B

Topic 7 slides, group dynamics

Group Dynamics in HCI

Definition of Groups

  • Groups: Any collection of people who define themselves as a group, governed by shared attitudes and behaviors.

    • Examples include:

      • Friends in neighborhoods

      • Classmates in schools

      • Colleagues at work

      • Members of online communities

Group Definitions

  • Any collection of people who define themselves as a group and whose attitudes and behaviors are governed by the norms of the group.

  • Notable definitions include:

    • "What matters is a sense of belonging" [Tajfel, 1981]

    • "A group exists of two or more individuals perceiving themselves as members of the same group" [Brown, 1995]

    • "A group exists if its existence is recognized by at least another person" [Turner, 1981]

  • Characteristics of groups:

    • Shared goals

    • Interdependence

    • Interactions

    • Mutual influence

Maslow's Hierarchy of Needs

  • Self-Actualization: Achieving full potential, including creative activities.

  • Esteem Needs: Prestige and accomplishments.

  • Belongingness and Love Needs: Intimate relationships and friendships.

  • Safety Needs: Security and safety.

  • Physiological Needs: Food, water, warmth, rest.

Need to Belong

  • According to Baumeister & Leary (1995), the need for bonds aids survival:

    • Keeping children close to caregivers.

    • Mutual protection within groups.

    • Cooperation in hunting and sharing food.

    • Division of labor to allow growing food.

    • Emotional support to get through crisis.

Reasons for Joining Online Groups

  • Alleviation of loneliness.

  • Attraction of relative anonymity.

  • Seeking like-minded people.

  • Remote communication possibilities.

  • Presenting a 'version' of oneself.

  • Formation of multinational groups [various studies cited].

Stages of Group Formation [Tuckman, 1965]

  1. Forming: Members introduce themselves; exploration of group's purpose.

  2. Storming: Conflict phase; establishment of hierarchy and role definition.

  3. Norming: Development of cohesion, trust, shared norms, and emotional investment.

  4. Performing: Focus on objectives and insights leading to effective activity.

  5. Adjourning: Conclusion of group activities and dealing with loss.

Group Identity

  • Social Identity: Self-concept tied to group membership, encompassing its values and emotional significance [Tajfel, 1978].

  • Collective Identity: Shared similarities and psychological connection with the social group [Abrams & Hogg, 2001].

Building Membership Attachment [Ren et al., 2012]

  • Importance of developing interpersonal bonds and group identity in online communities.

  • Affect Generalization: Affection towards one group member can extend to the whole organization.

  • Two types of attachment:

    • Bond-based attachment: Focus on individual relationships.

    • Identity-based attachment: Focus on the group as a whole.

Social Identity Theory (Tajfel & Turner, 1986)

  • Automatic categorization of people on exterior characteristics.

  • Ingroup bias towards own members:

    • Give higher rewards.

    • Show more prosocial behavior.

    • Experience more positive affect.

    • Judge products more favorable.

Implicit Bias

  • Implicit Association Test (IAT) measures attitudes and beliefs that people may be unwilling or unable to report.

Media Equation and Computers as Social Actors [Reeves & Nass, 1996]

  • We treat computers as social actors, mainly because we cannot fully understand what is happening.

  • Effects are stronger with robots, because they act autonomously and simulate emotions.

Group Decision Making: Benefits and Drawbacks

  • Benefits:

    • Generate more ideas and solutions.

    • Objective analysis, multiple perspectives.

    • Feeling that a group decision is superior to individual decision

  • Drawbacks:

    • Group polarization.

    • Common knowledge effects.

    • Social influence.

    • Groupthink.

Groupthink [Irving Janis, 1982]

  • A kind of thinking in which maintaining group cohesiveness and solidarity is more important than considering the facts in a realistic manner.

  • Symptoms include:

    • Illusion of invulnerability

    • Illusion of morality

    • Collective rationalization

    • Excessive sterotyping

    • Self-censorship

    • Illusion of unanimity

    • Pressure for conformity

    • Mindguards

Preventing Groupthink

  • Encourage critical evaluation and avoid premature leader preferences.

  • Utilize subgroups and engage outside opinions.

  • Create an environment fostering fresh ideas.

Computer-Mediated Communication (CMC) as a Solution

  • CMC can alleviate the influence majority has over minorities, encouraging dissenting voices, particularly in individualistic cultures [Tan et al., 1998].