Neutral Stimulus (NS): A stimulus that initially produces no specific response.
Conditioned Stimulus (CS): A previously neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.
Unconditioned Stimulus (US): A stimulus that naturally and automatically triggers a response.
Unconditioned Response (UR): The unlearned, naturally occurring response to the unconditioned stimulus.
Conditioned Response (CR): A learned response to the conditioned stimulus.
Step 1: Begin with a neutral stimulus and an unconditioned stimulus that produces an unconditioned response.
Step 2: Pair the neutral stimulus with the unconditioned stimulus repeatedly.
Step 3: Over time, the neutral stimulus becomes a conditioned stimulus, eliciting a conditioned response.
Taste aversion often requires only a single pairing of the neutral stimulus (e.g., food) and unconditioned stimulus (e.g., illness), and the time gap between them can be much longer compared to standard classical conditioning.
Generalization: The tendency for stimuli similar to the conditioned stimulus to elicit the conditioned response.
Discrimination: The learned ability to distinguish between a conditioned stimulus and other stimuli that do not signal an unconditioned stimulus.
Extinguish: Present the conditioned stimulus without the unconditioned stimulus repeatedly until the conditioned response weakens or stops.
Spontaneous Recovery: The reappearance of the conditioned response after a period of extinction and rest.
Antecedents: What happens before the behavior.
Behaviors: The observable action.
Consequences: What happens after the behavior.
Positive Reinforcement: Adding a stimulus to increase a behavior.
Negative Reinforcement: Removing a stimulus to increase a behavior.
Similarity: Both strengthen behavior.
Positive Punishment: Adding a stimulus to decrease behavior.
Negative Punishment: Removing a stimulus to decrease behavior.
Similarity: Both aim to reduce behavior.
Stop providing reinforcement for the behavior, leading to a decrease in the behavior's occurrence.
Primary Reinforcers: Naturally satisfying, such as food and water.
Conditioned Reinforcers: Gain value through association with primary reinforcers, such as money.
Fixed Ratio Schedule: Reinforcement after a set number of responses (high response rate).
Variable Ratio Schedule: Reinforcement after an unpredictable number of responses (resistant to extinction).
Fixed Interval Schedule: Reinforcement after a set time period (scalloped response pattern).
Variable Interval Schedule: Reinforcement at unpredictable intervals (steady response rate).
Demonstrated observational learning; children imitated aggressive behavior modeled by adults.
Real-world concepts often lack clear, defining features, making them open to interpretation.
Prototype Theory: Comparing items to an ideal example.
Exemplar Theory: Comparing items to specific examples in memory.
Feature Theory: Focusing on defining characteristics.
Overestimating the likelihood of events based on their availability in memory.
Believing that specific conditions are more probable than general ones.
Decisions are influenced by how information is presented, such as loss versus gain framing.
Judging likelihood based on similarity to prototypes.
Relying too heavily on the first piece of information encountered.
Well-Defined Problems: Clear goals and solutions.
Ill-Defined Problems: Ambiguous goals and solutions.
Functional Fixedness: Inability to see alternative uses for objects.
Mental Set: Relying on past strategies that may not work.
Algorithm: Step-by-step procedure ensuring a solution.
Heuristic: Shortcut for quicker problem-solving, but not always accurate.
Availability, representativeness, and anchoring.
Syntax: Structure of sentences.
Generativity: Creating infinite combinations of messages.
Phonemes: Smallest sound units.
Morphemes: Smallest meaning units.
Syntax: Rules for sentence structure.
Deep Structure: Meaning of a sentence.
Surface Structure: How it is phrased.
Crying
Birth - 4 Weeks
Cooing
6 Weeks - 6 Months
Babbling.
6 Months - 8 Months
Intonation Patterns
8 Months - 1 Year
Holophrastic Speech
1 Year - 18 Months
Telegraphic Speech
18 Months - 2 years
Regulated use of language
2 Years
Rare or complex Construction
5-10 Years
Windows for acquiring skills; crucial for language in early life (e.g., feral children).
Valence (positive or negative) and arousal (intensity).
James-Lange Theory: Emotion follows physiological arousal.
Cannon-Bard Theory: Arousal and emotion occur simultaneously.
Schachter-Singer Theory: Emotion is the result of arousal and cognitive labeling.
Appraisal Theory: Emotion depends on evaluation of the situation.
Delayed gratification predicts future success.
Extrinsic Motivation: Driven by external rewards.
Intrinsic Motivation: Driven by internal satisfaction.
Conscious Motivation: Awareness of the reasons for actions.
Unconscious Motivation: Influenced by hidden desires.
It may distort expectations of relationships or intimacy.
Behavior motivated by the desire to maintain physiological balance.
Internal versus External Attribution: Cause due to the person or situation.
Stable versus Unstable Attribution: Cause is temporary or permanent.
Optimists: Focus on positives.
Pessimists: Expect negatives.
Your appraisal of the demands versus the resources available to cope.
Daily Hassles: Minor, frequent annoyances.
Traumatic Stress: Major events causing harm.
Chronic Stress: Prolonged stressors.
Denial, anger, bargaining, depression, and acceptance.
Non-linear and varies by individual.
Alarm, resistance, and exhaustion stages of stress.
Optimism, adaptability, and social support.
Emotion-Focused Coping: Managing feelings.
Problem-Focused Coping: Solving the issue.
Those with meaningful relationships, a sense of purpose, and gratitude.