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Chapter 1: Linear Functions

  • Lesson 1: Parent Functions and Transformations

    • Function Families

      • Functions that belong to the same family share key characteristics

      • The parent function is the most basic in a family

      • Functions in the same family are transformations of their parent function

      • Interval notation uses symbols:

        • ( -∞, ∞): all real numbers

        • {y}: represents a constant

      • Parent Functions:

        • Constant

          • Rule: f(x) = 1

          • Domain: All real numbers, ( -∞, ∞)

          • Range: y = 1, {1}

        • Linear

          • Rule: f(x) = x

          • Domain: All real numbers, ( -∞, ∞)

          • Range: All real numbers, ( -∞, ∞)

        • Absolute Value

          • Rule: f(x) = |x|

          • Domain: All real numbers, ( -∞, ∞)

          • Range: y ≥ 0, [0, ∞)

        • Quadratic

          • Rule: f(x) = x^2

          • Domain: All real numbers, ( -∞, ∞)

          • Range: y ≥ 0, [0, ∞)

    • Transformations

      • A transformation changes the size, shape, position, and orientation of a graph

      • A translation is a transformation that shifts a graph either horizontally and/or vertically but does not change its size, shape or orientation

      • A reflection flips a graph over a line of reflection

      • Multiplying all the y-coordinates by a factor other than one will create a vertical stretch or shrink; if the factor is greater than 1 it is a stretch; if it is less than 1 it is a shrink

  • Lesson 2: Transformations of Linear and Absolute Value Functions

    • Horizontal and Vertical Translations

      • Horizontal Translations

        • The graph of y = f(x - h) is a horizontal translation of the graph of y = f(x), where h ≠ 0

        • Subtracting h from the inputs before evaluating the function shifts the graph left when h < 0 and right when h > 0

      • Vertical Translations

        • The graph of y = f(x) + k is a vertical translation of the graph of y = f(x), where k ≠ 0

        • Adding k to the outputs before evaluating the function shifts the graph down when k < 0 and up when k > 0

    • Reflections in the Axes

      • Reflections in the x-Axis

        • The graph of y = -f(x) is a reflection in the x-axis of the graph of y = f(x)

        • Multiplying the outputs by -1 changes their signs

      • Reflections in the y-Axis

        • The graph of y = f(-x) is a reflection in the y-axis of the graph of y = f(x)

        • Multiplying the inputs by -1 changes their signs

    • Vertical and Horizontal Stretches and Shrinks

      • Vertical Stretches and Shrinks

        • The graph of y = a ⋅ f(x) is a vertical stretch or shrink by a factor of a of the graph of y = f(x), where a > 0 and a ≠ 1

        • Multiplying the outputs by a stretches the graph vertically (away from the x-axis) when a > 1, and shrinks the graph vertically (toward the x-axis) when 0 < a < 1

      • Horizontal Stretches and Shrinks

        • The graph of y = f(ax) is a horizontal stretch or shrink by a factor of 1/a of the graph of y = f(x), where a > 0 and a ≠ 1

        • Multiplying the inputs by a before evaluating the function stretches the graph horizontally (away from the y-axis) when 0 < a < 1, and shrinks the graph horizontally (toward the y-axis) when a > 1

  • Lesson 3: Modeling with Linear Functions

    • Linear Equations

      • Slope-Intercept Form

        • y = mx + b

        • Use when given slope m and y-intercept b

      • Point-Slope Form

        • y - y1 = m(x - x1)

        • Use when given slope m and a point (x1, y1)

      • When given points (x1, y1) and (x2, y2), use the slope formula to find slope m, then use point-slope form with either point

        • Slope Formula: (y2 - y1)/(x2 - x1)

    • Finding a Line of Fit

      • Step 1: Create a scatter plot of the data

      • Step 2: Sketch the line that most closely appears to follow the trend given by the data points; there should be about as many points above the line as below it

      • Step 3: Choose 2 points on the line and estimate the coordinates of each point; these points do not have to be original data points

      • Step 4: Write an equation of the line that passes through the two points from Step 3; this equation is a model for the data

      • You can also use a table and find 2 points and calculate the line of best fit from there

      • The line of best fit is the line that lies as close as possible to all of the data points

      • The correlation coefficient, denoted as r, is a number from -1 to 1 that measures how well a line fits a set of data pairs

        • When r is near 1, the points lie close to a line with a positive slope

        • When r is near -1, the points lie close to a line with a negative slope

        • When r is 0, the points do not lie close to the line

  • Lesson 4: Solving Linear Systems

    • Solutions of Systems

      • A linear equation in three variables x, y, and z is an equation of the form ax + by + cz = d, where a, b, and c are not all zero

      • A solution of such a system is an ordered triple (x, y, z) whose coordinates make each equation true

      • The graph of each system is a three-dimensional space; the graphs of three systems form a three-dimensional shape that shows the number of solutions for the systems

        • One Solution

          • The graphs intersect in a single point

        • Infinite Solutions

          • The planes intersect in a line; every point on the line is a solution

        • No Solution

          • There are no points in common with all three planes

    • Solving a Three-Variable System

      • Step 1: Rewrite the linear system in three variables as a linear system in two variables using the substitution or elimination method

      • Step 2: Solve the new linear system for both of its variables

      • Step 3: Substitute the values found in Step 3 into one of the original equations and solve for the remaining variable

      • When you obtain a false equation, such as 0 = 1, in any of the steps, the system has no solution

      • When you do not obtain a false solution, but obtain an identity such as 0 = 0, the system has infinite solutions

GH

Chapter 1: Linear Functions

  • Lesson 1: Parent Functions and Transformations

    • Function Families

      • Functions that belong to the same family share key characteristics

      • The parent function is the most basic in a family

      • Functions in the same family are transformations of their parent function

      • Interval notation uses symbols:

        • ( -∞, ∞): all real numbers

        • {y}: represents a constant

      • Parent Functions:

        • Constant

          • Rule: f(x) = 1

          • Domain: All real numbers, ( -∞, ∞)

          • Range: y = 1, {1}

        • Linear

          • Rule: f(x) = x

          • Domain: All real numbers, ( -∞, ∞)

          • Range: All real numbers, ( -∞, ∞)

        • Absolute Value

          • Rule: f(x) = |x|

          • Domain: All real numbers, ( -∞, ∞)

          • Range: y ≥ 0, [0, ∞)

        • Quadratic

          • Rule: f(x) = x^2

          • Domain: All real numbers, ( -∞, ∞)

          • Range: y ≥ 0, [0, ∞)

    • Transformations

      • A transformation changes the size, shape, position, and orientation of a graph

      • A translation is a transformation that shifts a graph either horizontally and/or vertically but does not change its size, shape or orientation

      • A reflection flips a graph over a line of reflection

      • Multiplying all the y-coordinates by a factor other than one will create a vertical stretch or shrink; if the factor is greater than 1 it is a stretch; if it is less than 1 it is a shrink

  • Lesson 2: Transformations of Linear and Absolute Value Functions

    • Horizontal and Vertical Translations

      • Horizontal Translations

        • The graph of y = f(x - h) is a horizontal translation of the graph of y = f(x), where h ≠ 0

        • Subtracting h from the inputs before evaluating the function shifts the graph left when h < 0 and right when h > 0

      • Vertical Translations

        • The graph of y = f(x) + k is a vertical translation of the graph of y = f(x), where k ≠ 0

        • Adding k to the outputs before evaluating the function shifts the graph down when k < 0 and up when k > 0

    • Reflections in the Axes

      • Reflections in the x-Axis

        • The graph of y = -f(x) is a reflection in the x-axis of the graph of y = f(x)

        • Multiplying the outputs by -1 changes their signs

      • Reflections in the y-Axis

        • The graph of y = f(-x) is a reflection in the y-axis of the graph of y = f(x)

        • Multiplying the inputs by -1 changes their signs

    • Vertical and Horizontal Stretches and Shrinks

      • Vertical Stretches and Shrinks

        • The graph of y = a ⋅ f(x) is a vertical stretch or shrink by a factor of a of the graph of y = f(x), where a > 0 and a ≠ 1

        • Multiplying the outputs by a stretches the graph vertically (away from the x-axis) when a > 1, and shrinks the graph vertically (toward the x-axis) when 0 < a < 1

      • Horizontal Stretches and Shrinks

        • The graph of y = f(ax) is a horizontal stretch or shrink by a factor of 1/a of the graph of y = f(x), where a > 0 and a ≠ 1

        • Multiplying the inputs by a before evaluating the function stretches the graph horizontally (away from the y-axis) when 0 < a < 1, and shrinks the graph horizontally (toward the y-axis) when a > 1

  • Lesson 3: Modeling with Linear Functions

    • Linear Equations

      • Slope-Intercept Form

        • y = mx + b

        • Use when given slope m and y-intercept b

      • Point-Slope Form

        • y - y1 = m(x - x1)

        • Use when given slope m and a point (x1, y1)

      • When given points (x1, y1) and (x2, y2), use the slope formula to find slope m, then use point-slope form with either point

        • Slope Formula: (y2 - y1)/(x2 - x1)

    • Finding a Line of Fit

      • Step 1: Create a scatter plot of the data

      • Step 2: Sketch the line that most closely appears to follow the trend given by the data points; there should be about as many points above the line as below it

      • Step 3: Choose 2 points on the line and estimate the coordinates of each point; these points do not have to be original data points

      • Step 4: Write an equation of the line that passes through the two points from Step 3; this equation is a model for the data

      • You can also use a table and find 2 points and calculate the line of best fit from there

      • The line of best fit is the line that lies as close as possible to all of the data points

      • The correlation coefficient, denoted as r, is a number from -1 to 1 that measures how well a line fits a set of data pairs

        • When r is near 1, the points lie close to a line with a positive slope

        • When r is near -1, the points lie close to a line with a negative slope

        • When r is 0, the points do not lie close to the line

  • Lesson 4: Solving Linear Systems

    • Solutions of Systems

      • A linear equation in three variables x, y, and z is an equation of the form ax + by + cz = d, where a, b, and c are not all zero

      • A solution of such a system is an ordered triple (x, y, z) whose coordinates make each equation true

      • The graph of each system is a three-dimensional space; the graphs of three systems form a three-dimensional shape that shows the number of solutions for the systems

        • One Solution

          • The graphs intersect in a single point

        • Infinite Solutions

          • The planes intersect in a line; every point on the line is a solution

        • No Solution

          • There are no points in common with all three planes

    • Solving a Three-Variable System

      • Step 1: Rewrite the linear system in three variables as a linear system in two variables using the substitution or elimination method

      • Step 2: Solve the new linear system for both of its variables

      • Step 3: Substitute the values found in Step 3 into one of the original equations and solve for the remaining variable

      • When you obtain a false equation, such as 0 = 1, in any of the steps, the system has no solution

      • When you do not obtain a false solution, but obtain an identity such as 0 = 0, the system has infinite solutions

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