The Ever-Changing Computers
📚 Reviewer: The Everchanging Computers
1. What is a Computer?
A computer is a programmable machine that processes, stores, and retrieves data based on instructions from software.
Basically, it’s not just for “typing” or “gaming”—it transforms the modern world into a global village (kasi everything is connected).
2. History of Computers
“Computer” originally = a person who calculated manually. Later naging machine.
1940s–1950s: First digital computers = giant machines with vacuum tubes. Imagine isang buong room, pero yung power mas mababa pa sa smartphones ngayon.
Two types:
Digital Computers → binary (0s & 1s), step-by-step data processing.
Analog Computers → represent data as physical values (like voltage). More “continuous” than digital.
3. Analog Computers (OG style)
James Thomson & Lord Kelvin → created mechanical devices to solve equations (like tide predictors).
Vannevar Bush → built the Differential Analyzer (1930s). Para siyang huge machine with gears and motors for solving equations.
Downside: noisy, less accurate, phased out after WWII.
4. Digital Computers (Generations)
🔴 First Generation (1940s–1950s)
Vacuum tubes = main tech.
Examples: ENIAC, UNIVAC I, IBM 701.
Problem: Sobrang laki, sobrang init, mabilis masira.
🟠 Second Generation (1950s–1960s)
Transistors replace vacuum tubes.
Smaller, faster, cheaper, mas reliable.
Example: Manchester University’s transistor computer.
🟡 Third Generation (1960s)
Integrated Circuits (ICs) invented by Jack Kilby.
Transistors combined on a small chip = faster & more efficient.
May keyboards + monitors na, plus operating system → multitasking begins!
🟢 Fourth Generation (1970s–present)
Microprocessors (Intel 4004, 1969).
One tiny chip = CPU + memory + input/output control.
Basis ng mga modern-day PCs, laptops, phones.
5. Key Components of Computers
Input Unit → Gets data from user (keyboard, mouse, scanner).
CPU (Brain of Computer):
Memory Unit → stores data & instructions.
Control Unit → interprets commands & directs flow.
ALU (Arithmetic Logic Unit) → does math & logic.
Output Unit → Shows results (monitor, printer, speakers).
6. Operating System (OS)
Software that manages hardware & makes it usable.
Functions: abstraction (hide hardware details), execute programs, user-friendly interface.
Pros: Makes computers usable, efficient, accessible.
Cons: Can lose data (volatile), expensive, not always secure.
Examples of OS:
Windows → dominates PC/laptop market (since 1985).
MacOS → Apple’s OS for Mac computers.
Android → mobile OS by Google, most used worldwide.
iOS → Apple’s mobile OS (since 2007), known for stability & design.
✅ Summary Tip: Computers evolved from giant noisy machines to tiny powerful chips. The big leap every generation was about making them smaller, faster, cheaper, and more reliable. OS makes everything user-friendly so we can use computers in daily life.