Texture
Texture results from the way voices and/or instruments are combined in music.
Students should be able to discuss the following aspects of texture as relevant to the
music studied:
the layers of sound and their function
the roles of instruments and/or voices.
Layer Doubling Unison Motion - Contrary - Similar - Parallel - Oblique Monophonic - one independent layer of sound Homophonic - layer of sound with chordal accompaniment Polyphonic - 2 or more independent layers of sound Heterophonic Roles Melody
Accompaniment
Pulse reinforcing
Counter Melody
Accompaniment Styles Broken Chord/Arpeggio
Chordal
Full chords
Omm pah pah
Rhythmic Chordal Accompaniment
Sustained chords
Acapella
Canon Density The textural density of a song is defined by the number of instruments. A full Romantic orchestra playing would create a very full texture. Empty - No instruments Sparse - Very thin Moderately full - 3-4 Instruments Full - a large group of instruments Very Full / Dense - A very large group of instruments The number of different layers can affect textural density. A piece with melody, accompaniment, pulse reinforcement and counter melodies can have a dense texture. A rock band of 4-5 instruments can still create a full texture. Make sure you justify your density claims. Fugue
Staggered Entries
Tutti
Structure |