Conditioned Reinforcers and Token Economy Notes

Conditioned Reinforcers

Definition and Types

  • Primary Reinforcers:

    • Stimuli that have biological importance.

    • Capable of reinforcing behavior without prior learning.

    • Examples: Food, drink, sex, affection.

  • Secondary Reinforcers (Conditioned Reinforcers):

    • Stimuli that acquire reinforcing properties through association with primary reinforcers.

    • Examples include tokens used in programs like Token Economy.

  • Backup Reinforcers:

    • Usually not primary; can include activities, toys, grades, bonuses, etc.

    • Achieved through earning tokens that can be exchanged for these rewards later.

    • System is referred to as Token Economy or Token System.

Factors Influencing Effectiveness of Conditioned Reinforcers

  1. Strength of Backup Reinforcers:

    • If the backup reinforcer is not seen as reinforcing, the conditioned reinforcer will also lose its effect (e.g., tokens for candy that the client dislikes).

  2. Variety of Backup Reinforcers:

    • More diverse backup reinforcers increase the likelihood that at least one will be effective at any time.

    • Conditioned reinforcer based on multiple sources is termed a Generalized Reinforcer.

  3. Schedule of Pairing:

    • Effectiveness increases if not every instance of the conditioned reinforcer is immediately followed by a backup reinforcer.

    • Partial reinforcement schedules can help sustain behavior longer and delay extinction.

  4. Extinction of Conditioned Reinforcers:

    • Continuous association with a backup reinforcer is critical.

    • Stopping the backup will lead to a decrease in the behavior.

Token Economy

  • Definition:

    • A system where individuals earn tokens for desirable behaviors that can be exchanged for backup reinforcers.

Initial Steps in Setting up a Token Economy
  1. Decide on Target Behaviors:

    • Should align with participants' profiles and the specific issues targeted for modification.

  2. Taking Baselines:

    • Collect baseline data before implementing the token economy.

  3. Selecting Backup Reinforcers:

    • Ensure a variety of reinforcers that appeal to participants, determined by their preferences.

  4. Selecting Type of Tokens:

    • Tokens should be attractive, lightweight, durable, easy to handle, and hard to counterfeit.

  5. Identifying Available Help:

    • Consider the size of the token economy and the support needed.

  6. Choosing Location:

    • Implement where it is needed most for effectiveness.

Considerations for Implementation
  1. Keeping Data:

    • Document who is participating, when activities are performed, and where data is stored.

  2. Reinforcing Agent:

    • Designate who will deliver reinforcers and tokens.

  3. Number/Frequency of Tokens:

    • Offer more tokens initially and gradually reduce as participants adjust.

  4. Managing Backup Reinforcers:

    • Ensure that backup reinforcers are available at appropriate frequencies.

  5. Possible Punishment Contingencies:

    • Tokens can be removed as a form of punishment if necessary.

  6. Supervision of Staff:

    • Ensure staff is adequately supervised to maintain program integrity.

  7. Handling Potential Problems:

    • Anticipate and prepare for challenges that may arise during the program execution.