EE

Speed, Velocity, Distance, and Displacement - Vocabulary

Speed vs Velocity

  • Quantities can be scalars or vectors

    • Scalar: magnitude only (size or extent)

    • Vector: magnitude and direction

  • Speed is a scalar (magnitude only)

    • Examples: a person running at 4 m/s, a plane at 250 m/s

  • Velocity is a vector (magnitude and direction)

    • Examples: a person cycling 6 m/s east, a train moving backwards at 55 m/s

  • It’s common to confuse speed and velocity in exams; keep track of whether direction is included.

Distance vs Displacement

  • Distance is a scalar (magnitude only)

    • Examples: 10 meters, 40 miles

  • Displacement is a vector (magnitude and direction)

    • Examples: 40 meters east, 2 meters downward

Worked Example: Train crossing a bridge

  • Bridge length: 550 meters

  • Time to cross: 10 seconds

  • Speed calculation (scalar):
    s = \frac{d}{t} = \frac{550\ \text{m}}{10\ \text{s}} = 55\ \text{m/s}

  • If we use displacement for the same journey (vector):

    • Displacement: 550 meters east

    • Time: 10 seconds

    • Velocity calculation (vector):
      \mathbf{v} = \frac{\mathbf{s}}{t} = \frac{550\ \text{m east}}{10\ \text{s}} = 55\ \text{m/s east}

  • Key takeaway: magnitude can be the same, but velocity includes direction.

Notation and Formulas

  • Speed equation: s = \frac{d}{t}

    • Here, s is speed, d is distance (scalar), and t is time

  • Velocity equation: \mathbf{v} = \frac{\mathbf{s}}{t}

    • Here, \mathbf{s} is displacement vector, and t is time

  • The two equations differ in the numerator variable (speed uses distance; velocity uses displacement) but share the same time denominator

  • In practice, many people use the velocity equation regardless of whether a direction is explicitly given; this yields a velocity with a direction (even if implicit)

  • Velocity can be negative to represent movement in the opposite direction (e.g., backwards)

  • If motion isn’t at a constant speed, you can still use the same formulas by using total distance or total displacement divided by total time to get average speed or average velocity

Average Quantities

  • Average speed

    • If the journey’s speed varies, average speed is:
      \overline{s} = \frac{D}{T}

    • where D is total distance traveled and T is total time

  • Average velocity

    • If the journey’s displacement varies, average velocity is:
      \overline{\mathbf{v}}=\frac{\Delta x}{T}

    • where (\Delta \mathbf{r}) is total displacement vector

  • Note: The average velocity can differ from the instantaneous velocity at any moment

Real-Life Speeds (in meters per second)

  • Walking: ~1.5 m/s

  • Running: ~3 m/s

  • Cycling: ~6 m/s

  • Car on main road: ~25 m/s

  • Fast train: ~55 m/s

  • Planes: > 250 m/s

  • These values vary with age, health, effort, and conditions

Speed of Sound and Medium Dependence

  • In air, sound travels at about 330 m/s

  • This speed changes when sound travels through different media (e.g., water vs air)

  • Remember: sound speed is not constant across all environments

Wind as a Practical Example

  • Wind is the natural movement of air and varies widely

    • From almost zero m/s on a still day to faster than a speeding train on windy days

  • Wind speed is affected by factors such as temperature, atmospheric pressure, and structures like buildings or mountains

Practical Takeaways & Tips

  • Always identify whether the quantity is scalar (magnitude only) or vector (magnitude + direction)

  • Distinguish distance (scalar) from displacement (vector)

  • Use the appropriate formula and note the numerator variable:

    • Speed: s = \frac{d}{t} with $d$ as distance

    • Velocity: \mathbf{v} = \frac{\mathbf{s}}{t} with $\mathbf{s}$ as displacement

  • For non-constant motion, compute average quantities using total distance or total displacement divided by total time

  • When giving velocity, you can include direction (e.g., “55 m/s east”). If direction is omitted, it is still valid as a magnitude, but you lose directional information

  • Real-world speeds vary; use standard reference values as rough guides, and remember that factors like health, effort, and environment matter

  • The speed of sound and its dependence on the medium is an important concept for later topics (e.g., waves and acoustics)

Closing Note

  • Understanding the distinction between speed, velocity, distance, and displacement and how to apply the correct formula will help avoid common exam mistakes and give you a solid foundation for motion analysis.