Chapter 4
Sensation
Process by which our sensory receptors and nervous system receive and represent stimuli from the environment
Processing of basic information from the external world by the sensory receptors in the sense organs
Perception
Organizing, identifying, and interpreting sensory information
Psychophysics
Study of physical characteristics of stimuli and how we perceive them
Absolute threshold
Minimum needed to detect on 50% of trials
Just-noticeable-difference
Minimal change that can be detected 50% of the time
Weber’s law
JND of a stimulus is a constant proportion regardless of intensity
Signal detection theory
Idea that the intensity of the stimuli and the psychological and physical state of the person contribute to whether or not the person is able to detect the stimuli
Examples: A lifeguard spotting someone in drowning water, Someone trying to hear a noise in a loud room.
Adaptation
Stop noticing a stimulus that remains constant over time
Vision
Visible light
Small portion of electromagnetic spectrum that is visible
Wavelength
Color, distance between any two consecutive crests or troughs of a wave
Amplitude
Brightness, the height of the crests of a wave
Retina
Back of the eye, contains 2 kinds of photoreceptor cells (rods and cones)
Rods and cones are specialized neurons that take visual sensory information and convert it to neural information
Rods
Respond to shades of gray, perceiving shapes and motion, located in periphery of retina, support nighttime vision
Cones
Respond to color, help with visual acuity, located in fovea, responsible for high resolution color vision
Fovea
Only contains cones, rods are more on periphery
Photopigments
Sensitive to different wavelengths of the visible spectrum
optic nerve
Causes blind spot
opponent-process theory
Cone photoreceptors are linked together to form three opposing color pairs
Blue - yellow
Red - green
Black - white
trichromatic theory
Three cone photopigments work together to produce color perception
Monocular cues
Aspects of a scene that yield information about depth when viewed with only one eye
Binocular cues
Binocular disparity- difference in the retinal images of the two eyes that provides information about depth
visual association cortex
Regions of the brain where objects are reconstructed from feature detectors and prior knowledge
what vs. where pathway
What - ventral stream, temporal
Where - dorsal stream, parietal
Hearing
Involves the detection of sound waves or changes in air pressure unfolding over time
Frequency
Pitch, measured in Hz
Amplitude
Loudness, measured in dB
Timbre
Experience of sound quality or resonance
Outer ear
middle ear
eardrum/tympanic membrane, ossicles (hammer, avail, stirrup)
inner ear
Cochlea - a fluid filled tube
Basilar membrane - lines the cochlea where the auditory cilia are located
Frequency theory
The brain uses the frequency of auditory sensory neuron firing to indicate pitch, how frequently neurons fire quickly = pitch
place theory
Different pitches arise from stimulation at different places along the basilar membrane
Tonotopic organization
The arrangement of the auditory cortex, nearby frequencies are processed near each other in the brain
auditory cortex
Sound localization
Having two ears allows for comparisons to localize sound
Conductive hearing loss
Damage to eardrum or ossicles, nothing to do with neural impulses
sensorineural hearing loss
Problem with cochlea/inner ear
Epithelium
Mucous membrane in the nasal cavity that contains the olfactory receptor neurons
Glomeruli
A spherical cluster of neurons in the olfactory bulb
olfactory bulb
Structure just above the nasal cavity where information is communicated to the primary olfactory cortex
Vestibular Sense
Ability to balance
Sense of Taste
Sweet, sour, bitter, umami, salty
Chapter 5
Consciousness
Your moment by moment awareness of your internal and external world
Mind/body problem
EEG (brain activity) precedes conscious decision
Introspection
The process of examining one's own internal thoughts and feelings
Focused awareness
Ability to concentrate on a single object, thought, or sensation while tuning out distractions.
Selective attention
Focusing one’s awareness onto a particular aspect of one’s experience
inattentional blindness
Failure to perceive objects that are not the focus of attention
change blindness
When people fail to detect changes in a visual stimulus/visual details of a scene
Automaticity
Ability to perform a task without conscious awareness or attention (ex brushing your teeth)
Cognitive unconscious
The various mental processes that support everyday functioning without conscious awareness or control
Subliminal perception
A form of perception that occurs without conscious awareness, people cannot consciously report having seen a stimulus, but their behavior suggests otherwise
Different brain areas-arousal vs. awareness
Arousal - a person's level of wakefulness or alertness
Awareness - consciously being able to recognize something
Default mode network
An interconnected system of brain regions that are active when the mind is alert and aware but not focused on a particular task
Self-consciousness
Subjective awareness of self
Arousal-circadian rhythm
Circadian rhythm - any biological process that displays an internal, adaptable oscillation of 24 hours, 24 hour pattern of bodily arousal
SCN
SCN - suprachiasmatic nucleus, a nucleus in the hypothalamus, internal clock, helps regulate sleep and alertness
Stages of sleep, brain waves
Wakefulness - beta waves, fast with small amplitude
Relaxed wakefulness - alpha waves, slower but similar to beta
Stage 1 - theta waves, 5-10 mins
Stage 2 - sleep spindles and K complexes, 20 mins
Stage 3 and 4 - large, slow delta waves, 30 mins each
REM
Occurs in stage 4, when majority of dreaming takes place, increased heart rate and breathing, increased brain activity
Unihemispheric sleep
One hemisphere asleep, the other alert
Dreams
Sequences of images, emotions, and thoughts, sometimes vivid and storylike, that are experienced during sleep
activation-synthesis hypothesis
Brain attempts to make sense of random neural activity
Insomnia
Difficulty falling or staying asleep
sleep apnea
Person stops breathing for brief periods of time while asleep
Somnambulism
Sleepwalking, occurs in stage 3, person arises and walks around during sleep
Narcolepsy
Sudden sleep attacks occur in the middle of waking activities
RBD
Dream content REM behavior disorder, acting out dreams
night terrors
Occur in stage 3, abrupt awakenings with panic and intense emotional arousal
Depressants
Reduce CNS activity, alcohol, barbiturates, benzodiazepines, toxic inhalants
Stimulants
Excite CNS, heighten arousal and activity, caffeine, amphetamines, nicotine, cocaine, ecstasy, elicit euphoria and confidence/motivation
Narcotics
Opiates, relieve pain, highly addictive, heroin, morphine, methadone, codeine, related to endorphins
Hallucinogens
Alter sensation and perception, LCD (acid), ketamine, PCP, mescaline, cause auditory and visual hallucinations via heightened excitation across brain areas, similar molecular structure to serotonin
Marijuana
Mildly hallucinogenic, affects judgment, concentration, sensory and time perception, short term memory, motor skills and coordination, THC, binds to anandamide receptors
Alcohol expectancy/myopia
Expectancy theory - idea that alcohol effects can be pronounced by people's expectations of how alcohol will influence them in particular situations
Alcohol myopia - condition that results when alcohol hampers attention, leading people to respond in simple ways to complex situations
Chapter 7
Memory
Constructive, dynamic process of maintaining information in our brain to facilitate learning. Occurs in 3 main stages: encoding, storage, and retrieval
Encoding
Process of taking in information from our environment or our internal thoughts and feelings
Storage
Process of maintaining encoded information in our brains for later access.
retrieval
Process of accessing information from storage
Misinformation effect, false memories
Occurs when misinformation presented after a recent event alters the memory of that event
Shallow vs. deep encoding (elaboration, semantic, visual imagery, self-referential)
Shallow - based on sensory characteristics, such as how something looks or sounds
Deep - based on connecting to past experience and meaning
Elaboration - associating new information with past information
Semantic - thinking of the meaning of something
Duration
How long you can remember
capacity
How much you can remember
iconic
Fast decaying store of visual info (⅓ sec)
Echoic
Fast decaying store of auditory info (2-10 sec)
Short-term
Storage that holds non sensory info for more than a few seconds but less than 30 sec-1 min, can hold about 7 items plus or minus 2
Rehearsal
Process of keeping information in short term memory by mentally repeating it
Chunking
Combining small pieces of info into larger clusters that are more easily held in short term memory
Working memory
Active maintenance of information in short term memory
Central executive
Control center for working memory, responsible for handling information and solving problems
Long-term
Storage that holds info for hours, days, weeks, or years
Transience
Gradual loss of access to memories over time. Often happens naturally with aging.
Primacy vs. recency effect (serial position curve)
“Primary Effect” refers to the tendency to better remember information presented at the beginning of a list, while the “recency effect” describes the tendency to better recall information presented at the end of the list.
Retrograde amnesia
Lack of memory for events that occurred just before brain trauma
Anterograde amnesia
Lack of memory for events that occur after brain trauma
Consolidation
The process whereby memory storage is integrated and becomes stable in the brain
Long Term potentiation
A mechanism that creates enduring synaptic connections, which results in increased transmission between neurons
Reconsolidation
Reactivation of consolidation
Explicit memory
Something you can declare
Implicit memory
Have a memory but don’t know how you know the info
Procedural
Acquisition of skills or process, motor memory, ex riding a bike
Semantic
Facts and information
Episodic
Experiences
Priming
The increased ability to process a stimulus because of previous exposure
Flashbulb memory
A vivid memory for an emotionally significant event
Free Recall
Retrieval from memory without any cues to aid your retrieval, ex short answer
Cued recall
Retrieval that is facilitated by providing information related to the stored memory, ex multiple choice
Recognition
Identify previously seen or experiences information
Encoding specificity
Retrieval is best when the present context recreates the context in which it was encoded
Mood dependant retrieval
Same mood during both encoding and retrieval
State-dependent retrieval
Same state during both encoding and retrieval
Tips to improve memory/learning
Pay attention, study often, spacing effect, encode deeply, test yourself, use retrieval cues, reduce stress, sleep
Theories of forgetting
Interference theory - forgetting in long term memory is related not to the passing of time but to interference created by integrating new and old information
Trace-decay theory - if we do not access and use the memory representations we have formed the memory trace will weaken and decay over time becoming less available for later retrieval
Retroactive interference
Newly stored information interferes with retrieval of old information
proactive interference
Previously stored information interferes with new information you are trying to remember
Motivated forgetting
Willful forgetting of information so that it is less likely to be retrieved later
Encoding failure
Occurs when information never makes it into the long term memory
Infantile amnesia
The inability of adults to retrieve episodic memories from the first few years of life, generally from birth to age 3.5
Chapter 8
Cognitive psychology
The scientific study of mental activities and how they operate
Mental representation
An internal mental symbol
Concept
Mental representation that groups or categories shared features of related objects, events or other stimuli
Prototype
A best example or average member of a concept
Category levels-
Subordinate - furniture
Basic - chair, bed, sofa, cabinet
Superordinate - office chair, dining chair, high chair, rocking chair
Bounded rationality
The idea that rational decision making is constrained by limitations in people cognitive abilities
Dual-processing theory
People use two types of thinking to make judgments and decisions:
The controlled system which is slow, effortful, and rational.
Automatic System: Fast and fairly effortless
Heuristics
A mental shortcut that allows people to efficiently solve problems and make judgements and decisions
Representativeness heuristic
A mental shortcut for judging the likelihood of something
Availability heuristic
A mental shortcut for deciding how frequent or probable something is
Affect heuristic
A mental shortcut for making judgments and decisions that involved relying on affect
Framing
The particular way that an issue, decision, or set of options is described
Phonemes
Speech sounds
Morphemes
The smallest unit of meaning
Grammar
Rules that govern the way that language parts are put together
Pragmatics
Rules of usage
Linguistic determination
Language shapes how we think and how we see the world
Language development
Infants prefer their mothers voice and native language, can distinguish between all human phenomes, although this ability dissipates by 10-12 months of age
Cooing, babbling, holophrases
Babbling: Practicing speech sounds
Nativist, language acquisition device
Innate specialized learning mechanism
General cognitive ability
Ability that consistently differentiates individuals on mental abilities regardless of the cognitive task or test.
Intelligence
The capability to think abstractly, comprehend complex ideas, reason, plan, solve problems, learn from experience, and acquire new knowledge
General intelligence (g)
Spearmen
Fluid vs. crystallized
Fluid - the ability to tackle new and unusual situations
Crystalised - the accumulation of knowledge
Sternberg: analytical, creative, practical intelligence
Analytical - problem solving
Creative - novel solutions
Practical - everyday