IR
cultural divide between U.S. and M.E. (no civilians= asleep due to Ramadan)
-issue: air strikes are inaccurate and are based on too little information(blurry,
short footage w/o viewing of civilians in hiding). The pentagon hesitates to Publicize
-suing for peace in Trump admin: authority pushed down chain of command- rash,
Inexperienced decision
-quote: “In both scenarios, the targeting process essentially boiled down to
two questions: Could the presumed enemy target be positively
identified? And would any harm to civilians be proportional, in line
with the law of armed conflict — or would it exceed the “expected
military advantage gained”?
-"reasonably certain" for positive ID: analysts see it target works for enemy
issue: sometimes needs more surveillance time than available quick decisions
comp. Civil vs target use. Ex: Target is a mall that Isis uses as well as
Civilians. See traffic to weigh how many civilians might die if we strike at a cert.time
Civilian factor (collateral damage estimate:) day-to-day life, pop.density,
Weapon used, target structure.
-why strikes go wrong:
-misidentification of target: 17% of presented cases
-not quantifying civilian #s:37% of cases (use vids as short as 11 sec before approving.
- operating based on flawed/insufficient evidence, infos on video.
-civilians walking into attack frame (more can be done to prevent)
-underestimating effects of weapons (how far a blast stretched)
- not taking accountability for missteps/ under reporting casualties
-note: "target package” — including intelligence about the
casualty estimate, actions to mitigate civilian harm, video
footage and chat logs tracking each step of the process
-often teams who strike de dan investigation=bias!!
-video investigation I don't go to scene/ interview) = no full picture
- glossing over mistakes for appearances and never speaking to mistakes
Jan 4th, 2025:armed drones and terrorism (Schwartz)
-pro UVA (drone warfare)= decreases terrorism by disrupting milt. Ops -more proof!!
-anti UVA = ppl will fight violence w/ violence
Problems of control: terrorists think they can be violent since we use drones
blowback: civilians/non-combatants will be scared, violence increases (1- civilians join terrorists in defiance or do not provide helpful intelligence ).
signaling: terrorists wanna show big balls so they increase attacks
Disrupting - terrorists fear drones, so cut back on activity
Degradation- stops shit by blowing shit up
Two camps:
H optimist: UVA decreased terrorism
H pessimists: UVA increased terrorism
To test, comp: acquisition of UVAs by countries 2001 - 2019 & # of attacks
See terrorist attacks & deaths (decreases w drones)
Controls/other factors: GDP, regime type, terrorism in other countries, civil war
Equ: Effect = (TerrorismIran 2013 − TerrorismIran 2012)−( TerrorismIraq 2013 − TerrorismIraq2012) -> comp countries that both adopt UVAs and accounts for controls above
below: shows that it decreased
conclusion: UVAs decrease terrorism by as much as 5.5x fewer attacks per year
Jan 4th & 5th: chapter 1 reading
Note=pink is imp ppl, blue is dates, green is ideas, yellow is vocab
1500s - 1700s: west euro is top dog
Mercantilism:bolster military und eco (ex: buy colonial raw goods cheap and sell finish products to colonies !
Want milt power & access to markets
Peace of Westphalia: set up modern states systems, religious tolerances & sovereignty
Why w/ colonialism: gold, god, glory
w/ 1800s - 1900s euro alliances increased (wanting to maintain monarchies)
Pax Brittanica: peace due to British military and economic openness
Free trade: no tariffs!
Gold standard by GB- back $ w/ gold (stable, non-inflate)
w/ WWI- eco, social probs
WWII - promises to fix crisis leads to right wing regimes
overall, America dominates w/ $(loan sources to allies)
& milt (anchors in wwi&ii)
Post WWII Us and Soviets were military top dogs
US milt was NATO and e co was Bretton woods system ($ based the dollar) also had low tariffs internationally. Combined capitalism & social welfare
GATT= reduction of trade barriers, IMF=gold & dollar linked
- proxy wars- US & USSR could not fight each other (nukes &
Equal power) so they start/intervene in conflicts elsewhere (ex: Vietnam)
-w/ Cold War, decolonization because world powers could not focus on colonies. Colonies became self -sufficient and nationalistic
Post Cold War= financial crisis=globalization
Populism= calling previous international agreements into question
Two Americas= isolated or global
January 7, 2025 lecture 1
Not illegal for civilians to die
-proportionality- IR -balance military benefits w/ harm
Is there a reasonable benefit to be had?
Planned aerial target - know targets before drones go up
Micro: drone casualty within a nation, domestic principles
Macro: war between countries, alliances, economics
Definitions:
States: actors who use force/ exercise power in a given area
sovereignty: ultimate power in a given area, no higher power than the state
Peace of Westphalia: German princes choose religion - ultimate power (1848)
Anarchic - no higher power
Nations- group of ppl w/ similar cultures, religion, history (not the same as states)
Non state actors - corporations
Hw: -fls inquisitive section questions
-Fls chapter 2 reading
-Fls introduction- integrated insights
Schwartz summary:
Q: does drone warfare increase or decrease terrorism?
R: note - arguments laid out before evidence
Is presented
lays out 2 existing arguments
Pessimistic: increases terrorism
Optimism: decreases terrorism
E: look at 2001 - 2019 acquisition of drones vs. Terrorist attack #s
conclusions/why: about all countries(
not just USA)
Problems of control, signaling, disrupting, degrading, terrorism
assumption: can't compare 1st world country to 3rd world country, 2001&2019 are similar, UVA programs are
Public. Ideas ppl definitions Dates
Interesting insights
realism- states are main actors, institutional system of politics is ruled by anarchy (no central authority/ ruler of the world [states rule civilians])
w/ no central world power, all states live in fear of each other, which inspires a fight for power
To achieve security and power, states make military advances, but= security dilemma - by increasing military, you undermine another state, who increases its military
War is always looming because it benefits states, but can be mitigated by alliances and diplomacy
International institutions (UN or NATO)are weak
Liberalism -many actors (states, individual, etc) and wealth is the main goal
Interests de not necessarily conflict
Cost of war, cooperation is preferred
Institutions can be story and helpful
Constructivism-many actors and ideas, culture, and belonging are the goals
Interest don't always conflict
Pursuit of norms (set by institutions [ ex: it all states say nukes are bad, we wont use Nikes]) motivates
Chapter 2
As actors develop interests ( $,power, security) they interact (war, discussion, treaty) w/ influence from institutions (NATO, UN)
Interest categories: power/security, economic/material welfare,
Ideological goals
Power/security- people must first feel safe to operate (could spur power desire to protect people, desire to dominate, etc)
China could threaten USA security
Eco/material - want good Q.O.F. & income (w/ security comes $)
Ideological - pursuit of what is good (religious, environmental).
-national interest- interest of the entire state
If you cause tension w/ another country, you increase your chance of reelection
Interactions category: actions of 2+ actors lead to political outcome.
- actors act to achieve a desired result & in anticipation of others
- two types : cooperation or bargaining
Cooperation- one actor benefits and the other is the same
- could cause issue elsewhere: (ex: If china and us cooperative, may hurt citizens in a domestic, economic sense)
Pareto frontier - maximum feasible benefit
Cooperation moves actors towards the Pareto frontier, increasing welfare of all
Bargaining- deciding how two actors will divide something of value ( discussions, sanctions, threats, war)
-w/ bargaining, actors move along Pareto frontier, gaining and loosing as a result
Bargaining results in a lesser deal, but it is better than the alternative (war)
Usually a combo of both ( both make gains but someone gains more)
Type of cooperation:
* coordination- actors make all the same decisions for mutual benefit, no point in defecting (ex: what side of the road)
*collaboration- both actors would benefit from coordination, but have incentives not to ( ex: Cold War- could have saved $ by stopping nukes production, but didn't want to loose superiority to the other)
* public goods- things provided to everyone w/o it causing a depletion for someone else
* collective action problems - when ppl want a good but expects others to provide the means of obtaining it ($, troops)
* free ride- failing to contribute to what you benefit from
Easier to cooperate w/ small group
Ppl are tempted to defect or free ride unless iteration -don't cheat today if you expect to work with them tomorrow
Linkage - actors linking other actors to past transgressions, therefore excluding them from future deals
info- cooperation may not occur/ break down because deals cannot be verified ( reduction of arms cannot occur if they are built in secret)
Power: ability for A to have B make concessions A doesn't want to make
* compulsory power - compels B to do something by A
*fear monger via military, economic, or nuclear superiority
* reversion outcome - outcome when no deal is made
( bargaining power belongs to actor most satisfied by reversion outcome)
Coercion - threaten ppl w/ costs to get them to change behaviors
Outside options - ppl can threaten to walk away to another option
Agenda setting - setting course of a meeting so that the other actor must respond
Institutions- sets of rules/norms that govern interactions ( usually embodied by organizations like Congress or NATO)
* can be through threat of punishment (work-together -shirt)
* aim to facilitate cooperation/ overcome issues btwn actors
How they help self cooperation (cannot police/enforce)(states hold each other accountable)
Setting behavior standards- ppl can police each other
Verifying compliance- countries self report, other countries examine & verity (also diplomats)
Reduce joint decision making- provides space for discussion
Resolve disputes-see is an action violates a standard of an institution
* no institution is neutral - a reflection of a winner’s bargaining- policy bias. (Ex: world bank rose post WWII, communist china had no say, did not join until 1980 [too western])
Comply w/ institutions because it is better than creating a new one & they facilitate cooperation
Game theory:
Outcome in a combination of what one actor wants & what they anticipate of the other
Dominant strategy - doing what you want w/o consideration of others
Equilibrium- all part get maximum benefit
January 9th, 2025
-interests- what actors hope to achieve via political action (make actions based on interests [ex: interest to sleep in, prefer a 12pm to 10am class)
-national security:
* absence of war, security of citizens/states/allies
Power- of actor A to get actor B to do something B wouldn't do otherwise [soft power-ideas/ideological power]
Interest= security, economics, suppressing threats from abroad
Strategic interactions: actors strategy depends on anticipating other actors outcomes (act to serve interests while considering wants of others)
Interaction types:
cooperation: 2+ actors adopt policies to make one actor better off than under the status quo while the other actor stays the same
Pareto frontier: maximum division of the benefit [graph line]
*status quo-conditions if no deal occurs (original)
Bargaining: 2+ actors decide how to distribute something of value
(the more A gets, the less B gets)
* IR interactions is usually a combo of c+b
Cooperative interactions:
-coordination: all actors follow same decision(no benefit to non-compliance) (ex:national language)
-collaboration: working together but having incentive to defect
-(ex: arms race- could stop building weapons, would increase global safety, but resist vulnerability [game of chicken-public victory])
-prisoners dilemma- all actors are best off to cooperate, but all have incentive to defect despite actins of other actors
- collective action problem: ppl benefit even w/o action, so no one acts (ex: climate change)
- public goods- available to all and one persons ownership doesn't diminish another
- free ride- don't contribute to what you benefit (ex: tax evasion)
Cooperation success:
Fewer actors (less dispute)
Repeated interactions (dent betray if future trade)
Institutions
* establish rules, dispute resolutions, solve issues, gain information (can check self-reports w/ other countries), make decisions easier w/ standards
Winning in bargaining:
coercion- threat punishment
Reversion outcome- outcome w/o bargain (can act to move rev. Out in your favor [ex:seizing a piece of land before negotiations])
Outside options- other deals
isms:
realism- state is dominant actor, world is anarchic (live in fear of other actors), institutions are nut important, key interest = security
Liberalism- states, institutions, and market actors matter, democracy/economic connections/int. Organizations help, war is not inevitable, goal=$
Constructivism - many actors are important, influenced by ideas/ values/norms, institutions define identifies/norms, n