Physics Enrichment | Formula List

Variables

  • V = vector

  • Vx = horizontal component of a vector

  • Vy = vertical component of a vector

  • R = magnitude of resultant vector

  • Rx = horizontal component of a resultant vector

  • Ry = vertical component of a resultant vector

  • δ = angle of resultant vector

  • ∆x = horizontal displacement

  • ∆y = vertical displacement (for free-fall, can also be represented by d)

  • x0/xi = initial position

  • x/xf = final position

  • ∆t = change in time

  • t0/ti = initial time

  • t/tf = final time

  • vavg = average velocity

  • ∆v = change in velocity

  • v0/vi = initial velocity

  • v/vf = final velocity

  • a = acceleration

  • g = gravity = -9.8 m/s²

Equations for Variables

Displacement

equation for displacement

Change in Time

equation for change in time

Average Velocity

equation for velocity

Change in Velocity

equation for change in velocity

Acceleration

equation for change in acceleration

Finding Components of a Vector (V)

Horizontal Component

  • Vx = |V| • cos(ϴ)

Vertical Component

  • Vy = |V| • sin(ϴ)

Resultant Vector

Component Form of a Vector

  • V = Vx^i + Vy^j

    • ^i is the unit vector along the x-axis.

    • ^j is the unit vector along the y-axis.

Adding Components

  • Rx = ∑ Vx (add the horizontal or x-components of all individual vectors)

  • Ry = ∑ Vy (add the vertical or y-components of all individual vectors)

Magnitude of the Resultant vector

  • R = √Rx2 + Ry2

Angle of the Resultant Vector

  • δ = tan-1 (Ry/Rx)

Kinematics Equations

Equation 1

  • describes how velocity changes over time when acceleration is constant

Kinematics Equation 1

Equation 2

  • describes the position of an object at any time, considering both initial velocity and acceleration

Kinematics Equation 2

Equation 3

  • relates velocity and displacement without time

Kinematics Equation 3

Equation 4

  • describes position based on average velocity

Kinematics Equation 4

Free Fall Equations

Kinematics Equation 1From Kinematics Equation 2From Kinematics Equation 4