Chapter 1 paterns of Motion and Equilibrium
Chapter 1: Patterns of Motion and Equilibrium
Overview of Motion Concepts
Lecture covers key concepts:
Aristotle on Motion
Galileo’s Concept of Inertia
Mass — A Measure of Inertia
Net Force
The Equilibrium Rule
Support Force
Dynamic Equilibrium
The Force of Friction
Speed and Velocity
Acceleration
Aristotle on Motion
Classification of Motion:
Natural Motion: Straight up or straight down.
Violent Motion: Imposed motion due to external push or pull.
Galileo’s Concept of Inertia
Demolished Aristotelian Assertions: In absence of a force, objects in motion remain in motion indefinitely.
Inertia: Resistance to Change.
Example: Leaning Tower of Pisa experiment with dropped objects.
Galileo demonstrated that all objects fall at the same rate without air resistance.
Horizontal Motion: In absence of friction, no force is necessary to keep a moving object in motion.
Experiments with Inclined Planes: Balls rolling down and up inclined planes demonstrating inertia — returning to original height.
Mass and Inertia
Definition of Mass: Quantity of matter that composes an object.
Greater mass results in greater inertia, and vice versa.
Weight: Amount of gravitational pull on an object; proportional to mass.
Relation: Twice the mass = twice the weight.
Mass vs. Volume:
Mass: How much matter is contained.
Volume: How much space an object occupies.
Key Concepts of Inertia
Units of Measurement for Mass: Kilogram (kg) is the standard; 1 kg = 10 Newton on Earth.
Mass remains constant regardless of location (e.g., Moon).
Net Force
Definition: Net force combines all forces acting on an object; it is crucial for understanding how motion changes.
It determines changes in an object’s state of motion by indicating whether or not an object will accelerate.
Vector Representation:
Force vector: Magnitude and direction represented as an arrow.
Resultant: Net result of combined vectors (forces).
To calculate net force, one must sum all forces acting on an object considering their directions, where forces acting in opposite directions subtract from each other.
Gravitational Pull:
Gravitational pull is the attractive force exerted by the Earth (or another massive body) on an object, pulling it towards the center.
This force is calculated using the formula: Weight (W) = mass (m) × gravitational acceleration (g).
On Earth, g is approximately 9.8 m/s², meaning for every kilogram of mass, there is a gravitational pull of about 9.8 Newtons.
The gravitational pull is a constant force acting on all objects, contributing significantly to their net force when combined with other forces.
The Equilibrium Rule
Definition: State of no change; rest or constant velocity indicates equilibrium.
Mathematical Notation: ΣF = 0 (vector sum of forces equals zero).
Conditions: An object can only be in equilibrium under multiple forces (net force cannot be zero under a single force alone).
Support Force
Definition: Normal force acting upward against gravity; it is equal and opposite to the gravitational force on an object resting on a surface.
Dynamic Equilibrium
Condition: Object moving at constant velocity; forces cancel to zero.
Friction: Resistive force acting opposite to motion, can occur in fluids, air, or solid surfaces.
Speed and Velocity
Speed: Distance covered per unit time.
Formula: Speed = Distance / Time.
Velocity: Speed with a direction specified.
Average vs. Instantaneous Speed: Average speed is total distance/time.
Instantaneous speed is at a specific moment.
Acceleration
Definition: Rate at which velocity changes over time.
Formula: Acceleration = (Change in Velocity) / Time Interval.
Free Fall: When falling under the influence of gravity alone, experiencing gravitational acceleration (g = 9.8 m/s²).
Key Terms to Remember
Inertia: Property of resistance to changes in motion.
Mass: Quantity of matter; a measure of inertia.
Weight: Force due to gravity on an object.
Force: A push or pull.
Friction: Resistive force opposing motion.
Equilibrium Rule: ΣF = 0 for non-accelerating objects.
Acceleration: Rate of change of velocity with time.
Speed: Distance/time measurement.
Velocity: Speed with directional component.