Cognitive Systems: Learning, Memory, & Representation
Cognitive Systems: Lecture 1 // Learning, Memory, & Representation
Perception and Action
- Perception: Transforms environmental stimuli into internal representations.
- Action: Converts desires into physical changes in the environment.
- Key components in animals: action occurs in the brain and through sensory organs (actuators).
- In robotics: perception utilizes sensors; action employs actuators (example: light laser sensors).
Types of Cognitive Systems
- Disembodied Software:
- Involves collaborative networking and the use of arithmetic to create preferences through software.
- Example: Artificial intelligence applications.
- Distributive Cognition:
- Suggests that cognition is not limited to a single brain and can involve multiple systems and individuals.
- Example: Amazon.com's recommender system utilizing user input to enhance recommendations.
- Collective cognition emerges from individual sensory systems and environmental assistance to accomplish tasks (Example: construction worker referring to blueprints while using various materials).
Emergent Properties of Cognition
- Example of emergence: A circle formed by children where no child embodies a complete circle.
Cognition as Manipulation of Representations
- Representation: Refers to information that signifies something to an individual (e.g., a reminder or symbol).
- Cognition involves the storing, encoding, and manipulating of information.
- Representations are held in memory; cognition extends beyond living entities and applies to machines as well.
- Computer Method:
- Image recognition via pixel series analysis.
- Animal/Human Method:
- Visual perception is based on continuous stimulation of retinal neurons through light reflections.
- Repeated exposure to the same images strengthens memory through neuron activation.
- Example: Recognizing home through a familiar stimulus (wife's shoes at the door implying her presence).
Human Memory Structure
- Memory Types:
- Sensory Memory: Lasts less than 1 second, acts as a temporary storage akin to a scratch pad.
- Example: Immediate recall, like responding in a brief conversation.
- Short Term Memory: Lasts about 1 minute, operates as working memory before being consolidated into long-term memory.
- Iconic Memory: Visual information just perceived.
- Echoic Memory: Auditory information just perceived.
- Long Term Memory: Retains information potentially indefinitely; challenging to retrieve but considered permanent.
Explicit vs Implicit Memory
- Explicit/Declarative Memory: Conscious recollection of facts and events (e.g., appointments, past experiences).
- Episodic Memory: Personal experiences, events.
- Semantic Memory: General knowledge, factual information.
- Implicit Memory: Unconscious recall necessary for skills and procedures.
- Procedural Memory: Skills and tasks like driving or writing.
Neurobiological Basis of Memory
- Confidence of memory locations remains unclear. The hippocampus is crucial for converting short-term to long-term memory.
- Procedural memory relies on the cerebellum, basal ganglia, and motor cortex.
Memory in Software Systems
- Computer Memory Models: Hash tables, schemata, frames, logical sentences along with disk/flash memory systems.
- Activation patterns are instrumental in information processing.
Types of Learning
- Learning adjusts memory to enhance future actions.
- Habituation: Decreased response to repeated stimuli.
- Example: Initial jump from a loud noise eventually ceases with continued exposure.
- Sensitization: Signature increase in response to stimuli after repetition.
- Example: Increased awareness of a vibrating phone based on familiarity.
- Conditioned Learning: Formation of associations between unrelated stimuli (e.g., Pavlov’s dogs learning to salivate at the sound associated with food).
Operant Conditioning Types
- Positive Reinforcement: Behavior increased due to positive outcomes (e.g., receiving a smile for holding a door).
- Negative Reinforcement: Behavioral increase to remove unpleasant conditions (e.g., baby stops crying once given candy).
- Positive Punishment: Decrease in behavior due to negative outcomes (e.g., touching a hot surface results in burns).
- Negative Punishment: Removal of positive stimuli leading to decreased behavior (e.g., loss of allowance after lying).
- Mnemonic for Learning Models:
- Positive: Present an element; Negative: Remove an element; Reinforce: Increase likelihood; Punish: Decrease likelihood.
Learning Mechanisms
- Practice: Repetitive action leading to improvement (e.g., skill mastery).
- Imprinting: Time-sensitive learning (e.g., duckling identifying mother figure).
- Observational Learning: Learning through the observation of others (e.g., mimicking dance moves).
- Testimony: Knowledge acquisition through verbal communication (e.g., learning tech skills).
- Mentorship: Gaining knowledge through guidance (e.g., learning how to cook).
Cultural and Genetic Learning
- Cultural Learning (Imitation): Adaptive behavior in rapidly changing environments (e.g., dietary practices).
- Content Bias: Imitating effective practices (e.g., methods of composting).
- Prestige Bias: Imitating successful individuals (e.g., following a celebrity’s trends).
- Conformity Bias: Following common behaviors (e.g., social trends).
- Individual Learning: Self-driven learning adapted based on the rapid pace of change.
Perception
What is Perception?
- The interpretive process of sensory input leading to a coherent experience of reality, transforming raw information into meaningful representations.
Sensory Modalities
- Typical sensory stimuli include light (vision), air vibrations (audition), and chemical signals (taste/smell). Atypical senses involve bodily sensations such as pain and temperature.
Visual and Auditory Perception
- Human Vision:
- Light focus forms images on the retina (rods and cones).
- Rods: Highly sensitive for low-light conditions—critical for peripheral vision and motion detection.
- Cones: Color-sensitive, function optimally in bright light.
- Depth Perception: Conditioned by size, texture, occlusion, etc.
- Audition (Hearing):
- Acoustical signaling is analyzed by measuring sound localization via ear input disparities.
Cognition and Perception Modelling
- Dorsal Stream: Guides motor outputs via visual inputs.
- Ventral Stream: Helps with recognition and form representation.
Cognitive Science and Music
- Role of Music: Cultural universality signifies music's relevance in emotion, social bonding, and cognitive function (psychology, creativity).
- Evolutionary Theories of Music:
- Spandrel Theory: Music as a byproduct with no direct survival benefit.
- Adaptive Theory: Music promotes mate attraction and social cohesion.
Fields of Cognitive Science
- Core: Psychology, Philosophy, Computer Science, Linguistics, and Neuroscience.
- Secondary: Education and Anthropology.
- Notable concepts:
- Cognitive psychology studies mental functions and development.
- Philosophy analyzes existence and cognition through normative reasoning.