Job performance: the value of the set of employee behaviors that contribute to organizational goal accomplishment
Task performance: employee behaviors that are directly involved in the transformation of organizational resources into the goods or services that the organization produces
Routine task performance: well-known responses to demands that occur in a normal, routine, or otherwise predictable way
Adaptive task performance: employee responses to task demands that are novel, unusual, or, at the very least, unpredictable.
Creative task performance: the degree to which individuals develop ideas or physical outcomes that are both novel and useful
Job analysis: how organizations identify the sets of behaviors that represent “task performance” for different jobs
Occupational information network (O*NET): an online database that includes, among other things, the characteristics of most jobs in terms of tasks, behaviors, and the required knowledge, skills, and abilities
Citizenship behavior: voluntary employee activities that may or may not be rewarded but that contribute to the organization by improving the overall quality of the setting or context in which work takes place
Interpersonal citizenship behavior: behaviors that benefit coworkers and colleagues and involve assisting, supporting, and developing other organizational members in a way that goes beyond normal job expectations
Helping: assisting coworkers who have heavy workloads, aiding them with personal matters, and showing new employees the ropes when they first arrive on the job
Courtesy: keeping coworkers informed about matters that are relevant to them
Sportsmanship: maintaining a good attitude with coworkers, even when they’ve done something annoying or when the unit is going through tough times
Organizational citizenship behavior: These behaviors benefit the larger organization by supporting and defending the company, working to improve its operations, and being especially loyal to it
Voice: involves speaking up and offering constructive suggestions regarding opportunities to improve unit or organizational functioning or to address problems that could lead to negative consequences for the organization
Civic virtue: participating in the company’s operations at a deeper-than-normal level by attending voluntary meetings and functions, reading and keeping up with organizational announcements, and keeping abreast of business news that affects the company
Boosterism: representing the organization in a positive way when out in public, away from the office, and away from work.
Counterproductive behavior: intentional employee behaviors that hinder organizational goal accomplishment
Property deviance: behaviors that harm the organization’s assets and possessions
Sabotage: the purposeful destruction of physical equipment, organizational processes, or company products
Theft: another form of property deviance and can be just as expensive as sabotage (if not more)
Production deviance: directed against the organization but focuses specifically on reducing the efficiency of work output
Substance Abuse: If employees abuse drugs or alcohol while on the job or shortly before coming to work, then the efficiency of their production will be compromised because their work will be done more slowly and less accurately.
Political Deviance: behaviors that intentionally disadvantage other individuals rather than the larger organization
Gossiping: casual conversations about other people in which the facts are not confirmed as true
Incivility: communication that’s rude, impolite, discourteous, and lacking in good manners
Personal Aggression: hostile verbal and physical actions directed toward other employees.
Harassment: when employees are subjected to unwanted physical contact or verbal remarks from a colleague on an ongoing basis
Abuse: when an employee is assaulted or endangered in such a way that physical and psychological injuries may occur
Prosocial Counterproductive Behavior: workplace behaviors that are well intentioned (intended to help others or the organization), but nevertheless are also counterproductive in the sense that they violate norms, rules, policies, or laws, and thus, they harm, or could potentially harm, the organization
Knowledge work: employees engage in cognitive work, applying theoretical and analytical knowledge acquired through education and continuous learning
Service work: work that provides intangible goods to customers through direct electronic, verbal, or physical interaction
Gig work: jobs that are short term in nature, temporary, or involve freelance work. The jobs of musicians, writers, babysitters, landscapers, and consultants are often structured this way.
Management by objectives (MBO): management philosophy that bases an employee’s evaluations on whether the employee achieves specific performance goals
Behaviorally anchored rating scales (BARS): measure performance by directly assessing job performance behaviors
360-degree feedback: collecting performance information not just from the supervisor but from anyone else who might have firsthand knowledge about the employee’s performance behaviors
Forced ranking: stack ranking and “rank and yank.”
Social performance management: systems made for employees to request feedback from others in the organization to have a better understanding of whether they should change what they are doing
Organizational commitment: the desire on the part of an employee to remain a member of the organization.
Withdrawal behavior: a set of actions that employees perform to avoid the work situation—behaviors that may eventually culminate in quitting the organization
Affective commitment: a desire to remain a member of an organization due to an emotional attachment to, and involvement with, that organization
Continuance commitment: a desire to remain a member of an organization because of an awareness of the costs associated with leaving it
Normative commitment: a desire to remain a member of an organization due to a feeling of obligation.
Focus of commitment: the various people, places, and things that can inspire a desire to remain a member of an organization
Erosion model: suggests that employees with fewer bonds will be most likely to quit the organization
Social influence model: employees who have direct linkages with “leavers” will themselves become more likely to leave.
Embeddedness: summarizes employees’ links to their organization and community, their sense of fit with their organization and community, and what they would have to sacrifice for a job change
Volunteering: the giving of time or skills during a planned activity for a nonprofit or charitable group
Exit: an active, destructive response by which an individual either ends or restricts organizational membership
Voice: an active, constructive response in which individuals attempt to improve the situation
Loyalty: a passive, constructive response that maintains public support for the situation while the individual privately hopes for improvement
Neglect: a passive, destructive response in which interest and effort in the job decline
Stars: possess high commitment and high performance and are held up as role models for other employees.
Citizens: possess high commitment and low task performance but perform many of the voluntary “extra-role” activities that are needed to make the organization function smoothly
Lone wolves: possess low levels of organizational commitment but high levels of task performance and are motivated to achieve work goals for themselves, not necessarily for their company
Apathetics: possess low levels of both organizational commitment and task performance and merely exert the minimum level of effort needed to keep their jobs
Psychological withdrawal: consists of actions that provide a mental escape from the work environment.
Physical withdrawal: consists of actions that provide a physical escape, whether short term or long term, from the work environment.
Independent forms model: the various withdrawal behaviors are uncorrelated with one another, occur for different reasons, and fulfill different needs on the part of employees
Compensatory forms model: the various withdrawal behaviors negatively correlate with one another—that doing one means you’re less likely to do another
Progression model: the various withdrawal behaviors are positively correlated
Psychological contracts: reflect employees’ beliefs about what they owe the organization and what the organization owes them.
Transactional contracts: based on a narrow set of specific monetary obligations (e.g., the employee owes attendance and protection of proprietary information; the organization owes pay and advancement opportunities)
Relational contracts: based on a broader set of open-ended and subjective obligations (e.g., the employee owes loyalty and the willingness to go above and beyond; the organization owes job security, development, and support)
Perceived organizational support: reflects the degree to which employees believe that the organization values their contributions and cares about their well-being
Job Satisfaction: a pleasurable emotional state resulting from the appraisal of one’s job or job experiences
Values: things that people consciously or subconsciously want to seek or attain
Value-percept theory: job satisfaction depends on whether you perceive that your job supplies the things that you value
Pay satisfaction: employees’ feelings about their pay, including whether it’s as much as they deserve, secure, and adequate for both normal expenses and luxury items
Promotion satisfaction: employees’ feelings about the company’s promotion policies and their execution, including whether promotions are frequent, fair, and based on ability.
Supervision satisfaction: employees’ feelings about their boss, including whether the boss is competent, polite, and a good communicator (rather than lazy, annoying, and too distant).
Coworker satisfaction: employees’ feelings about their fellow employees, including whether coworkers are smart, responsible, helpful, fun, and interesting as opposed to lazy, gossipy, unpleasant, and boring.
Satisfaction with work: employees’ feelings about their actual work tasks, including whether those tasks are challenging, interesting, respected, and make use of key skills rather than being dull, repetitive, and uncomfortable
Meaningfulness: the degree to which work tasks are viewed as something that “counts” in the employee’s system of philosophies and beliefs
Responsibility for outcomes: the degree to which employees feel that they’re key drivers of the quality of the unit’s work
Knowledge of results: the extent to which employees know how well (or how poorly) they’re doing
Job characteristics theory: the central characteristics of intrinsically satisfying jobs, attempts to answer that question
Variety: the degree to which the job requires a number of different activities that involve a number of different skills and talents.
Identity: the degree to which the job requires completing a whole, identifiable, piece of work from beginning to end with a visible outcome
Significance: the degree to which the job has a substantial impact on the lives of other people, particularly people in the world at large.
Autonomy: the degree to which the job provides freedom, independence, and discretion to the individual performing the work
Feedback: the degree to which carrying out the activities required by the job provides employees with clear information about how well they’re performing.
Knowledge/skill: whether employees have strong needs for personal accomplishment or developing themselves beyond where they currently are
Growth need strength: whether employees have strong needs for personal accomplishment or developing themselves beyond where they currently are
Job enrichment: the duties and responsibilities associated with a job are expanded to provide more variety, identity, and autonomy
Job crafting: where employees shape, mold, and redefine their jobs in a proactive way.
Moods: states of feeling that are often mild in intensity, last for an extended period of time, and are not explicitly directed at or caused by anything.
Pleasantness: whether you feel pleasant (in a “good mood”) or unpleasant (in a “bad mood”)
Activation: whether you feel activated and aroused or deactivated and unaroused
Flow: a state in which employees feel a total immersion in the task at hand, sometimes losing track of how much time has passed
Affective events theory: workplace events can generate affective reactions—reactions that then can go on to influence work attitudes and behaviors
Emotions: states of feeling that are often intense, last for only a few minutes, and are clearly directed at (and caused by) someone or some circumstance.
Positive emotions: joy, pride, relief, hope, love, and compassion
Negative emotions: anger, anxiety, fear, guilt, shame, sadness, envy, and disgust.
Emotional labor: the need to manage emotions to complete job duties successfully.
Emotional contagion: one person can “catch” or “be infected by” the emotions of another person
Life satisfaction: the degree to which employees feel a sense of happiness with their lives
Stress: as a psychological response to demands that possess certain stakes for the person and that tax or exceed the person’s capacity or resources
Stressors: The demands that cause people to experience stress
Strains: The negative consequences that occur when demands tax or exceed a person’s capacity or resources
Transactional theory of stress: explains how stressors are perceived and appraised, as well as how people respond to those perceptions and appraisals.
Primary appraisal: occurs as people evaluate the significance and the meaning of the stressor they’re confronting
Benign job demands: Job demands that tend not to be appraised as stressful
Hindrance stressors: stressful demands that people tend to perceive as hindering their progress toward personal accomplishments or goal attainment
Challenge stressors: stressful demands that people tend to perceive as opportunities for learning, growth, and achievement
Role conflict: conflicting expectations that other people may have of us.
Role ambiguity: an absence of role clarity, or the lack of information, about what needs to be done in a role, as well as unpredictability regarding the consequences of performance in that role
Role overload: when the number of demanding roles a person holds is so high that the person simply cannot perform some or all of the roles effectively
Daily hassles: the relatively minor day-to-day demands that get in the way of accomplishing the things that we really want to accomplish.
Time pressure: a strong sense that the amount of time you have to do a task is not quite enough
Work complexity: the degree to which the requirements of the work—in terms of knowledge, skills, and abilities—tax or exceed the capabilities of the person who is responsible for performing the work
Work responsibility: the nature of the obligations that a person has toward others
Work-family conflict: a special form of role conflict in which the demands of a work role hinder the fulfillment of the demands of a family role
Negative life events: a number of life events are perceived as quite stressful, particularly when they result in significant changes to a person’s life
Financial uncertainty: conditions that create uncertainties with regard to the loss of livelihood, savings, or the ability to pay expenses.
Family time demands: the time that a person commits to participate in an array of family activities and responsibilities
Personal development: participation in formal education programs, music lessons, sports-related training, hobby-related self-education, participation in local government, or volunteer work
Positive life events: sources of nonwork challenge stressors.
Secondary appraisal: how people cope with the various stressors they face
Coping: the behaviors and thoughts that people use to manage both the stressful demands they face and the emotions associated with those stressful demands
Behavioral coping: involves the set of physical activities that are used to deal with a stressful situation
Cognitive coping: thoughts that are involved in trying to deal with a stressful situation
problem-focused coping: behaviors and cognitions intended to manage the stressful situation itself
emotion-focused coping: the various ways in which people manage their own emotional reactions to stressful demands
Burnout: the emotional, mental, and physical exhaustion that results from having to cope with stressful demands on an ongoing basis
Type A behavior pattern: a strong sense of time urgency and tend to be impatient, hard-driving, competitive, controlling, aggressive, and even hostile.
Recovery: the degree to which energies used for coping with work demands are replenished from a period of rest or relief from work, is a second factor that influences the stress process
Social support: the help that people receive when they’re confronted with stressful demands, and there are at least two major types
Instrumental support: the help people receive that can be used to address the stressful demand directly.
Emotional support: the help people receive in addressing the emotional distress that accompanies stressful demands