Etc.”)
Uses for tests for motor abilities
Aptitude tests: Tests to determine ability to do a certain job
Evaluation tests: Assess progress, identify deficiency causes, monitor rehab program progress