Mass Communication: Transmission of messages by a person or group through a device to a large audience.
Mass Media: Any medium designed to communicate messages to a mass audience.
Social Media: Technology-based tools to create and share information quickly and broadly, while building social communities.
Prehistoric cave art
Cuneiform, hieroglyphics, and the alphabet
Block printing to movable type
Newspapers, telegraph, and phonograph
Moving pictures, radio, television, and the Internet
Streaming Television: Shift to on-demand viewing.
Smartphones: Portable devices enhancing media accessibility.
Social Media Platforms: Twitter/X, blogs, vlogs (YouTube), and wikis.
Demassification: Process where a mass audience fragments into smaller groups or niches catering to unique interests.
Societies must overcome problems of space and time.
Time-biased media: Have longevity but limited physical transmission (e.g., cave art, hieroglyphics).
Space-biased media: Can convey messages over long distances (e.g., the internet).
Cultural bias influences understanding of media forms.
The medium is the message: New technologies transform societal structure.
Impact of media extends beyond content, influencing societal interactions and perspectives.
Hot Media: High definition and rich in information, engaging primarily one sensory organ (e.g., newspapers, lectures).
Cool Media: Low definition, requiring more audience participation (e.g., talking on the phone).
Canadian Content Guidelines (CanCon): Require Canadian media to feature content written and performed by Canadians to promote local culture and competition.
Debate: Critics argue that CanCon regulations lead to overplay of certain content and limit consumer choice, potentially resulting in mediocrity.
Socialization: Mass media transmits values, beliefs, and traditions through generations.
Surveillance: Media acts as a mechanism for gathering information.
Correlation: Presenting complex issues in understandable formats.
Entertainment: Provides relaxation and an escape from daily pressures, possibly distracting from more important events.
Control Mechanism: Mass media serves to reinforce the ideology of the wealthy and powerful.
Corporate Interests: Promotes propaganda that reflects dominant class interests.
Manufacturing Consent: Chomsky's model of mass media through five filters.
Media as a form of human communication influencing societal perceptions.
Plays a role in identity formation and cultural ideals; examples include meme culture where images convey various concepts.
Critique of media portrayals of women: underrepresentation, lack of visibility, and oversexualization.
Symbolic Annihilation (Gaye Tuchman): Media’s failure to represent women can lead to their marginalization.
The impact of misogyny and the portrayal of women's roles.
Jean Baudrillard's Concepts: Focus on simulation in postmodern societies.
Simulation: Media shapes our perception of reality through curated images and signs.
Hyperreal: Experiences based on media-constructed perceptions rather than lived reality.
Cultural Homogenization: Increased similarity among cultures leading to loss of diversity.
Internet Addiction: Dependency on the internet leading to isolation and negative mental health impacts.
Moral Boundaries: Changing perceptions of morality in digital content, notably in pornography.
Increased Mobility: Greater access to information facilitating connectivity.
Democratic Potential: Media can challenge power structures and promote social change.
Community Building: Social media offers opportunities to create online communities.