(2) 2.2 Problem Solving

  • Alogrithim

    • Step by step method that guarantees to solve a problem

  • Heuritstic

    • Mental shortcuts that allows problem solving

  • Representativeness Heuristic

    • Quick judgements based on mental prototypes

  • Gambler’s Fallacy

    • Belief that random events are influenced by previous outcomes

  • Availibility Heuristic

    • Things that come to mind easily are seen as “more common or important”

  • Insight

    • All of the sudden understanding when solving a problem

  • Functional Fixedness

    • Only think of the familiar functions of an object

  • Mental Set

    • Tendency to approach a problem in one particular way