Mirror Reflection
Reflection
Def
Light rays are always straight lines
Normal ray is perpendicular to the mirror
Incident ray is to inicial ray and reflected ray is the after
Angle of incidence = angle of reflection (measured from normal
Lies on the same plane
SALT (Size, Attitude, Location, Type)
If it's more opaque, it is real, since light can not penetrate it
According to the law of reflection, we find the reflected line and extend it over the mirror, and where they meet is the point.
After reflection, it must pass through focal point
How to find reflection of an object in a concave mirror (3 rays):
One ray is vertical to the object (may or may not pass F)
Second ray passes focal point
Third ray passes focal point
After reflection is perpendicular to principal access (just draw line down from the PA to the intersection)
*If object is in between F and C, there will be an image (larger, upright, virtual)
C is 2F the length from V on PA
*If object is on F, there will be no image
*If object is in front of F, it would be a virtual image (behind the mirror)
*If object is on C, there is an image (same, inverted, real)
*If object is behind C, there is an image (smaller, inverted, real)
How to find reflection of an object in a convex mirror:
One ray is parallel to PA and will reflect along F (passes through F)
Second ray has the same angle as the first, but on the other side of PA
Third line is just a parallel line from point A’s reflection
*All images in convex is smaller than original as well as virtual, and it would usually only be the first two rays
*If object is in front of F, there is an image (smaller, upright, virtual)
*If object is between C and F, there is and image (smaller, upright, virtual)
Refraction bends images
Water - 1.33 (index of refraction)
Snell’s Law
Air = optically less dense
Water = optically more dense
*Whichever is denser, light travels through it slower
The angle from the normal ray for a more dense object is smaller
Formulas:
R = 2F
R is also referred to as “C”
Mirror Equation — 1/F = 1/Di + 1/Do
Magnification Equation — m = image height/object height = Hi/Ho = -Di/Do
Keywords:
Virtual — can’t be touched (considered a type)
Use dotted line
If screen is placed at the image position, no image will appear
Real — can be touched (considered a type)
If you placed a screen at the image position, an image would appear on the screen
Magnification — larger same size smaller
Index of Refraction — defined by speed of light in a vacuum over the speed of light in that material
Must be greater than 1
Position — ack
glorifies the individual financial and professional success of women as the ultimate form of empowerment
Concave — curved inwards
Convex — curved outwards
PA (Principal Access)
F (Focal point)
R (Focal length)
Positive for concave
Negative for convex
V (Vertex) —
Center of Mirror —
Ho — height of object
Hi — height of image
Positive or images upright
Negative for images inverted
Do — distance from object to mirror
Di — distance from reflection to mirror
Positives for object in front mirror
Negative for object behind mirror
Reflection
Def
Light rays are always straight lines
Normal ray is perpendicular to the mirror
Incident ray is to inicial ray and reflected ray is the after
Angle of incidence = angle of reflection (measured from normal
Lies on the same plane
SALT (Size, Attitude, Location, Type)
If it's more opaque, it is real, since light can not penetrate it
According to the law of reflection, we find the reflected line and extend it over the mirror, and where they meet is the point.
After reflection, it must pass through focal point
How to find reflection of an object in a concave mirror (3 rays):
One ray is vertical to the object (may or may not pass F)
Second ray passes focal point
Third ray passes focal point
After reflection is perpendicular to principal access (just draw line down from the PA to the intersection)
*If object is in between F and C, there will be an image (larger, upright, virtual)
C is 2F the length from V on PA
*If object is on F, there will be no image
*If object is in front of F, it would be a virtual image (behind the mirror)
*If object is on C, there is an image (same, inverted, real)
*If object is behind C, there is an image (smaller, inverted, real)
How to find reflection of an object in a convex mirror:
One ray is parallel to PA and will reflect along F (passes through F)
Second ray has the same angle as the first, but on the other side of PA
Third line is just a parallel line from point A’s reflection
*All images in convex is smaller than original as well as virtual, and it would usually only be the first two rays
*If object is in front of F, there is an image (smaller, upright, virtual)
*If object is between C and F, there is and image (smaller, upright, virtual)
Refraction bends images
Water - 1.33 (index of refraction)
Snell’s Law
Air = optically less dense
Water = optically more dense
*Whichever is denser, light travels through it slower
The angle from the normal ray for a more dense object is smaller
Formulas:
R = 2F
R is also referred to as “C”
Mirror Equation — 1/F = 1/Di + 1/Do
Magnification Equation — m = image height/object height = Hi/Ho = -Di/Do
Keywords:
Virtual — can’t be touched (considered a type)
Use dotted line
If screen is placed at the image position, no image will appear
Real — can be touched (considered a type)
If you placed a screen at the image position, an image would appear on the screen
Magnification — larger same size smaller
Index of Refraction — defined by speed of light in a vacuum over the speed of light in that material
Must be greater than 1
Position — ack
glorifies the individual financial and professional success of women as the ultimate form of empowerment
Concave — curved inwards
Convex — curved outwards
PA (Principal Access)
F (Focal point)
R (Focal length)
Positive for concave
Negative for convex
V (Vertex) —
Center of Mirror —
Ho — height of object
Hi — height of image
Positive or images upright
Negative for images inverted
Do — distance from object to mirror
Di — distance from reflection to mirror
Positives for object in front mirror
Negative for object behind mirror