Quiz 5 – Chapter 5, 6, + Pg 255-257
Base Light: the overall illumination of the image
Creative Light: lighting in a way that enhances mood and style, revealing shape/texture
Incident Light: light that comes directly from a source like the sun or a bulb
Reflected Light: light that has bounced off a material surface onto the image
Contrast Ratio: human eye = 100:1 vs. video camera = 30:1
All lights involved in a shot must have the same color temperature!!!
Spots: focused beam, bright, intense, adjustable (common)
Floods: softer, more diffuse beam, sometimes adjustable
Broadlight: box-shaped light used in field or studio
Light Diffusion Devices: softens light and shadows, bounces light off surfaces
Barn Doors: controls direction of light, fits onto lighting unit
3-POINT LIGHTING: Key Light + Fill Light + Backlight
Key Light: focused, tight beam (Vertical Angle = 45, Horizontal Angle = 30-45)
Fill Light: soft, diffused, lower intensity (placed opposite Key)
Backlight: separates subject from background, highlights edges
Background Lighting: lights the background of a shot
Inverse Square Law: same for sound and lighting
Audio is considered the element of video production that provides 80% of the information.
Hertz = cycles per second
Main Frequency: Fundamental
Secondary Frequency: Overtones or Harmonics
Amplitude: volume of the sound (measured in decibels)
DAW: Digital Audio Workstation (editing and altering sound units)
Three-to-One Rule: for every foot a talent is away from a mic, that mic should be at least three feet away from another mic (prevents phasing)
Balanced cables have a ground; unbalanced cables do not.
Different Types of Microphone Pickups:
- Cardioid
- Hypercardioid
- Bi-Directional
- Omni-Directional
XLR = Ground, Left, Right cords in an XLR cable
SM-58 = best microphone for decades
PZM = Pressure Zone Mic