A general way to look at a particle/particle-like object is by its vector with reference to origin (or another reference point). This unit vector can be written as:
When the position vector of a particle changes, its displacement is said to change.
The change in displacement can be determined by subtracting the original displacement from the new displacement.
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Projectile motion is a special case of two-dimensional motion.
This is when a particle moves in a vertical plane with some initial velocity but its acceleration is always the free-fall acceleration, which is downward.
The position vector and velocity vector are both continuously changing but there is no horizontal acceleration because its acceleration vector is always constant and downward. This can be simply written as:
In projectile motion, the vertical and horizontal motion are independent of each other; that is, neither motion affects the other.
To make this two-dimensional projectile motion easier, we divide it into two parts of one dimensional motion: one for the horizontal motion (with zero acceleration) and one for the vertical motion (with constant downward acceleration).
The following diagram explains this properly:
The velocity in the horizontal motion remains constant because there is no acceleration in the horizontal direction.
At any time t, the projectile’s horizontal displacement x 1 x0 from an initial position x0 is given by (when a=0):
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