Untitled Flashcards Set

Price-Taking Firm: A firm that cannot influence the market price of its product and must accept the prevailing price.

  • Monopolist: A firm that is the sole producer of a good or service with no close substitutes, giving it the power to set prices.

  • Price Taker: A buyer or seller that has no control over the market price and must accept the price set by the market.

  • Perfectly Competitive Market: A market with many buyers and sellers, identical products, no barriers to entry or exit, and perfect information.

  • Perfectly Competitive Industry: An industry where all firms are price takers and produce homogeneous goods.

  • Free Entry and Exit: The condition where firms can freely enter or exit the market without significant barriers.

  • Natural Monopoly: A market where a single firm can produce at a lower cost than multiple firms due to economies of scale.

  • Oligopoly: A market structure with a few large firms dominating the market, often interdependent.

  • HHI (Herfindahl-Hirschman Index): A measure of market concentration calculated by summing the squares of each firm’s market share.

  • Monopolistic Competition: A market structure with many firms producing similar but differentiated products.

  • Marginal Revenue: The additional revenue generated from selling one more unit of a good or service.

  • Marginal Revenue Curve: A curve showing how marginal revenue changes as output increases.

  • Interdependent: A situation in which firms’ decisions affect each other’s outcomes.

  • Duopoly: A market with only two firms.

  • Cartel: A group of firms that collude to limit output and increase prices, acting like a monopoly.

  • Collusion: An agreement among firms to limit competition.

  • Noncooperative Behavior: Firms acting in their own self-interest rather than cooperating.

  • Game Theory: The study of strategic decision-making.

  • Payoff Matrix: A table showing the outcomes of different strategies in a game.

  • Prisoner’s Dilemma: A game where individual rationality leads to a worse collective outcome.

  • Dominant Strategy: A strategy that yields the best payoff regardless of the opponent’s actions.

  • Nash Equilibrium: A situation where no player can improve their outcome by unilaterally changing their strategy.

  • Tit for Tat: A strategy where a player replicates the opponent’s previous move to encourage cooperation.

  • Tacit Collusion: Firms indirectly coordinate actions without explicit agreements.

  • Antitrust Policy: Laws and regulations designed to prevent anti-competitive behavior and promote competition.

  • Product Differentiation in Oligopoly: Firms make products slightly different to reduce competition.

  • Marginal Social Cost: The total cost to society of producing an additional unit of a good, including external costs.

  • Marginal Social Benefit: The total benefit to society from consuming an additional unit of a good, including external benefits.

  • External Cost: A cost incurred by third parties due to production or consumption of a good.

  • Externalities: Side effects of production or consumption that affect third parties.

  • Negative Externalities: Costs imposed on others (e.g., pollution).

  • Positive Externalities: Benefits conferred on others (e.g., education).

  • Coase Theorem: Suggests that private bargaining can resolve externalities if property rights are well-defined and transaction costs are low.

  • Emissions Tax: A tax on the amount of pollution emitted to internalize external costs.

  • Pigouvian Tax: A tax designed to correct negative externalities.

  • Tradeable Emissions Permits: Permits that allow a firm to emit a certain amount of pollution, which can be traded in a market.

  • Pigouvian Subsidy: A subsidy designed to encourage activities with positive externalities.

  • Technology Spillover: Positive externalities from technological innovation.

  • Network Externalities: Benefits that increase as more people use a good or service.

  • Positive Feedback: A situation where a product becomes more valuable as its adoption increases.

  • Excludable: A good is excludable if people can be prevented from using it.

  • Nonrival in Consumption: One person’s consumption does not reduce the availability for others.

  • Private Good: A good that is rival in consumption and excludable.

  • Nonexcludable: A good that people cannot be prevented from using.

  • Public Goods: Nonexcludable and nonrival in consumption (e.g., public sewer system).

  • Common Resources: Nonexcludable but rival in consumption (e.g., fish stocks).

  • Artificially Scarce Goods: Excludable but nonrival in consumption (e.g., on-demand TV).

  • Free Rider Problem: When people benefit from a good without paying for it.

  • Overuse: Excessive use of a common resource, leading to depletion.

  • Government Transfers: Payments by the government to individuals without requiring goods or services in return.

  • Poverty Programs: Programs designed to reduce poverty.

  • Social Insurance Programs: Programs providing protection against economic risks.

  • Means-Tested: Eligibility depends on income level.

  • In Kind: Benefits provided as goods or services rather than cash.

  • Medicare vs. Medicaid: Medicare provides healthcare for the elderly; Medicaid provides for low-income individuals.

  • Gini Coefficient: A measure of income inequality.

  • Marginal Product of Labor (MPL): The additional output produced by one more unit of labor.

  • Value of the Marginal Product (VMPL): Price times the marginal product of labor.

  • Shifters of the Factor Market Curve:

    • Change in price of goods.

    • Change in supply of other factors.

    • Change in technology.

  • Physical Capital: Machinery, buildings, and tools used in production.

  • Human Capital: Skills and knowledge of workers.

  • Land: Natural resources used in production.

  • Labor: Human effort used in production.

  • Marginal Productivity Theorem: Firms hire until the marginal product equals the marginal cost of labor.

  • Compensation Differentials: Wage differences based on job characteristics.

  • Work vs. Leisure: Tradeoff between earning income and enjoying free time.

  • Individual Labor Supply Curve: Shows how an individual’s labor supply changes with wages.

  • Shift of Labor Supply Curve:

    • Change in preferences or social norms.

    • Change in population.

    • Change in opportunities.

    • Change in wealth.

  • Marginal Revenue Product of Labor (MRPL): MPL times marginal revenue.

  • Monopsony: A market with a single buyer of labor.

  • Cost Minimization Rule: Firms hire factors in a way that minimizes cost for a given output.

  • Private Information: Information that one party in a transaction knows but the other does not.

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