Product Features vs Benefits, Services vs Goods, Branding, and Innovation
Products: Features vs. Benefits
- People don't buy products because of features; they care about the value and benefits. For each feature, you should be able to explain how it benefits the customer.
Backpack example:
- Features: material (leather, cotton, polyester), water-resistant, pockets, water bottle compartment, padded straps, adjustable straps.
- Benefits: carry heavy school supplies and tech, organized pockets/storage, weather protection, trendy, security (hands-free).
- Locks on a backpack:
- Feature: locks.
- Benefit: theft deterrent, especially while traveling (though not foolproof).
- Compartments/pockets:
- Feature: different compartments and pockets.
- Benefit: organization of items.
- Reinforced design:
- Feature: reinforcement for laptops and books
- Benefit: items are kept from moving about inside the backpack.
Services vs. Physical Goods
- Services involve someone performing a function or helping you, not selling something physical. Example: serving food.
Netflix as an Example:
- Service: streaming movies.
- Physical good: a DVD with a movie.
- Renting a DVD is a service.
- Downloading a movie or using streaming services is a service. Purchasing the device (Apple TV, computer) is buying a physical good, often coupled with a trial subscription (service).
- Warranty for a laptop: the laptop is a physical good, but the warranty is a service.
- Experiences: You don't know what to expect from a service until you experience it. Example: a haircut. Testimonials are crucial to assure customers.
- Selling services: harder than selling physical goods because they cannot be touched or sensed beforehand.
Key Differences Between Physical Goods and Services
- Physical products/goods: tangible, can be inventoried (stocked), and tried before purchase. You can build a stock of iPhones.
- Services: intangible. There's no stock of my class. You cannot have an inventory of architecture services.
Testimonials and Early Adopters
- For services like building a home, talk to previous customers to assess the architect or engineer's delivery.
- Need to offer early adopters something different (e.g., cheaper price) to get testimonials.
- Early adopters: different from the mainstream market; you need them when starting a new business.
- After 2-3 testimonials, acquiring more customers becomes easier.
- Radical actions: some organizations do extreme things to gain attention.
- Volunteering/donating:
- People donate time/money to non-profits for a feeling of release of guilt.
Branding
- Established brands (e.g., Coca-Cola) are instantly recognizable; no explanation is needed. Building such a brand takes significant time and money.
- Small businesses: lack the time, money, and people to compete with established brands.
- Solution: create a specific target audience and create content via social media.
- Content should be useful, educational, or entertaining for your audience (not about your company).
- Consistent posting helps familiarize people with your brand.
- Build trust so customers will choose you when ready to buy.
- Big mistake: trying to apply big-company strategies to small businesses.
- Small companies need employees who think like owners and deliver results quickly.
- Steve Jobs was obsessed with fonts and design for the Macintosh, demonstrating the importance of design and attention to detail.
- New logos/companies: hard to trust since you don't know what to expect. Don't confuse customers.
- Expansion: be careful expanding your brand. It should be related (Tesla selling electric cars).
- Strong brands need less advertising and can command better profits because of perceived high quality.
- Returning to Apple: Steve Jobs returned to Apple after being fired and eventually bought out a marketing executive because marketing wasn't improving sales.
- Value: Always know how much value you bring to your company. Be proactive about asking for raises if you're underpaid. Otherwise, maybe you will be fired.
Innovation and Improvement
- Markets and competition change; you must evolve and innovate to avoid falling behind.
- The difference between free and 1 is huge.
- Evaluate results, get customer feedback, and continuously improve your product.
- Innovators vs. Conservative People:
Some people want to see that it’s working for someone else. Some are the first to try it. Some people will never try a new product. These individuals are too conservative. - New Restaurant Example:
- Some willing to take the risk, others rely on reviews.
- Innovators/early adopters are willing to provide feedback in exchange for a lower price.
- Later, charge a higher price after improvements and reviews.
- It's not about you; it's about your customers. Trial and error are essential.
- Even Apple’s successes came after many failures.
- Government Relationships. Some business activities depend on government that they exploit.
Innovators and Adopters
- Watch videos on innovators and adopters. The technology adoption lifecycle:
- Innovators (5-10%).
- Early adopters.
- Early majority (one-third of the market).
- Late majority: requires seeing widespread adoption before buying.
- Laggards: the last to adopt or never adopt.
Miscellaneous Notes
- Look at instructions for midterm and mock up tasks.
- Content for next week: pricing (chapters 8, 9, and 10 simulations).