Key concepts:
Nature vs. Nurture: The debate over whether genetics (nature) or environment (nurture) plays a bigger role in shaping behavior.
Adoption studies: Study of children adopted at an early age to see if they develop more like their biological or adoptive parents.
Twin studies: Research comparing twins (identical vs. fraternal) to understand genetic vs. environmental influences.
Genetic predisposition: An inherited tendency to develop certain behaviors or traits.
Evolutionary perspective: Explains behaviors in terms of how they may have contributed to survival and reproduction.
Nervous System: The system that transmits signals throughout the body; divided into the central nervous system (CNS) (brain and spinal cord) and peripheral nervous system (PNS) (nerves outside the brain and spinal cord).
Autonomic nervous system: Controls involuntary actions like heart rate and digestion. Split into:
Sympathetic: Activates "fight or flight" responses.
Parasympathetic: Controls "rest and digest" responses.
Somatic nervous system: Controls voluntary movements.
Neural Firing:
Action potential: A neural impulse that travels down the axon, triggered when the neuron reaches a threshold.
All-or-nothing principle: A neuron either fires or it doesn’t; no partial firing.
Synapse: Gap between neurons where neurotransmitters are released to pass the signal.
Reuptake: When neurotransmitters are reabsorbed by the neuron after they’ve transmitted their message.
Refractory period: Time after firing when a neuron can’t fire again.
Neurotransmitters (NTMs): Chemical messengers in the brain. Examples:
Dopamine: Affects mood, pleasure, and movement.
Serotonin: Regulates mood, hunger, sleep.
GABA: Inhibits neural activity, involved in reducing anxiety.
Endorphins: Reduce pain and increase pleasure.
Drugs:
Agonists: Enhance the effect of neurotransmitters (e.g., caffeine).
Antagonists: Block the effect of neurotransmitters (e.g., alcohol).
Addiction: Dependence on a substance or behavior.
Brain Structures:
Hindbrain: Basic functions like heart rate and breathing.
Medulla: Controls heartbeat and breathing.
Cerebellum: Coordination and balance.
Pons: Relays messages between the brain and spinal cord.
Limbic system: Emotion and memory.
Amygdala: Emotion processing (fear, anger).
Hippocampus: Memory formation.
Hypothalamus: Regulates hunger, thirst, temperature, and sexual behavior.
Cerebrum: Higher functions (thinking, learning, memory).
Broca’s area: Speech production.
Wernicke’s area: Language comprehension.
Plasticity: The brain's ability to reorganize itself after damage.
Circadian Rhythm: The 24-hour cycle of biological processes (sleep/wake cycle).
REM Sleep: Dreaming occurs here, and it’s important for memory consolidation.
Sleep Apnea: A condition where breathing stops briefly during sleep.
Narcolepsy: A disorder where people suddenly fall asleep at inappropriate times.
Principles of Sensation:
Absolute threshold: The smallest amount of stimulation detectable.
Just-noticeable difference (JND): The smallest difference between two stimuli that can be detected.
Transduction: The process of converting sensory signals into neural impulses.
Weber’s law: The principle that the JND is proportional to the magnitude of the stimulus.
Vision:
Rods: Photoreceptors responsible for night vision.
Cones: Photoreceptors responsible for color vision.
Opponent-process theory: The theory that colors are processed in pairs (e.g., red-green, blue-yellow).
Hearing:
Frequency theory: Pitch is determined by the rate at which the hair cells in the cochlea vibrate.
Place theory: Different frequencies produce vibrations at different locations on the cochlea.
Gate Control Theory: Suggests that the spinal cord contains a "gate" that can block or allow pain signals to pass to the brain.
Bottom-up processing: Starting with sensory information and building up to a perception.
Top-down processing: Using prior knowledge and expectations to interpret sensory information.
Gestalt Psychology: Explains how we tend to organize sensory information into whole patterns, emphasizing figure-ground relationships, closure, and proximity.
### **2.2 Thinking, Problem-Solving, Judgments, & Decision-Making**
- **Accommodation**: Adjusting your existing mental schemas to fit new information.
- **Algorithms**: A step-by-step procedure that guarantees a solution, though it may be time-consuming.
- **Assimilation**: Fitting new information into an existing mental schema without changing it.
- **Availability Heuristic**: Judging the likelihood of an event based on how easily examples come to mind (e.g., fearing plane crashes because they are highly publicized).
- **Convergent Thinking**: Solving a problem with a single, correct solution (e.g., solving a math problem).
- **Creativity**: The ability to produce novel and valuable ideas.
- **Divergent Thinking**: Thinking in multiple directions to generate many possible answers.
- **Executive Functions**: Cognitive processes that help us plan, make decisions, solve problems, and control impulses.
- **Framing**: How information is presented, which can influence decision-making and judgment (e.g., "80% fat-free" vs. "20% fat").
- **Functional Fixedness**: The inability to see an object being used in a way other than its typical use.
- **Gambler’s Fallacy**: Believing that past events can influence future events in random situations (e.g., thinking a coin flip is "due" for heads).
- **Heuristics**: Mental shortcuts or "rules of thumb" that help us make decisions quickly.
- **Mental Set**: The tendency to approach problems in a particular way based on past experiences.
- **Priming**: Exposure to one stimulus influences the response to another stimulus, often subconsciously.
- **Prototypes**: A mental image or best example of a category (e.g., a robin is a prototype for birds).
- **Representativeness Heuristic**: Judging the likelihood of something based on how well it matches a prototype or stereotype.
- **Sunk-Cost Fallacy**: Continuing an endeavor once an investment in money, effort, or time has been made, even if it’s not yielding returns.
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### **2.3 Introduction to Memory**
- **Automatic Processing**: Memory encoding that occurs without conscious effort.
- **Central Executive**: The part of working memory that coordinates and directs attention and processing.
- **Deep Encoding**: Encoding based on the meaning of the information, leading to better retention.
- **Echoic Memory**: A momentary sensory memory of auditory stimuli (what you "hear" right before it's forgotten).
- **Effortful Processing**: Encoding that requires conscious effort and attention (e.g., studying for a test).
- **Encoding**: The process of getting information into memory.
- **Episodic Memory**: Memory of personal experiences and events.
- **Explicit Memory**: Memory that requires conscious recall (e.g., facts or personal events).
- **Iconic Memory**: A momentary sensory memory of visual stimuli (like a photo lasting a fraction of a second).
- **Implicit Memory**: Memory that occurs without conscious awareness (e.g., riding a bike).
- **Levels of Processing Model**: Craik & Lockhart's model suggesting that deeper levels of processing lead to better memory.
- **Long-Term Memory**: The relatively permanent and limitless storage of information.
- **Long-Term Potentiation**: A strengthening of synapses that leads to long-term memory storage.
- **Multi-Store Model**: Atkinson & Shiffrin's model which proposes sensory, short-term, and long-term memory stores.
- **Phonemic Processing**: Encoding based on sound.
- **Phonological Loop**: A part of working memory that deals with verbal and auditory information.
- **Procedural Memory**: Memory for skills and procedures (e.g., driving, typing).
- **Prospective Memory**: Memory for future tasks or events.
- **Semantic Memory**: Memory for facts and general knowledge.
- **Sensory Memory**: The brief storage of sensory information (lasting seconds or less).
- **Shallow Encoding**: Encoding based on superficial characteristics (e.g., remembering a word by its appearance).
- **Visuospatial Sketchpad**: Part of working memory responsible for visual and spatial information.
- **Working Memory**: A short-term memory system that holds and manipulates information needed for complex cognitive tasks.
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### **2.4 Encoding Memories**
- **Categorical Classification**: Organizing information into categories to aid memory encoding.
- **Chunking**: Organizing information into manageable units (e.g., remembering a phone number by breaking it into smaller parts).
- **Distributed Practice**: Spacing out study or practice sessions over time for better retention (opposite of cramming).
- **Memory Consolidation**: The process by which short-term memories are converted into long-term memories.
- **Method of Loci**: A mnemonic technique that involves visualizing objects in familiar places to remember information.
- **Mnemonic Devices**: Memory aids that use associations to improve recall (e.g., "PEMDAS" for order of operations).
- **Primacy Effect**: The tendency to better recall the first items in a list (due to rehearsal).
- **Recency Effect**: The tendency to better recall the last items in a list (due to recent exposure).
- **Serial Position Effect**: The tendency to recall the first and last items better than the middle items.
- **Spacing Effect**: The phenomenon where information is retained better when learned over time rather than crammed.
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### **2.5 Storing Memories**
- **Alzheimer’s Disease**: A progressive neurological disorder that affects memory and cognitive function.
- **Amnesia**: Memory loss, often due to brain injury or psychological factors.
- **Anterograde Amnesia**: Inability to form new memories after the event that caused the amnesia.
- **Retrograde Amnesia**: Loss of memories before the event that caused the amnesia.
- **Autobiographical Memory**: Memory for events in one’s own life.
- **Elaborative Rehearsal**: Rehearsing by associating new information with existing knowledge.
- **Infantile Amnesia**: The inability to recall memories from early childhood.
- **Maintenance Rehearsal**: Repeating information to keep it in working memory.
- **Memory Retention**: The ability to retain and recall information.
- **Rehearsal**: Repeating information to encode it into memory.
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### **2.6 Retrieving Memories**
- **Context-Dependent Memory**: Improved recall when in the same environment in which the memory was encoded.
- **Metacognition**: Awareness and understanding of one's own thought processes.
- **Mood-Congruent Memory**: The tendency to recall memories that match one’s current mood.
- **Recall**: Retrieving information from memory without explicit cues.
- **Recognition**: Identifying information that has been previously encountered.
- **Retrieval Cues**: Stimuli that help access memory.
- **State-Dependent Memory**: Better recall when in the same physiological or emotional state as when the memory was formed.
- **Testing Effect**: The phenomenon that retrieval through testing improves long-term retention.
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### **2.7 Forgetting & Other Memory Challenges**
- **Constructive Memory**: Memory that is influenced by outside factors and personal beliefs (e.g., false memories).
- **Encoding Failure**: Information that never gets encoded into memory.
- **Forgetting Curve**: Ebbinghaus’s theory that memory decreases over time, especially shortly after learning.
- **Imagination Inflation**: The tendency for imagined events to be remembered as real.
- **Misinformation Effect**: When misleading information distorts one’s memory of an event.
- **Proactive Interference**: Old information interferes with the recall of new information.
- **Retroactive Interference**: New information interferes with the recall of old information.
- **Repression**: The unconscious blocking of distressing memories.
- **Source Amnesia**: Forgetting the source of a memory.
- **Tip-of-the-Tongue Phenomenon**: The inability to retrieve a word or name, despite being sure you know it.
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### **2.8 Intelligence & Achievement**
- **Achievement Tests**: Tests that measure knowledge and skills in a specific area (e.g., AP exams).
- **Aptitude Tests**: Tests that measure potential ability (e.g., SATs).
- **Chronological Age**: Actual age of an individual.
- **Construct Validity**: The degree to which a test measures what it claims to measure.
- **Fixed Mindset**: The belief that intelligence is static and cannot be improved.
- **Flynn Effect**: The observed increase in IQ scores over time across generations.
- **g (General Intelligence)**: The overall ability to reason, solve problems, and think abstractly.
- **Growth Mindset**: The belief that intelligence can be developed through effort and learning.
- **Intelligence Quotient (IQ)**: A measure of a person’s intellectual abilities.
- **Mental Age**: The age at which a person performs intellectually, compared to others.
- **Multiple Intelligences**: Howard Gardner’s theory that intelligence exists in various forms (e.g., linguistic, logical, musical, spatial).
- **Predictive Validity**: The extent to which a test predicts future performance.
- **Reliability**: The consistency of a test in measuring what it aims to measure.
- **Split-Half Reliability**: Consistency between different halves of a test.
- **Test-Retest Reliability**: Consistency of a test over time.
- **Stereotype Lift**: The boost in performance due to positive stereotypes about one's group.
- **Stereotype Threat**: The fear of confirming negative stereotypes about one’s group.