Refined Psyc 100

Sensation: Using sensory systems to detect environmental stimuli.

  • Sensory receptor cells convert stimuli into neural impulses (Sensory Transduction).

  • Absolute Thresholds: Minimum stimulus detected (e.g., candle flame 50 km away).

  • Difference Threshold: Smallest detectable difference between stimuli.

  • Sensory Adaptation: Reduced response to repeated stimuli (e.g., clothes on skin).

Perception: Conscious recognition of sensory input.

  • Bottom-up Processing: Sensory info travels to brain for processing.

  • Top-down Processing: Perception influenced by memory and expectations.

  • Signal Detection Theory: Detecting stimuli depends on both sensitivity and response criteria.

The Senses:

  • Smell (Olfaction): Odourants detected by olfactory receptor neurons.

  • Taste (Gustation): Taste buds on papillae detect sweet, sour, bitter, salt, and umami.

  • Touch (Tactile Sense): Somatosensory receptors detect pressure, temperature, pain, vibration.

  • Pain Pathways: Fast (sharp pain) vs. Slow (burning pain).

  • Hearing (Audition): Sound waves processed in the cochlea.

    • Frequency Theory: Different rates of neural firing.

    • Place Theory: Different frequencies activate specific cochlear regions.

    • Sound Localization: Based on loudness and timing between ears.

  • Vision: Light enters the eye, focused onto the retina, where rods (low light, peripheral) and cones (color, clarity) process information.

    • Trichromatic Theory: Three color receptors.

    • Opponent Process Theory: Color pairs inhibit each other.

    • Perceptual Constancies: Size and shape remain stable despite changes in environment.

  • Other Senses: Kinesthetic (body position), Vestibular (balance, head movement).

Gestalt Laws of Perception: How we organize visual stimuli.

  • Proximity, Similarity, Continuity, Closure, Figure-Ground.

Depth Perception:

  • Binocular Cues: Retinal disparity, convergence.

  • Monocular Cues: Relative height, texture gradient, linear perspective.


Learning

Associative Learning:

  • Classical Conditioning: Learning by association.

    • Unconditioned Stimulus (US): Naturally causes response (e.g., food).

    • Unconditioned Response (UR): Natural response (e.g., salivation).

    • Conditioned Stimulus (CS): Initially neutral, becomes associated (e.g., bell).

    • Conditioned Response (CR): Learned response to CS (e.g., salivation to bell).

    • Processes: Acquisition, Extinction, Spontaneous Recovery, Stimulus Generalization, Stimulus Discrimination, Higher-Order Conditioning.

  • Phobias: Conditioned fear, treated with systematic desensitization.

Operant Conditioning: Learning based on consequences.

  • Reinforcement (Increases behavior):

    • Positive Reinforcement: Adding pleasant stimulus.

    • Negative Reinforcement: Removing unpleasant stimulus.

  • Punishment (Decreases behavior):

    • Positive Punishment: Adding unpleasant stimulus.

    • Negative Punishment: Removing pleasant stimulus.

  • Schedules of Reinforcement:

    • Continuous: Every response reinforced.

    • Intermittent: Fixed/variable ratio, fixed/variable interval.

  • Shaping: Reinforcing successive approximations toward a behavior.

  • Learned Helplessness: Repeated failure leads to giving up.

Observational Learning: Learning by watching others.

  • Mirror Neurons: Fire when observing or performing an action.

  • Vicarious Learning: Learning from consequences experienced by others.

Other Learning Types:

  • Implicit Learning: Learning without conscious awareness.

  • Latent Learning: Learning occurs but not demonstrated until needed.

  • Insight Learning: Sudden realization of a solution.

  • Factors That Facilitate Learning: Timing, Context, Attention.

  • Stroop Effect: Conflict between automatic and controlled processing (e.g., reading color words in different ink colors).


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