Classical conditioning: a form of learning where an existing reflex response is elicited by the repeated pairing of two unrelated stimuli Â
Response: behaviour that emerges as a result of a stimulus Â
Reflex response: an automatic, involuntary, and almost instantaneous response to a stimulus  Neutral stimulus: a stimulus that on its own does not elicit a particular responseÂ
Unconditioned stimulus: a stimulus with the inherent ability to elicit a reflex response Â
Unconditioned response: the reflexive reaction to a specific unconditioned stimulus Â
Conditioned stimulus: a stimulus that elicits a particular response due to learning Â
Conditioned response: a reflex response elicited by previously neutral stimulus as a consequence of learning Â
Stimulus generalisation: when a stimulus similar to a conditioned stimulus elicits the same response as the conditioned stimulus Â
Stimulus discrimination: when a stimulus does not elicit the conditioned response because it differs significantly from the original stimulus Â
Extinction: when the repeated presentation of the conditioned stimulus on its own ceases to elicit a response, as there is no longer an association between the conditioned stimulus (previously neutral) and the unconditioned stimulus Â
Spontaneous recovery: the sudden reappearance of a previously extinct conditioned response after the unconditioned stimulus has been absent for some timeÂ
Operant conditioning: a type of learning whereby the consequence of behaviour determines whether they will be repeated or not Â
Reinforcement: a consequence that increases the likelihood of a behaviour repeating Â
Punishment: a consequence that decreases the likelihood of a behaviour repeating Â
Positive reinforcement: the addition of stimuli that increase the likelihood of behaviour being repeated Â
Negative reinforcement: the removal of stimuli that increase the likelihood of the behaviour being repeated Â
Positive punishment: the addition of stimuli that decrease the likelihood of the behaviour being repeated Â
Negative punishment: the removal of stimuli that decrease the likelihood of the behaviour being repeatedÂ
Fixed schedule: a predictable schedule where the length of time or number or responses between reinforcements changesÂ
Variable schedule: an unpredictable schedule where the length of time or number of responses between reinforcements changesÂ
Ratio schedule: a schedule dependent on the quantity of responses needed before reinforcement is provided Â
Interval schedule: a schedule reliant on the length of time between reinforcementsÂ
Fixed ratio schedule: reinforcement takes place following a set number of responses Â
Fixed interval: reinforcement takes place at fixed time intervals Â
Variable ratio: when reinforcement takes place after an unpredictable number of responses Â
Variable interval: when reinforcement takes place a irregular time intervalsÂ
Observational learning/observational conditioning: where the learner watches a model, notices the consequences of their behaviour, and then decides whether they will imitate their behaviourÂ
Model: the person who sets an example for others to imitate through their actionsÂ
Learner: the person who is observing the model Â
Vicarious reinforcement: a form of observational learning in which the observed consequences of a model’s actions can modify the behaviour of the learner (occurs without direct reinforcement or punishment)Â
Phobia: intense and irrational fear to an object or situation that continues over time Â
Systematic desensitisation: type of therapy that combines relaxation techniques with gradual exposure to overcome a phobiaÂ
Token economy: behaviour modification technique based on operant conditioning principles whereby a symbolic reinforcer is used to encourage a particular behaviour Â
-> promote desirable behaviour using positive reinforcementÂ
Secondary reinforcer: the symbolic tokens used to motivate desired behaviour Â
Primary reinforcer: the tangible reward Â
behaviour modification: application of classical and operant conditioning techniques to human behaviour and learning Â