Kinematics OCR A Level Physics
Kinematics in Physics
Definitions of Key Concepts
Scalar Quantities
- Only have magnitude (size)
- Examples:
- Distance: Total length between two points
- Speed: Total distance travelled per unit of time
Vector Quantities
- Have both magnitude and direction
- Examples:
- Displacement: Distance from a fixed point in a specific direction
- Velocity: Rate of change of displacement
- Acceleration: Rate of change of velocity
Equations for Velocity & Acceleration
- Relevant equations linking displacement, velocity, and acceleration are key understanding areas:
- For calculating average velocity:
v_{avg} = \frac{\Delta x}{\Delta t}
where ( \Delta x ) is the change in displacement and ( \Delta t ) is the change in time.
- For calculating average velocity:
Instantaneous Speed/Velocity
- Definition: Speed (or velocity) at any given point in time.
- For accelerating objects:
- Represented by a curved line on a displacement-time graph
- To find instantaneous velocity:
- Draw a tangent at the required time on the graph
- Calculate the gradient of that tangent.
- Example: A car accelerates from rest to a speed of 150 km/h in 6.2 s.
- Calculate the acceleration in m/s².
Average Speed/Velocity
- Definition: Total distance (or displacement) divided by total time.
- To find average velocity on a displacement-time graph:
v_{avg} = \frac{\text{total displacement}}{\text{total time}} - Worked Example:
- Cyclist travels 20 m then decelerates to a stop 5 m ahead in 3.5 s.
- Total distance = 20 m + 5 m = 25 m
- Average speed:
v_{avg} = \frac{25 m}{3.5 s} = 7.14 m/s
Motion Graphs
- Three types of motion graphs:
- Displacement-Time Graphs
- Velocity-Time Graphs
- Acceleration-Time Graphs
Displacement-Time Graphs
- Gradient (slope) = velocity
- Y-intercept = initial displacement
- Key features:
- Diagonal line = constant velocity
- Positive slope = positive direction; negative slope = negative direction
- Curved line = acceleration; horizontal line = state of rest.
Velocity-Time Graphs
- Gradient (slope) = acceleration
- Y-intercept = initial velocity
- Key features:
- Straight line = uniform acceleration
- Positive slope = increasing velocity; negative slope = decreasing velocity
- Area under the curve = displacement.
Acceleration-Time Graphs
- Gradient = meaningless
- Y-intercept = initial acceleration
- Area under the curve = change in velocity.
Displacement & Velocity-Time Graphs
Displacement-Time: Show changing position, can identify motion direction (positive/negative).
Velocity-Time: Illustrate speed and direction over time.
- Area under graph = displacement.
- Acceleration relates to changes in velocity, including direction.
Example of Motion (Bouncing Ball)
- In a uniform gravitational field:
- Positive velocity when moving upwards; negative when moving downwards.
- At highest point (A): Zero velocity, maximum displacement.
- At lowest point (B): Instantaneous change in velocity from negative to positive, but speed remains constant.
Summary of Gradients & Areas
- Gradient of:
- Displacement-Time Graph = Velocity
- Velocity-Time Graph = Acceleration
- Area Under:
- Velocity-Time Graph = Displacement
- Acceleration-Time Graph = Velocity
Examiner Tips and Tricks
- Always double-check y-axis values on motion graphs to avoid confusion.
- Ensure comfort with calculating areas, breaking graphs into manageable shapes (triangles, squares, rectangles).