AP

Motion and Measurements - Video Notes

Describe Motion and Core Quantities

  • Motion is the change in position of an object over time; quantification is essential for describing how things move.
  • Physical quantities and units are the foundational language of physics; we must define units to compare and communicate measurements.
  • Distance and displacement are two different ways to describe motion:
    • Distance is the total length of the path traveled (scalar).
    • Displacement is the straight-line vector from the initial to the final position (vector).
  • Speed and velocity describe how fast something moves and in what direction:
    • Speed is the rate of motion (scalar).
    • Velocity is the rate of change of position with direction (vector).
  • Acceleration describes the change of velocity over time (vector).
  • Class plan: We will cover describe motion, units, distance vs displacement, speed vs velocity, and acceleration, with definitions, formulas, examples, and connections to real-world phenomena.

Describe Motion in Science and Physics

  • Science in general and physics in particular deals with simple systems; start from very simple scenarios to build understanding.
  • Approach begins with simple, controllable situations before tackling complex real-world cases.

Historical Context and Inspirations

  • Quote: "To see well, we must stand on the shoulders of giants." — Stephen Hawking (Theoretical physicist)
  • Galileo’s Leaning Tower of Pisa experiment referenced as a classic demonstration of motion principles (physically, independence of mass in gravitational acceleration in the idealized case, and the importance of experimentation in physics).
  • Lesson: Building on previous discoveries and experiments is essential in physics.

Physics as Pattern Recognition and Modeling

  • Physics is not just math; it’s about finding patterns and principles that explain physical systems from atoms to galaxies.
  • Describing systems uses words, diagrams, and graphs; then mathematics is used to complete problem solving.
  • The flow: observe patterns → formulate principles → represent with diagrams/graphs → translate to mathematical expressions → solve.

Units and Measurement: The SI System

  • Why units matter: quantify movement and physical quantities to compare and communicate results.
  • The International System of Units (SI) is the international standard for measurement.
  • SI is a metric system used to maintain consistency across experiments and disciplines.

SI Base Units and Fundamental Quantities

  • Base quantities and their SI base units (symbol shown):
    • Length: unit = meter, symbol = m
    • Mass: unit = kilogram, symbol = kg
    • Time: unit = second, symbol = s
    • Electric current: unit = ampere, symbol = A
    • Temperature: unit = kelvin, symbol = K
    • Luminous intensity: unit = candela, symbol = cd
    • Amount of substance: unit = mole, symbol = mol
  • Fundamental (base) units are the building blocks for all other units; derived units come from combinations of these bases.

Units in Various Measurement Systems

  • SI (metric) system: length = meter (m), mass = kilogram (kg), time = second (s).
  • cgs (centimeter–gram–second) system: length = centimeter (cm), mass = gram (g), time = second (s).
  • US Customary system (often used in everyday contexts): length in miles, mass often represented by pounds (not a fundamental mass unit in the SI sense), time in hours.
  • Note: In the US customary system, weight (a force) is sometimes used instead of mass; mass is typically expressed in pounds-mounds or slugs in some contexts, but everyday language often uses pounds for weight.
  • Important distinction: Mass is a measure of inertia; weight is the force due to gravity. In SI, weight W = m g, where g is the acceleration due to gravity.

One-Dimensional Motion

  • One-dimensional motion describes movement along a single line or axis.
  • A coordinate axis is used to describe position; the axis orientation can be chosen for convenience.

Sign Conventions and Axes

  • Positive direction is indicated by an arrow or convention; conventions are arbitrary but must be stated.
  • In one dimension, the axis can be defined so that positive values lie on one side of the origin and negative values on the other.
  • Example: If the positive x-axis is to the right, then positions to the right have positive x-values; leftward positions have negative x-values.
  • A helpful note: You can also choose a positive axis that points in the opposite direction; what matters is consistency.
  • Example representation: x = 0 at the chosen origin; positive and negative sides defined relative to that origin.

Change, Rate of Change, and Representing Quantities

  • Change in a quantity is defined as final value minus initial value:


    • \Delta Q = Q{\text{final}} - Q{\text{initial}}
  • The rate of change is the change divided by the time interval taken:


    • \text{rate of change} = \frac{\Delta Q}{\Delta t}
  • The quantity Q can be anything measurable (e.g., distance, money, velocity, field strength).
  • The delta notation captures how a quantity evolves over a time interval; it is foundational to defining average quantities like average speed or average velocity.

Key Definitions to Recall (Distance, Displacement, Speed, Velocity)

  • Distance:
    • Scalar quantity describing the total length of the path traveled.
  • Displacement:
    • Vector quantity describing the straight-line vector from initial position to final position.
    • Magnitude equals the straight-line distance between start and end; direction points from start to end.
  • Speed:
    • Scalar quantity; how fast an object is moving, irrespective of direction.
  • Velocity:
    • Vector quantity; speed with a direction of motion (displacement over time).
  • Relationships (conceptual):
    • Average speed may be defined as distance over total time: \text{speed}_{avg} = \frac{\text{distance}}{\Delta t}
    • Average velocity is displacement over total time: \vec{v}_{avg} = \frac{\Delta \vec{r}}{\Delta t}
    • Instantaneous speed relates to the magnitude of instantaneous velocity: v = \left|\vec{v}\right| = \frac{ds}{dt} where s is the path length.

Conceptual Connections and Practical Implications

  • Recognizing that motion can be described using a few core quantities (distance, displacement, speed, velocity, acceleration) simplifies analysis of a wide range of problems.
  • SI units enable global consistency in reporting measurements, experiments, and results.
  • The distinction between scalar and vector quantities is essential for correct problem solving and interpretation of physical situations.

Ethical, Philosophical, and Practical Implications

  • The pursuit of precise definitions and unit standards reflects a commitment to clarity, reproducibility, and transparency in science.
  • Historical context (Hawking, Galileo) underscores the importance of critical thinking, open inquiry, and the iterative nature of scientific knowledge.
  • Modeling physics with simplified systems first aligns with educational best practices and fosters deeper understanding before tackling complex real-world scenarios.

Formulas and Equations (Summary)

  • Change in quantity:
    \Delta Q = Q{\text{final}} - Q{\text{initial}}
  • Rate of change:
    \frac{\Delta Q}{\Delta t}
  • Displacement notation and velocity concepts:
    \vec{v}_{avg} = \frac{\Delta \vec{r}}{\Delta t}
  • Distance and displacement values are context-dependent:
    • Distance is a scalar path length; Displacement is a vector from start to end.
  • Instantaneous relationships (conceptual):
    • Instantaneous speed: v = \left|\vec{v}\right| = \frac{ds}{dt}
    • Average speed: \text{speed}_{avg} = \frac{\text{distance}}{\Delta t}
    • Average velocity: \vec{v}_{avg} = \frac{\Delta \vec{r}}{\Delta t}

Quick Recap Prompts for Self-Check

  • What is the difference between distance and displacement?
  • How do you compute the average speed and average velocity?
  • What does the base unit meter (m) measure? What about kilogram (kg) and second (s)?
  • What is the SI system and why is it used?
  • How is one-dimensional motion characterized in terms of axis and sign convention?