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Moral Reasoning Stages (Kohlberg)
- Reasoning occurs in six stages, structured in three levels: preconventional, conventional, and postconventional.
- Imagine a conflict: a fight in the schoolyard where two ninth graders are beating up Tom.
Preconventional Level
Stage 1: Obedience and Punishment
- Moral judgments are based on obedience and avoiding punishment.
- Finn wants to help his friend Tom but refrains because he fears punishment from the teacher if caught fighting.
- Asks: "How can I avoid punishment?"
Stage 2: Self-Interest
- Motivation is driven by self-interest.
- Mary intervenes to help Tom, considering that she might become a victim herself someday and hopes Tom will help her in the future.
- Asks: "What's in it for me?"
Conventional Level
Stage 3: Interpersonal Accord and Conformity
- Moral judgment is guided by interpersonal accord and conformity.
- Betty observes the fight and wants to intervene but decides not to because everyone else is watching. She wants to be seen as a "good girl" who conforms with the ethics of the community.
- Asks: "What do others think of me?"
Stage 4: Authority and Social Order
- Values authority and maintaining social order.
- The teacher steps in to stop the fight, emphasizing that fighting at school is forbidden.
- He believes following the rules is crucial to prevent chaos and maintain a functioning society.
- Asks: "How can I maintain law and order?"
Postconventional Level
Stage 5: Social Contract
- Understands rules as a social contract rather than a strict order.
- Jesse is unsure how to feel about the fight. Rules make sense only if they serve the right purpose.
- Considers that Tom may deserve the beating because he punched a young girl from first grade the previous day.
- Asks: "Does the rule truly serve all members of the community?"
Stage 6: Universal Ethical Principles
- Guided by universal ethical principles.
- The headmaster explains school rules but clarifies that rules are valid only if grounded in justice.
- Disobeying unjust rules is justified.
- The headmaster’s highest moral principle is compassion, emphasizing understanding each other's viewpoints.
- Asks: "What are the abstract ethical principles that serve my understanding of justice?"
Levels Summarized
- Preconventional: Finn (fear) and Mary (self-interest) judge right/wrong based on direct consequences for themselves, not social norms. Common among children.
- Conventional: Betty (peer pressure) and the teacher (rules) center morality around societal norms. Common during adolescence and adulthood.
- Postconventional: Jesse knows individuals may disobey rules inconsistent with their own morality. The headmaster follows a universal ethical idea disconnected from societal rules, solving everything through compassion.
- Not everyone reaches the postconventional level.
Kohlberg's Research
- Lawrence Kohlberg based his work on Piaget's theory of cognitive development.
- Kohlberg interviewed boys aged 10-16, analyzing how they justified decisions in hypothetical moral dilemmas.
The Heinz Dilemma
- A woman is dying, and a drug could save her.
- A druggist sells the drug at 10 times the production cost.
- Heinz, the woman's husband, is poor and cannot afford the drug.
- The druggist refuses to sell it to him at half price.
- Heinz breaks into the lab and steals the medicine to save his wife.
- Questions posed:
- Should Heinz have stolen the drug?
- Would it change anything if Heinz didn't love his wife?
- What if the person dying was not his wife but a stranger?
- Should the police arrest the druggist for murder if the wife had died?
Vygotsky's Theory of Social Development
- Vygotsky argues that community and language play a central part in learning.
- He rejects Piaget's stage-based cognitive development, believing children develop independently of specific stages as a result of social interactions.
- We are born with four elementary mental functions: attention, sensation, perception, and memory.
- Our social and cultural environment enables us to use these skills to develop higher mental functions.
- Development ideally happens in the zone of proximal development.
Zone of Proximal Development
- What we can do on our own.
- Zone of Proximal Development: What we can do with help from an adult, friend, technology, or a "more knowledgeable other."
- What’s beyond our reach.
Illustration: Twins Raised Differently
- Twins are raised in a community where boys are expected to learn and succeed, while girls are expected to be pretty.
- At age 10, both can crawl and are in the zone of proximal development for learning to stand.
- The father provides the boy with opportunities and scaffolding to practice.
- The boy is encouraged, explores, and eventually learns to stand.
- The girl receives no support, and while she has the potential, she lags behind.
- The boy moves into a new zone, learning how to balance, and has the potential to walk.
- Both will eventually walk, but the boy will be more skilled.
Vygotsky’s Beliefs
- Learning can proceed development within the zone of proximal development, meaning a child can learn skills beyond their natural maturity.
- There is an explicit connection between speech and mental concepts.
- Inner speech develops from external speech through internalization.
- Thought itself develops as a result of conversation.
- Younger children who haven't completed this process can only think out loud.
- Once the process is complete, inner speech and spoken language become independent.
Legacy
- Lev Vygotsky died of tuberculosis in 1934 at 37.
- He became one of the most influential psychologists of the 20th century.
- Advice for educators: "By giving students practice in talking with others, we give them frames for thinking on their own.”
Piaget's Theory of Cognitive Development
- Four stages of cognitive development that we must conquer to reach full human intelligence.
1. Sensory Motor Stage (Birth to 2 Years)
- Develop through experiences and movement using our five senses.
- Brain wants to see, hear, smell, taste, and touch as much as possible.
- Start with simple reflexes and develop working memory.
- Realization of object permanence: understanding that objects continue to exist even when we can't see them.
- Become curious about everything, exploring through movement (sitting, crawling, standing, walking, running).
- Remain egocentric, perceiving the world only from our point of view.
2. Preoperational Stage (2 to 7 Years)
- Thinking is categorized through symbolic functions and intuitive thoughts.
- Lots of fantasies.
- Learn to speak and understand that words, images, and gestures are symbols.
- Play pretend, which helps us experience new situations and learn a lot.
- Around age four, become very curious and ask many questions, marking the birth of primitive reasoning (the intuitive age).
- Thinking remains egocentric, believing others see the world as we do.
3. Concrete Operational Stage (7 to 11 Years)
- Discover logic and develop concrete cognitive operations, such as sorting objects.
- Develop inductive reasoning: drawing conclusions and making generalizations from observations.
- Understand the concept of conservation: understanding that the amount remains the same even if the appearance changes.
- Can understand that if 3 + 5 = 8, then 8 - 3 = 5. Brain rearranges thoughts to classify and build structures.
- Apply new mental abilities in conversations, activities, writing, and school.
- Get to know ourselves better and understand that our thoughts and feelings are unique.
- Learn to put ourselves in someone else's shoes.
4. Formal Operational Stage (Age 12+)
- Become formally operational, able to think more rationally about abstract concepts and hypothetical events.
- Understand abstract concepts like success, failure, love, and hate.
- Deeper understanding of our own identity and morality.
- Think we understand why people behave the way they behave.
- Brain can do deductive reasoning: comparing two statements and reaching logical generalizations.
- Plan our lives systematically, prioritize, and make assumptions about events.
- Philosophize and think about thinking itself.
- New sense of identity creates egocentric thoughts; some see an imaginary audience watching them.
Piaget's Beliefs
- Believed in lifelong learning but insisted the formal operational stage is the final stage of cognitive development.
Bruner's Theory of Development
- Based on the assumption that we learn best when going from concrete to abstract in a three-step process.
Three-Step Process
- Hands-on action (enactive representation).
- Learning with images (iconic representation).
- Transforming learning into language (symbolic representation).
- Constantly revisit previously learned topics while teachers provide structured guidance.
Singaporean Math Curriculum
- In the 1980s, Singapore stopped importing foreign textbooks and built the world's best math curriculum from scratch, following Bruner's guideline.
- Singaporeans study fewer concepts with greater detail.
Breakdown of the Three Steps
1. Enactive Representation
- Learn through hands-on experiences, ideally with real-world applications.
- Example: Dividing 4 by 2, students cut a cake into four slices.
2. Iconic Representation
- Link memories of the experience to iconic pictures.
- Students draw a cake cut into four pieces.
3. Symbolic Representation
- Use images and turn them into abstract language, such as mathematical symbols.
- Solve the problem using retrospection.
Characteristics of Bruner's Curriculum
- Students revisit the same topic at regular intervals.
- The complexity of the topic increases with each revisit.
- New learning has a relationship with previous learning.
Scaffolding
- Teachers structure activities based on students' existing knowledge to help them reach the desired learning outcome.
- Teacher demonstrates, then the student tries, with support and feedback from the teacher.
Singapore's Success
- Singapore's fourth and eighth graders are the world's best in math and science.
- Singapore's math curriculum is copied by educators worldwide.
Erikson's Theory of Psychosocial Development
- Identifies eight stages a healthy individual should pass through from birth to death.
- At each stage, we encounter different needs, ask new questions, and meet people who influence our behavior and learning.
1. Basic Trust vs. Mistrust (Infancy)
- Ask if we can trust the world and wonder if it’s safe.
- Learn that if we can trust someone now, we can trust others in the future.
- If we experience fear, we develop doubt and mistrust.
- Key to our development: our mother.
2. Autonomy vs. Shame and Doubt (Early Childhood)
- Experience ourselves and discover our bodies.
- Ask: "Is it okay to be me?"
- If allowed to discover ourselves, we develop self-confidence.
- If not, we can develop shame and self-doubt.
- Both parents play a major role.
3. Initiative vs. Guilt (Preschool)
- Take initiative, try new things, and learn basic principles.
- Ask: "Is it okay for me to do what I do?"
- If encouraged, we can follow our interests.
- If held back or told we are silly, we develop guilt.
- We are now learning from the entire family.
4. Industry vs. Inferiority (School Age)
- Discover our own interests and realize we are different from others.
- Want to show we can do things right.
- Ask if we can make it in this world.
- If we receive recognition from teachers or peers, we become industrious (hardworking).
- If we get too much negative feedback, we feel inferior and lose motivation.
- Our neighbors and schools now influence us the most.
5. Identity vs. Role Confusion (Adolescence)
- Learn that we have different social roles and experience an identity crisis.
- If parents allow us to explore, we find identity.
- If they push us to conform, we face confusion and feel lost.
- Peers and role models are key to our learning.
6. Intimacy vs. Isolation (Young Adulthood)
- Slowly understand who we are and let go of earlier relationships.
- Ask ourselves if we can love.
- If we can make a long-term commitment, we are confident and happy.
- If we cannot form intimate relationships, we feel isolated and lonely.
- Friends and partners are now central to our development.
7. Generativity vs. Stagnation (Middle Adulthood)
- Become comfortable, use leisure time creatively, and contribute to society.
- Concerned with generativity.
- If we think we can lead the next generation, we are happy.
- If we did not resolve conflicts earlier, we become pessimistic and experience stagnation.
- People at home and work influence us the most.
8. Ego Integrity vs. Despair (Late Adulthood)
- Slow down and look back over our lives.
- Ask: "How have I done?"
- If we think we did well, we develop feelings of contentment and integrity.
- If not, we experience despair and become grumpy and bitter.
Operant Conditioning
- Increase or decrease a behavior by adding a consequence.
- Reinforcement: increases the likelihood of a behavior.
- Punishment: decreases the likelihood of a behavior.
- Both can be positive or negative.
Four Options
Positive Reinforcement: Add something pleasant (cookie) to increase behavior.
Negative Reinforcement: Remove something unpleasant (leash) to increase behavior.
Positive Punishment: Add an unpleasant response to decrease behavior.
Negative Punishment: Remove something pleasant (comfy carpet) to decrease behavior.
Extinction: If we stop any manipulation, the conditioned behavior will eventually disappear.
Skinner's Experiment
- B.F. Skinner placed a rat in an operant conditioning chamber (Skinner box).
- The box contained a lever that released food when pressed.
The ABCs of Behavior
- A (Antecedent): The rat accidentally hits the lever, releasing food.
- B (Behavior): The rat keeps pressing the lever.
- C (Consequence): Food keeps coming out.
Schedule of Reinforcement
- If there is always food after pressing, the rat behaves predictably.
- If the food is released randomly, the rat behaves erratically like an addict.
Skinner's Beliefs
- Believed organisms are doing what they do naturally until they encounter a stimulus that creates conditioning, resulting in a change in behavior.
- Argued that you can only study visible behavior, and anything within the mind is irrelevant.
- Thought free will was an illusion because behavior is either random or a reaction to the environment.
Applications of Operant Conditioning
- Foundation for behavioral therapy, military drills, and animal training.
Classroom Exercise
- One person leaves the room, and the group decides on a task they must complete.
- Use nonverbal reinforcement (clapping) when the person is on the right track.
Observational Learning (Bandura)
- Albert Bandura studied if we can learn from observing others (observational learning).
Bobo Doll Experiment
- Children watched a video of an adult interacting with a Bobo doll.
- Group 1: Watched an adult not being aggressive.
- Group 2: Watched an adult being aggressive (punching, hitting, kicking).
- Children were then placed in a room with the doll, and researchers observed their interactions.
- The group that watched the aggressive adult were more likely to be aggressive with the doll.
Conclusions
- Demonstrated that humans can learn through observing others.
- Children can learn to be violent when it’s modeled for them on TV.
John Dewey and Experiential Learning
- Dewey championed learning by doing (experiential learning).
Learning by Doing
- Children learn better when actively engaged because they are immersed in the present, not a distant future like final exams.
- In biology, students grow plants, harvest fruits, and feed them to snails to see what happens.
- Students take notes of their observations and form rich, memorable experiences.
- At the end of each class, they summarize and have discussions to prepare them for life in a democratic society.
Interactive Classes
- Interaction with the environment is essential for the learning process.
- Passive recipients of knowledge learn very little.
Interdisciplinary Education
- Continuity is critical to comprehension, and interdisciplinary education allows students to build on what they already know.
- Observations in biology are calculated in math, written about in English, and put into images through the arts.
Value of Education
- Societies should consider the cost of all hours input by the children because they are the future of our society.
Dewey's Beliefs
- "Education is not a preparation for life; education is life itself."
- School should prepare children for life itself and serve society as a force for innovation and reform.
IEP vs. 504 Plan
- IEPs are governed by special education law.
- 504 plans are governed by civil rights law.
IEP Eligibility
- Must have one of 13 specified conditions or disabilities.
- The disability must affect the child's performance in the classroom (educational impact).
504 Plan Eligibility
- The child must have a disability getting in the way of learning in the general education classroom.
- Requires changes to benefit from education, not specialized instruction.
- Accommodations are made in the general education classroom.
Key Points
- A well-written and implemented plan can be helpful for a child who doesn’t need specialized instruction.
Americans with Disabilities Act (ADA) in Special Education
- All students with disabilities qualify.
- The law is in effect for all special education students.
- The Department of Justice enforces the law.
- The law bars discrimination.
Civil Rights Law
- If a student isn't physically able to ride a bus, alternative services must be provided.
- If students can't climb stairs -> provide elevator keys.
Employment
- Individuals with disabilities must be able to perform the essential functions of the job.
- Employers must provide reasonable accommodations for equal employment opportunities.
- Examples:
- Can't access the work entrance -> build a ramp.
- Have diabetes and need a basic medicine - very reasonable.
- Buying an expensive top-of-the-line computer - unreasonable.
Bloom's Taxonomy
- Helps educators develop critical thinking skills and higher-order cognitive abilities in their students. The best education is one where students are challenged.
- Provides a framework for classifying lesson objectives.
How to Use Bloom's Taxonomy
- Consider the level of your students and the course level.
- Aim to reach objectives for analyzing for remedial classes and evaluation for advanced placement classes.
Levels of Bloom's Taxonomy
- Remember.
- Understand.
- Apply.
- Analyze.
- Evaluate.
- Create.
Descriptive Verbs for Each Level
- Remember: arrange, describe, order, name, memorize.
- Understand: explain, summarize, paraphrase, infer, discuss.
- Analyze: breakdown, calculate, model, subdivide, infer.
- Evaluate: critique, judge.
- Create: generate, plan, produce.
Schema Theory
- A schema is a generalization of past experiences that forms a scripted pattern of thought.
Schemas as Mental Frameworks
- Things we already fully understand enter our brain without a problem.
- New, similar information can enter the brain through assimilation.
- Completely new information requires accommodation to change the schema.
Assimilation
- Making new information fit with existing understanding.
Accommodation
- Remodeling brain space to understand truly new information.
Bartlett's "War of the Ghosts" Experiment
- Demonstrated how schemas unconsciously alter perception and memory.
Findings
- Omission of unfamiliar details.
- Familiarization of things strange: using idioms or figures of speech to describe unique experiences.
- Rationalization of the illogical: adding reasons to make the story logical.
- Long-term memories are neither fixed nor immutable but are constantly being adjusted.
Classical Conditioning (Pavlov)
- A stimulus that triggers a biological response is paired with a new stimulus that results in the same reaction.
Pavlov's Experiment
- Observed dogs salivating in the presence of the technician who fed them.
- Measured the dog’s output of saliva.
- Served food and then served food while playing the sound of a metronome.
- Removed the food and only played the metronome.
- Dogs began to salivate in response to the metronome alone.
Key Terms
- Unconditioned Stimulus: Food (effects are not learned).
- Unconditioned Response: Natural, uncontrolled response to food.
- Neutral Stimulus: Metronome (initially has no effect).
- Conditioned Stimulus: Metronome (after pairing with food).
- Conditioned Response: Salivation in response to the metronome.
Observations
- Learning occurs rapidly when the interval between the sound and food appearance is short.
- The composition of saliva produced by the sound differs from that produced by the food.
- Classical conditioning triggers involuntary biological responses.
- We can undo conditioning through extinction (repeatedly presenting the conditioned stimulus without the unconditioned stimulus).
Brain Processes
- When dogs see food, signals stimulate the brain, which activates salivary glands.
- When dogs hear sounds, the ears send signals to the brain, but nothing is initially activated.
- When both processes are activated simultaneously, new synaptic connections occur, strengthening the auditory stimulus and behavioral response pathway.
Classroom Exercise
- Check and record pulse rate after relaxing.
- Tap a pencil, stand and hop, then check pulse again.
- Repeat, then tap the pencil again without hopping and check pulse.
John B. Watson and Behaviorism
- Applied the scientific method to human psychology (behaviorism).
The Little Albert Experiment
- Used classical conditioning to program a baby to be afraid of a lab rat.
- Paired the rat with a loud noise, causing the baby to cry.
- Albert showed distress towards any furry object, showing that conditioning could be sustained and generalized.
Watson's Theories
- Behavior is either a reflex or a consequence of individual history of reinforcements and punishments.
- Analysis of actions and reactions is the only way to apply the scientific method to psychology.
Child Rearing Advice
- Advised parents not to touch their children too often and keep an emotional distance so as not to spoil them.
Consequences for his Children
- His children suffered from headaches, drinking problems, and suicide.
Bloom's Taxonomy (Revised)
- Toolbox teachers/students use to classify and organize learning objectives.
Six Levels
- Remember.
- Understand.
- Apply.
- Analyze.
- Evaluate.
- Create.
Detailed Breakdown
1. Remember
- Rote memorization and recollection of facts without understanding.
2. Understand
- Decode information and learn about properties.
3. Apply
- Use knowledge to achieve goal.
4. Analyze
- Examine and break down information into components.
- Determine the relationships between parts.
5. Evaluate
- Analyze, critique, and compare information.
6. Create
- Formulate a plan based on understanding and evaluations.
Maslow's Hierarchy of Needs
- Theory in psychology arguing that there are five stages of human needs that motivate our behavior.
Five Stages
- Physiological needs (breathing, eating, drinking, sleep).
- Safety (money, resources, shelter).
- Love and belonging (family, friends, society).
- Esteem (self-confidence, respect from peers).
- Self-actualization (creativity, acceptance, giving back).
Assessment and Education
Types of Assessments
- Formative assessment: quick check for understanding during teaching.
- Examples: Thumbs up/down, brainstorming.
- Summative assessment: measures long-term academic goals, for grading.
- Examples: Tests, midterms, finals, projects.
- Diagnostic assessment: gets prior knowledge and used to plan instructions.
- Examples: Pre-course test.
- Formal assessment: strict procedures and rules.
- Examples: Standardized test (SAT).
- Informal assessments: lack supporting data and use classroom assessment procedures.
- Examples: Exit ticket.
- Behavioral assessment: common in special education.
- Examples: Functional behavioral assessment.
- Rating scales: gauges understanding by giving a scaled score.
- Examples: Grading scales.
- Emotional assessment: used for emotionally disturbed students, often observations. Examples: Checklists, questionnaires.
- Screening: identifies students in danger of failing, in RTI (Response to Intervention).
- Authentic assessments: take place in authentic setting.
- Examples: A speech to a large crowd.
- Performance-based assessments: assess the students’ ability to compete work in the academic relatable task.
- Examples: application created by student for a computer programming class.
- Criterion-referenced tests: students are graded based on content mastered, created by teachers.
- Norm-referenced assessment: compares students against similar demographics.