unit 2 to unit 7

UNIT 2 — Social Interactions & Economic Outcomes

1. Self-Interest and Social Outcomes

Self-interest does not always lead to socially optimal outcomes.

  • Good outcomesInvisible Hand

  • Bad outcomesPrisoner’s Dilemma, Tragedy of the Commons

Why bad outcomes occur:

  • Individuals care only about own payoffs

  • No mechanism to make players internalise effects on others

  • No coordination before decisions

  • One-shot interactions


2. Social Preferences

Social preferences: individuals care about their own payoff AND others’ payoffs.

Types:

  • Altruism – helping others at a cost to yourself

    • e.g. paying taxes honestly, environmental behaviour

  • Inequality aversion – dislike unequal outcomes

  • Reciprocity – respond kindly to kindness, punish unkindness

  • Social norms – shared rules of acceptable behaviour

How economists study preferences:

  • Surveys (subjective)

  • Observational data (hard to control)

  • Lab experiments (controlled, replicable)

  • Field experiments (more realistic)


3. Repeated Games & Cooperation

In repeated interactions, better outcomes can arise because:

  • Future consequences matter

  • Social norms develop

  • Reciprocity and punishment deter selfish behaviour

Peer Punishment

  • Players can pay to punish free-riders

  • Punishment is altruistic (costly to punisher)

  • Increases cooperation in public goods games


4. Nash Equilibrium (NE)

Nash equilibrium: a set of strategies where no player can benefit by changing their strategy alone.

Key points:

  • A player does not need a dominant strategy

  • NE may be inefficient


5. Multiple Nash Equilibria & Conflict

When there are multiple NEs:

  • Which one occurs?

  • Is there a conflict of interest?

Climate Change Game

  • Two NEs: one country restricts emissions, the other free-rides

  • Everyone wants to avoid catastrophe

  • Each wants the other to move first

  • Explains difficulty of international agreements

Policy goal: change the game so (Restrict, Restrict) becomes a NE


UNIT 3 — Public Policy, Fairness & Efficiency

1. Evaluating Economic Outcomes

Two key criteria:

  • Efficiency

  • Fairness

Pareto Efficiency

An allocation is Pareto efficient if:

No one can be made better off without making someone else worse off.

Pareto efficiency says nothing about fairness
→ Extremely unequal outcomes can still be Pareto efficient.


2. Ultimatum & Dictator Games

Ultimatum Game

  • Proposer offers a split

  • Responder can accept or reject

  • Rejection → both get nothing

Insight:

  • Pure self-interest predicts acceptance of any offer

  • In reality, unfair offers are often rejected → social preferences

Dictator Game

  • Responder cannot reject

  • Efficient but often unfair

Shows trade-off between efficiency and fairness


3. Fairness: Substantive vs Procedural

Substantive Fairness

  • Concerned with outcomes

  • How unequal are the final allocations?

Procedural Fairness

  • Concerned with process

  • Were rules impartial, transparent, and voluntary?

Example: “I cut, you choose”

  • Equal outcome

  • Fair procedure
    → Generally seen as fair


4. Rawls’ Veil of Ignorance

Evaluate policies as if you do not know your position in society:

  • Rich or poor

  • Healthy or ill

  • Male or female

Encourages impartial judgement of institutions and policies.


5. Public Policy Tools

Policies influence behaviour by changing:

  • Directives (rules)

  • Incentives (taxes, subsidies)

  • Information

Example: Overgrazing Tax

  • Forces individuals to internalise social costs

  • Fair (applies equally)

  • Efficient (less skilled farmers exit)


6. Unintended Consequences

Policies can:

  • Crowd out social norms

  • Change preferences

Examples:

  • Fines for late pickup at daycare increased lateness

  • Seatbelts → riskier driving

  • Legal drinking age → marijuana use

Good policy design requires:

  • Intended outcome is a Nash equilibrium

  • Preferences are not undermined


UNIT 4 — Work, Wellbeing & Scarcity

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1. Scarcity & Choice

Individuals want:

  • More consumption

  • More free time

But consumption requires work → trade-off.


2. Production Function

Shows how inputs → outputs (holding other factors constant).

Key concepts:

  • Marginal product: extra output from extra input

  • Diminishing marginal product: productivity falls as input rises


3. Feasible Frontier & MRT

  • Feasible frontier: all possible combinations

  • MRT (Marginal Rate of Transformation):

    • Slope of feasible frontier

    • Measures opportunity cost


4. Indifference Curves & MRS

  • Indifference curves show equal utility

  • MRS (Marginal Rate of Substitution):

    • Slope of indifference curve

    • Willingness to trade one good for another

Properties:

  • Downward sloping

  • Higher curves = higher utility

  • Do not cross


5. Optimal Choice

Utility maximisation occurs where:

MRS = MRT

Graphically:

  • Tangency between indifference curve and feasible frontier


UNIT 5 — Institutions, Power & Inequality

1. Institutions

Institutions = written and unwritten rules shaping interaction and distribution.

They determine:

  • Incentives

  • Power

  • Allocation of surplus (rents)


2. Power

Power = ability to influence outcomes against others’ interests.

Forms:

  • Take-it-or-leave-it offers

  • Threat of imposing costs

Property rights are a key source of power.


3. Angela & Bruno Model

Shows how allocations differ under:

  • Force

  • Property rights

  • Rule of law

Key insight:

  • Voluntary agreements shrink total surplus

  • But improve welfare for the weaker party


UNIT 6 — Firms: Workers, Managers & Owners

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1. Firms vs Markets

Markets:

  • Decentralised

  • Voluntary exchange

Firms:

  • Centralised authority

  • Orders replace prices


2. Incomplete Contracts

Labour contracts are incomplete because:

  • Effort is hard to measure

  • Future contingencies unknown


3. Employment Rent

Employment rent:

Benefit of having a job over next best alternative

Employment rent =
Wage − disutility of effort − reservation wage

Higher rent:

  • More effort

  • More employer power

Unemployment benefits reduce employment rent → lower effort.


UNIT 7 — Firms & Markets for Goods

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1. Economies of Scale

Large firms may be more profitable due to:

  • Specialisation

  • Bulk buying

  • Network effects

But can suffer diseconomies of scale (bureaucracy).


2. Profit Maximisation

Two equivalent conditions:

  • MRS = MRT

  • MR = MC

Demand curve = feasible frontier
Isoprofit curves = indifference curves


3. Surplus & Deadweight Loss

  • Consumer surplus = WTP − price

  • Producer surplus = price − MC

  • Total surplus = CS + PS

Deadweight loss occurs when:

  • Price ≠ Marginal Cost

  • Gains from trade are not fully realised


4. Price Elasticity of Demand

Elasticity affects:

  • Profit margins

  • Market power

  • Tax effectiveness

Key result:

Markup is inversely related to price elasticity


How to Revise Efficiently (Exeter-Style Exam Tip)

Focus on:

  • Clear definitions

  • Explaining intuition

  • Referring to games and diagrams

  • Linking policy → incentives → equilibrium


If you want, next I can:

  • Condense this into a 2–3 page exam cheat sheet

  • Create diagram-only revision summaries

  • Write model exam answers for likely questions

  • Turn this into active recall questions

Just tell me 👍