Week 2 Linear Kinematics

Recap of Topics Covered

  • Definition of Sports Biomechanics

  • Various topics included in the course

  • Importance of biomechanics in sport

What is Biomechanics?

  • Study and analysis of human movement patterns in sport (Bartlett et al. 2007)

  • Bio: Biological systems

  • Mechanics: Study of motion in time and space

  • Application of mechanics (maths & physics) to biological systems

  • Historically termed kinesiology:

    • Kine: Greek for 'movement'

    • Ology: Study of

  • Field is too broad; encompasses functional anatomy and human movement science

Areas of Study in Biomechanics

Functional Anatomy

  • Understanding the body's structure and its functions.

Kinematics

  • Describes motion without considering forces.

Kinetics

  • Involves the analysis of forces and torques acting on a body.

Mechanics

  • Examination of movement with respect to linear and angular positions, velocities, and accelerations.

Linear Kinematics

  • Focuses on the motion of the human body.

  • Not concerned with causes of movement but rather describing:

    • How far, how fast, and consistency of motion.

  • Valuable for athletic performance analysis, identifying strengths/weaknesses, and determining the effectiveness of interventions.

Forms of Motion

  • Linear (Translational) Motion: All body parts travel the same distance and in same direction.

  • Angular (Rotational) Motion: A body or segment rotates about an axis.

  • General Motion: Combination of linear motion of the center of mass and rotation of body segments.

  • Types of linear motion:

    • Rectilinear: Straight line movement

    • Curvilinear: Movement in a curve, but body remains fixed.

Kinematic Analysis in Biomechanics

Key Terms

  • Position: Location in space versus a baseline. Recorded as x, y coordinates (or x, y, z for 3D).

  • Reference Systems: A coordinate system must be established for kinematic analysis.

  • Position Vector: Defined by components in x and y directions.

  • Vector Representation: Vectors depict position, distances, and orientation. Length and direction represented graphically by arrows.

Distance and Displacement

  • Distance: Total path covered during motion (scalar)

  • Displacement: The straight-line distance between initial and final positions (vector).

Task on Distance and Displacement

Example: Swimming 3 lengths in a 50m pool.

  • Distance: Total distance swum.

  • Displacement: Straight-line path from start to finish.

Scalar and Vector Quantities

  • Scalar Quantities: Defined by magnitude only (e.g., distance, speed, time).

  • Vector Quantities: Defined by magnitude and direction (e.g., displacement, velocity, acceleration).

  • Examples in Sports Context:

    • Total distance (scalar) vs. displacement from start to end (vector).

Vector Addition

  • Vectors can be summed using methods such as:

    • Nose to Tail

    • Parallelogram Method

Speed and Velocity

Definitions

  • Speed (Scalar): Total path length divided by time.

  • Velocity (Vector): Change in position divided by time.

  • Example: Calculate Usain Bolt’s average velocity in 100m sprint.

Acceleration

  • Defined as the rate of change of velocity with time.

  • Can be positive (increase in speed), negative (deceleration), or zero (constant speed).

Summary of Concepts

  • Distance and speed: scalar quantities; displacement and velocity: vector quantities.

  • Resultant vector and angle can be calculated using Pythagorean theorem and trigonometry.

  • Average acceleration: change in velocity divided by time.

  • Kinematics provide a framework for analyzing movements classified by type (linear, angular, general) and measured by specific parameters.

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