P2
Media Language
A system of signs and symbols used by information producers to convey meanings to their audiences. It consists of codes and conventions to communicate information.
Types of Media Languages
Written Language – The representation of spoken or gestural language using a writing system.
Verbal Language – The way language is delivered, including tone, pitch, and speed, affecting audience interpretation.
Non-Verbal Language – Communication through body language, gestures, and facial expressions.
Visual Language – The use of images, symbols, and colors to convey meaning.
Semiotics – The study of signs and symbols.
Aural Language – The use of sound to create mood and meaning in media.
Diegetic Sound – Raw, natural sounds within an audio-visual material.
Non-Diegetic Sound – Sounds added during post-production (e.g., background music).
Denotation vs. Connotation
Denotation – The literal meaning of an image, sound, or word.
Connotation – The deeper or symbolic meaning that people associate with an image, sound, or word.
Codes in Media
A system of signs that create meaning.
Types of Codes:
Symbolic Codes – Objects, settings, body language, and actions that hold deeper meanings.
Setting – The time and place of a scene or story.
Mise-en-Scène – Everything within a frame (costume, props, lighting, composition).
Acting – How an actor portrays a character through facial expressions, body language, and voice.
Color – Used to create meaning (e.g., red for passion or danger, green for nature or illness).
Technical Codes – Methods used to produce media, such as camera angles, lighting, and sound.
Camerawork – The way the camera is handled and positioned.
Lighting – The manipulation of light to highlight specific elements.
Audio – The use of dialogue, sound effects, and music to enhance storytelling.
Camera Shots and Perspectives
Extreme Long Shot – A large crowd scene or vast landscape.
Long Shot – Captures a full human figure or subject in its environment.
Medium Shot – Shows a subject from the waist up.
Full Shot – Displays the entire subject within the frame.
Medium Close Shot – Shows a subject from the chest up.
Close-Up Shot – Focuses on a subject’s face or an object.
Extreme Close-Up Shot – Captures only part of the subject (e.g., eyes, hands).
3-Point Perspective:
Bird’s Eye View – A high-angle shot, looking down from above.
Worm’s Eye View – A low-angle shot, looking up from the ground.
Normal Eye View – A standard shot at eye level.
Conventions in Media
Generally accepted ways of presenting media, closely tied to audience expectations.
Types of Conventions:
Form Conventions – The expected structure of a media product (e.g., news reports have headlines and interviews).
Genre Conventions – Typical themes and elements found in a specific genre (e.g., horror films use eerie music and dark lighting).
Genres in Media
Science Fiction (Sci-Fi)
Romantic Comedy (Rom-Com)
Horror
Action
Musical
Media Representation
The way media portrays reality using codes and conventions. Often, media does not reflect real life accurately but constructs a particular version of reality.