Patella
Type: Sesamoid
Function: Protects tendons and increases leverage
Humerus
Type: Long
Function: Most important for movement
Carpals
Type: Short
Function: Support and stabilize
Vertebrae
Type: Irregular
Function: Specialized shapes and functions
Sternum
Type: Flat
Function: Protection and muscle attachment
Axial Skeleton:
Consists of the skull, vertebral column, and rib cage.
Supports and protects vital organs.
Appendicular Skeleton:
Consists of limbs and girdles.
Enables movement.
Ball and Socket
Example: Shoulder / Hip
Movement Allowed: Flexion, extension, abduction, adduction, rotation, circumduction
Hinge
Example: Knee / Elbow
Movement Allowed: Flexion and extension (in one plane)
Pivot
Example: Atlas and axis (neck)
Movement Allowed: Bone rotation about another bone
Saddle
Example: Thumb (carpometacarpal)
Movement Allowed: Flexion, extension, abduction, and adduction, circumduction
Flexion: Bending of a joint, decreasing the angle between bones.
Extension: Straightening of a joint, increasing the angle.
Support and maintain posture
Protection
Movement – bones provide an attachment point for muscles
Mineral storage – such as calcium and phosphorus
Blood cell production (hematopoiesis)
Energy storage (lipids in yellow bone marrow)
Muscles work in pairs: when one contracts (agonist), the other relaxes (antagonist).
Example: In a bicep curl, the biceps contract while the triceps relax.
Agonist: Muscle that contracts to cause movement.
Antagonist: Muscle that relaxes to allow movement.
Skeletal:
Voluntary
Striated
Attached to bones for movement
Smooth:
Involuntary
Found in organs like intestines and blood vessels.
Cardiac:
Involuntary
Striated
Found only in the heart.
Definition: The study of mechanical principles applied to human movement and sport performance
Linear:
Description: Movement in a straight line
Sport Example: 100m sprint
Angular:
Description: Movement around an axis
Sport Example: Gymnast swinging on bar
General:
Description: Combination of linear and angular
Sport Example: Cycling
Centre of Mass
Base of Support
Line of gravity
The centre of mass affects balance and control
A lower centre of mass for a gymnast increases stability
In gymnastics, keeping the centre of mass aligned over the base of support helps the gymnast maintain balance on the beam
First Law (Law of Inertia):
An object in motion will remain in motion unless acted upon by a net force.
Football Example: The ball will stay in place until someone kicks it; the ball will continue in motion unless acted on by the grass/ gravity/ player.
Second Law (Law of Acceleration):
Force equals mass multiplied by acceleration (f=ma).
The acceleration (for a body/ object of constant mass) is proportional to, and in the same direction as, the unbalanced force applied to it.
Football Example: The greater the force applied during the kick, the further the ball will fly.
Third Law (Law of Action-Reaction):
To every action there is an equal and opposite reaction.
Football Example: When jumping, the athlete pushes against the ground, the ground pushes back with an equal force.
Angle of Release
Explanation: The angle at which the object is projected influences the shape and distance of the trajectory.
Basketball Example: A free throw is best released at an optimal angle (typically around 45°) to allow the ball to arc into the hoop.
Speed(or velocity) of Release
Explanation: The greater the release speed results in greater horizontal and vertical displacement, affecting the distance of the projectile.
Basketball Example: A player must apply enough force to give the ball the correct speed to reach the hoop from the free throw line.
Height of Release
Explanation: The relative height from which the object is released compared to where it lands alters flight time and trajectory.
Basketball Example: If the ball is released from above the height of the hoop (e.g., tall player or jump shot), it affects the trajectory.
Gravity is the downward force acting upon a projectile that influences its vertical motion and causes the parabolic trajectory that is characteristic of projectiles.
Definition: The relatively stable and enduring aspects of individuals which distinguish them from other people, making them unique but at the same time permit a comparison between individuals
Social Learning Theory:
Suggests behaviour is learned by observing and imitating others, especially role models.
Example: A young footballer copies the technique of a professional player they watch on TV
Interactionist Approach:
States personality is a result of both inherited traits and environmental influences.
Example: A player who is usually calm becomes aggressive in high-pressure games due to crowd influence or team expectations.
Process Goals:
Focuses on technique or actions required to perform a skill.
Example: “Keep my elbow high during my basketball shot.”
Performance Goal:
Related to personal standards of performance, not compared to others.
Example: “Improve my 100m sprint time from 13s to 12.5s.”
Outcome Goal:
Focuses on the end result or comparison with others.
Example: “Win the final match of the tournament.”
Benefits of Using Process Goals Over Outcome Goals:
Process goals are within the athlete’s control and can improve focus and technique.
They reduce pressure linked to winning and can build confidence through small successes.
Outcome goals may depend on others (e.g., opponent’s performance), which can create anxiety.
Definition: Motivation is the internal or external drive to achieve a goal.
Intrinsic vs. Extrinsic Rewards:
Intrinsic = motivation from within (e.g., enjoyment);
Extrinsic = motivation from external rewards (e.g., trophies)
Two intrinsic examples: pride in improvement, love for the game.
Two extrinsic examples: medals, praise from coach.
Impact of Extrinsic Rewards on Intrinsic Motivation:
Extrinsic rewards can enhance motivation if they reinforce effort or skill improvement.
But they can undermine intrinsic motivation if overused or if athletes become focused only on rewards, not enjoyment.
Stress Definition: A response to a perceived challenge or threat, which can be physical or psychological
Arousal Definition: A state of physical and mental alertness or readiness for action, ranging from deep sleep to intense excitement
Anxiety Definition: A negative emotional state involving worry, nervousness, and apprehension, often with physiological symptoms
Inverted-U Theory:
The inverted-U theory suggests performance improves with arousal to an optimal point, then decreases if arousal becomes too high.
Too little arousal = underperformance; too much = anxiety, mistakes.
Application: In archery, too little arousal can cause lack of focus; too much may cause shaking or poor aim.
Cognitive vs. Somatic Anxiety:
Cognitive anxiety is psychological—worry, negative thoughts.
Somatic anxiety is physiological—sweating, increased heart rate
Trait vs. State Anxiety:
Trait anxiety is a personality characteristic—tendency to perceive situations as threatening.
State anxiety is a temporary response to a specific situation, such as an important competition
Sport Competition Anxiety Test (SCAT):
Purpose: Used to evaluate how likely an athlete is to experience anxiety in competitive settings. It measures trait anxiety
Limitations:
Does not measure state anxiety:
Self-report bias
Competitive State Anxiety Inventory-2 (CSAI-2):
Purpose: Used to assess an athlete’s anxiety just before a competition to see how it affects their performance. It measures cognitive Anxiety, somatic anxiety and self- confidence
Limitations:
The results depend heavily on when the test is taken.
Self-report bias
Psychological Skills Training (PST) Definition: Psychological Skills Training (PST) in sport is the systematic practice of mental skills to enhance performance, enjoyment, and self-satisfaction, often focusing on techniques like goal-setting, self -talk, imagery and relaxation
PST Techniques:
Progressive Muscle Relaxation: A technique that involves tensing and relaxing specific muscles. It develops the athlete’s awareness of the difference between tension and relaxation.
Breathing Techniques: Learned ways of breathing in a deep, calm, and focused way to promote relaxation
Imagery: The mental practice of visualizing movements, techniques, and/or successful performance to enhance skills, focus, and confidence in competition.
Benefits of Imagery for Athletes:
Imagery helps athletes mentally rehearse movements or strategies before performance, improving focus and readiness.
Imagery can enhance confidence, reduce anxiety, and help athletes stay composed under pressure during competition