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AP Physics - Projectile Motion

Introduction

  • Objects don’t move in only one dimension, but three dimensions

  • We have developed equations and tools to use for one dimensional problems that will also apply to projectile, two dimensional, motion as well

    • Δd = Vi Δt + ½ A Δt²

    • Vf² = Vi² + 2A Δd

    • Vf = Vi + A Δt

    • Vector Resolution

      • You broke up all vectors into an x and y component

        • Displacement / Velocity / Acceleration are all vectors

        • Can also be broken up

Projectile Motion

  • Projectile Motion is the curved motion of an object shot or thrown through the air

    • Projectile - any object shot or thrown through the air

    • Trajectory - the parabolic path of a projectile

    • Range - the horizontal displacement of a projectile from its origin

    • Hang Time - the amount of time an object is in the air

Types of Projectile Motion

  • Horizontally Launched

  • Angle Launched

Guidelines for Projectile Motion

  • No air resistance

    • Acceleration in the x direction is 0

    • Velocity in the x direction is constant

  • Gravity is constant

    • Acceleration in the y direction is -9.80 m/s²

  • Independence of motion

    • X and Y displacements, velocities, and accelerations are independent

  • Time is the link between dimensions

    • Tx = Ty

Angle Launched Projectiles

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AP Physics - Projectile Motion

Introduction

  • Objects don’t move in only one dimension, but three dimensions

  • We have developed equations and tools to use for one dimensional problems that will also apply to projectile, two dimensional, motion as well

    • Δd = Vi Δt + ½ A Δt²

    • Vf² = Vi² + 2A Δd

    • Vf = Vi + A Δt

    • Vector Resolution

      • You broke up all vectors into an x and y component

        • Displacement / Velocity / Acceleration are all vectors

        • Can also be broken up

Projectile Motion

  • Projectile Motion is the curved motion of an object shot or thrown through the air

    • Projectile - any object shot or thrown through the air

    • Trajectory - the parabolic path of a projectile

    • Range - the horizontal displacement of a projectile from its origin

    • Hang Time - the amount of time an object is in the air

Types of Projectile Motion

  • Horizontally Launched

  • Angle Launched

Guidelines for Projectile Motion

  • No air resistance

    • Acceleration in the x direction is 0

    • Velocity in the x direction is constant

  • Gravity is constant

    • Acceleration in the y direction is -9.80 m/s²

  • Independence of motion

    • X and Y displacements, velocities, and accelerations are independent

  • Time is the link between dimensions

    • Tx = Ty

Angle Launched Projectiles

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