UNIT 6: Learning
==Crashcourse Video:==https://www.youtube.com/watch?v=qG2SwE_6uVM
John Locke = Tabula Rasa/Nature vs. Nurture
Associative Learning = learning to connect things or events together (ex. full name means you’re in trouble)
Classical Conditioning = stimulus and response (involuntary)
Operant Conditioning = behavior and consequence (voluntary)
Ivan Pavlov’s Dog Studies tested…= classical conditioning (the association of two stimuli that will elicit the same response for either)
UCS results in = UCR (instinctual)
UCS + CS = UCR (learned)
CS results in = CR (learned)
Robert Rescorla =
- combines cognitive and behavioral
- within conditioning, there is a cognitive aspect
- we process associations differently
- not all associations are equal
Learned Helplessness = “learned“ that there isn’t a connection between the response and the reinforcer (i.e. classical conditioning doesn’t always work)
Acquisition = creating the association
Extinction = breaking the association
Spontaneous Recovery = quickly regaining association over time
Generalization = responding to similar/specific stimuli
Discrimination = only responding to specific stimuli
Second Order Conditioning = Pavlov’s red light
John B. Watson = Baby Albert Experiment
John Garcia = Aversive Classical Conditioning
- putting a chemical in an alcoholic’s drink to make them sick, averting them to alcohol
- studied radiation in mice
Edward Thorndike = Law of Effect
- behaviors followed by POSITIVE consequences are more likely to be repeated
- actions that result in unpleasant outcomes are less likely to be repeated
Davis Premack = “Premack Principle“
- desirable action can be used to reinforce an undesirable one (finish vegetables so you can get dessert)
Operant Conditioning is in the eye of the beholder
Skinner = Operant Conditioning
- reinforcement is more effective in shaping learning than consequences
Positive Punishment = giving unwanted stimuli in response to an unwanted behavior
Negative Punishment = removing wanted stimuli in response to unwanted behavior
Positive Reinforcement = giving desirable stimuli in response to wanted behavior
Negative Reinforcement = removing undesirable stimuli in response to wanted behavior
Continuous Reinforcement = every time the response is made
Partial Reinforcement = reinforcement after a fixed number of times
Variable-ratio schedule (MOST effective) = reinforcement after a varying number of responses
Overjustification Effect = the effect of promising a reward for an already desired activity
- intrinsic motivation = doing it “for yourself“
- extrinsic motivation = doing it for a grade or some external reward
Continuous reinforcement results in quicker extinction
Initial Reinforcement = every time there’s a positive behavior there’s a reward for the subject
Social Learning Theory =
- created by Albert Bandura (Bobo Doll Experiment)
- people learn through observation
- reciprocal determinism = a person’s behavior is influenced by personal factors and their environment
- self-efficacy = belief in one’s own competence