Untitled Flashcards Set

Representation

·      How media depicts people, events, and issues, shaping audience understanding through inclusion, exclusion, and framing (e.g., race, gender, class).

 

Audience

·      Media consumers who interpret content based on culture, background, and experiences, while producers target specific demographics.

 

Ideology

·      The beliefs and values embedded in media that reinforce or challenge social norms and power structures.

 

Media Ownership and Control

·      Who owns media and its impact on content. Concentration limits diversity; public or independent ownership may offer alternative perspectives.

 

Media Literacy

·      Critical analysis of media to identify biases, agendas, and intentions, empowering informed consumption and creation.

 

Media History

·      The narrative record of media’s evolution.

 

Media Historiography

·      Analysing and theorizing media history.

 

 

 

Media Materiality

·      Media as physical objects influencing interaction and politics.

 

Reliable Sources

·      Evidence assessed for context and quality in research.

 

Media Life

·      Media's integration into daily life, shaping identities, communication, and perception.

 

Self-Presentation Theory

·      Managing impressions in social interactions, as theorized by Erving Goffman.

 

Market

·      Systems for exchanging goods, services, or assets.

 

Commodity

·      Standardized goods for trade, like oil or grain.

 

Supply and Demand

·      How availability and desire determine prices.

 

Political Economy

·      How politics influence economics, focusing on governance and policy impacts.

 

Types of Media Ownership

  • Corporate: Large companies dominate.

  • Public: Government-owned.

  • Independent: Smaller, private outlets.

  • Conglomerates: Companies owning multiple outlets.

  • Oligopolies: Few firms dominate media.

  • Vertical Integration: Control over production and distribution stages.

  • Media Plurality: Diverse ownership and viewpoints.

 

Cultures of Production

·       Media production as cultural work, shaped by professional and informal practices reflecting power dynamics.

 

Platform Capitalism

·       Tech giants dominating industries via data-driven platforms.

 

Class

·       Socioeconomic hierarchies based on wealth, occupation, and culture.

 

Hegemony

·       Dominant social order upheld by politics, culture, and civil society.

 

Discourse

·       Ideas structured through language.

 

Rhetoric

·       Language used to persuade or serve a purpose.

 

Language

·       The building blocks of communication, shaped by grammar and syntax.

 

Meaning

·       How messages are interpreted.

 

 

Mediation

·       Processes content undergoes before reaching audiences.

 

Mise-en-scène

·       Visual elements in media (sets, props, lighting) creating mood and context.

 

Semiotics

·       Study of how signs and symbols convey meaning.

 

Denotation

·       Literal meaning of a sign.

 

Connotation

·       Cultural or emotional associations of a sign.

 

Intertextuality

·       Media referencing or shaping other texts.

 

Stereotypes

·       Oversimplified portrayals of groups, perpetuating biases.

 

Visibility

·       Representation doesn’t always equal empowerment.

 

Genre

·       Codes, conventions, and themes organizing media for creators and audiences.

 

Narrative

·       Organized sequence of events in media.

 

Realism

·       Perception of authenticity in media.

Documentary

·       Non-fiction media presenting reality for educational or political purposes.

 

Fiction vs. Non-Fiction

·       Imaginative storytelling vs. fact-based communication.

 

High vs. Low Culture

  • High: Elite cultural works (e.g., classical music, literature).

  • Low: Mass-appeal products (e.g., soap operas, fast food).

 

Hybrid Genre

·       Blends elements from multiple genres, often in reality TV.

 

Active vs. Passive Audiences

·      Audiences as selective participants vs. media shaping passive viewers.

 

Theme

·      Recurring patterns expressing universal or societal meanings.

 

Allegory

·      Texts conveying hidden moral or social messages.

 

Fandom

·      Communities of fans sharing cultural engagement.

 

Subcultures

·      Distinct groups within larger cultures (e.g., goth, punk).

 

Interactivity

·      Audience participation in shaping media experiences.

 

Convergence

·      Content flowing across platforms and industries.

 

Advertising

·      Culturally dependent messages aimed at selling.

 

Consumer Society

·      Consumption as a core part of modern life, amplified by advertising.

 

Public Relations (PR)

·      Managing relationships between organizations and their publics

 

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