Conservation Laws in Physics to Know for AP Physics C: Mechanics (2025)
What You Need to Know
Conservation laws let you skip force-by-force dynamics when the right conditions hold. On AP Physics C: Mechanics, the big three are:
- Linear momentum (collisions/explosions, recoil, center of mass motion)
- Mechanical energy (work-energy + conservative forces)
- Angular momentum (rotation, point masses, changing radius, no external torque)
Core idea (the “when can I conserve?” test)
A quantity is conserved when the corresponding external influence is zero for your chosen system:
- Momentum conserved if net external impulse is zero:
- Angular momentum conserved about a point/axis if net external torque is zero:
- Mechanical energy conserved if only conservative forces do work (or ):
Exam mantra: You don’t “choose” a conservation law because it’s convenient; you check the conditions, then use it.
Definitions you must be fluent with
- Momentum:
- System momentum:
- Impulse:
- Work-energy theorem:
- Mechanical energy:
- Angular momentum (particle about origin):
- Angular momentum (rigid body about fixed axis):
Step-by-Step Breakdown
A. Momentum conservation problems (collisions/explosions)
- Choose the system (often both interacting objects). Decide if external forces are negligible during the short interaction time.
- Check impulse condition: if over the collision/explosion, then .
- Write momentum conservation in components:
- If it’s a collision, decide if you also have energy information:
- Elastic: also conserve kinetic energy:
- Inelastic: kinetic energy not conserved; if they stick, use one final velocity.
- Solve algebraically; keep track of vector directions.
Micro-example (1D perfectly inelastic):
- Two masses stick:
B. Energy conservation / work-energy problems
- Pick initial and final states (positions + speeds). Decide whether to use mechanical energy or full work-energy.
- Identify forces that do work and classify:
- Conservative: gravity, spring.
- Nonconservative: kinetic friction, applied pushes (usually), drag.
- Use one of these clean frameworks:
- Conservative only:
- Include nonconservative work:
- Express energies:
- (plus rotational if rolling)
- (near Earth) or (universal)
- Solve for the target (often , height, compression ).
Micro-example (with friction):
- Sliding distance with on level surface:
C. Angular momentum conservation problems
- Choose the axis/point about which you compute (this is huge).
- Check torque condition about that axis/point: if (or negligible), then .
- Use the appropriate form:
- Particle:
- Fixed-axis rotation:
- Be careful: angular momentum is conserved about a specific point/axis, not automatically “in general.”
Micro-example (skater):
- If external torque about vertical axis is negligible:
Key Formulas, Rules & Facts
Conservation law “trigger” table
| Quantity | Conserved when… | Core equation | Notes |
|---|---|---|---|
| Linear momentum | Often valid in collisions even if external forces exist, because is tiny. | ||
| Kinetic energy | Elastic collision only | Not true for inelastic collisions; use momentum always, energy sometimes. | |
| Mechanical energy | Works great for gravity/springs; fails if friction/drag does work (unless included via ). | ||
| Angular momentum | about chosen point/axis | Pick axis where external torques vanish (or their moment arm is zero). |
Linear momentum and impulse essentials
- Particle momentum:
- System momentum:
- Impulse-momentum theorem:
- For constant force:
- If then
Center of mass link (often paired with momentum):
So if , then is constant.
Collision types (what’s conserved?)
| Collision type | Momentum? | Kinetic energy? | Typical AP setup |
|---|---|---|---|
| Elastic | Yes (isolated system) | Yes | Use momentum + to solve for speeds. |
| Inelastic (non-sticking) | Yes | No | Momentum only; sometimes add coefficient of restitution (rare in AP C). |
| Perfectly inelastic (stick) | Yes | No (max loss) | One shared final . |
Work-energy + potentials (high yield)
- Work-energy theorem:
- Conservative force definition:
- Mechanical energy update rule:
- Gravity near Earth: and
- Universal gravitation:
- Spring potential:
Work by common forces:
- Constant force at angle:
- Kinetic friction:
- Static friction in pure rolling: often because contact point is instantaneously at rest (but friction can change rotational/translational speeds).
Rotational energy + rolling (conservation-friendly)
- Rotational kinetic energy:
- Total kinetic (rolling):
- Rolling without slipping:
Angular momentum + torque essentials
- Particle angular momentum: with magnitude
- Rigid body about fixed axis:
- Torque:
- Rotational dynamics:
Key “axis choice” fact: if an external force’s line of action passes through your chosen point, its torque about that point is even if the force is not zero.
Examples & Applications
1) Ballistic pendulum (classic: momentum then energy)
A projectile embeds in a block and the combo swings upward.
Setup:
- During collision: very short time, external impulse from gravity is negligible, so conserve momentum:
- After collision (swing): mechanical energy conserved (neglect air resistance, pivot friction):
Key insight: momentum conservation gets you the speed right after impact; energy conservation gets you the rise height.
2) Block + spring with friction (use )
A block with initial speed slides on a rough surface and compresses a spring by .
Setup:
- Choose initial at first contact with spring, final at max compression (speed ).
- Use:
- With , :
Key insight: friction is nonconservative; don’t try to hide it inside a potential energy.
3) 2D glancing collision (momentum in components)
Mass moving along +x collides with stationary and they separate at angles.
Setup:
- Use component momentum conservation:
Key insight: In 2D you almost always solve using x/y components; do not conserve “speed” or treat momentum as scalar.
4) Person on a turntable pulls in weights (angular momentum)
A person rotates on a frictionless turntable holding masses at radius , then pulls them inward.
Setup:
- External torque about the vertical axis is negligible, so:
- Rotational kinetic energy changes:
Key insight: is conserved but is not necessarily conserved; the person does internal work pulling masses inward.
Common Mistakes & Traps
Mixing up “no external force” with “no external impulse.”
- Wrong: refusing to use momentum in collisions because gravity exists.
- Fix: check the collision time; if is tiny, .
Assuming kinetic energy is conserved in every collision.
- Wrong: using for inelastic collisions.
- Fix: default to momentum conservation; add conservation only if explicitly elastic (or clearly implied, e.g., ideal billiard balls).
Using mechanical energy conservation when friction/drag is present without adding .
- Wrong: on a rough incline.
- Fix: write with .
Sign errors in potential energy changes.
- Wrong: writing when the object rises by .
- Fix: near Earth, ; if increases, .
Choosing a bad axis for angular momentum conservation.
- Wrong: conserving about a point where there is external torque.
- Fix: choose a point where external forces have zero moment arm (e.g., pivot point) or are negligible.
Forgetting rotational kinetic energy in rolling problems.
- Wrong: using for a rolling disk/sphere.
- Fix: use with .
Treating momentum conservation as scalar in 2D.
- Wrong: without components.
- Fix: conserve x and y components separately.
Thinking static friction always does zero work (or always does work).
- Wrong: blanket statements.
- Fix: in pure rolling on a fixed surface, static friction typically does no work on the rolling object because the contact point doesn’t slide, but it can still change motion via torque; in other setups (moving surfaces), it can do work.
Memory Aids & Quick Tricks
| Trick / mnemonic | Helps you remember | When to use |
|---|---|---|
| “Impulse is the real test” | Momentum conservation depends on , not just forces | Any collision/explosion question |
| “Momentum first, energy second” | In embed/stick + swing problems, do collision with then motion with | Ballistic pendulum / explosive separations then rising |
| “” | Cleanest way to include friction/applied work | Ramps with friction, pushes, drag approximations |
| “Pick the pivot” | Choose axis where unknown constraint forces give zero torque | Pendulums, rods about hinges, rotational impacts |
| “Rolling = two K’s” | Always add translational + rotational kinetic energy | Objects rolling down inclines |
| “ can be conserved while changes” | Internal work can change kinetic energy | Skater/turntable, collapsing radius problems |
Quick Review Checklist
- You can state exactly when each is conserved:
- :
- : (about chosen axis)
- :
- In collisions, you default to: (components in 2D).
- You only use if the collision is elastic.
- You can write and use: without hesitation.
- You remember both gravity potentials: and .
- For rolling: and .
- For angular momentum, you always ask: “About what point/axis is torque zero?”
You’ve got this—pick the right system, check the conservation condition, then let the algebra do the work.