Computer

Chapter 1: Types and Parts of Computer

  • Types of Computer:

    • Micro Computers (Personal Computers):

      • Examples: Desktop, Laptop, Tablet

    • Minicomputers (Mid-range Computers):

      • Uses: Businesses, Laboratories, Hospitals

    • Mainframe Computers:

      • Function: Service multiple users, Used by Government, Banks

    • Supercomputers:

      • Applications: Weather forecasting, Fluid dynamics, Nuclear simulations

  • Computer System Components:

    • Hardware (HW)

    • Software (SW)

    • User

  • Part Types:

    • Input devices

    • Output devices

    • Storage devices (HDD, CD/DVD)

    • Processor: (CPU, RAM)

  • Historical Note:

    • First numerical computation performed by Pascal in 1800.

    • Babbage designed sequence operations for computation.

Chapter 2: Components of Computer

  • Types of Computer Ports:

    • Hardware (Physical):

      • Input Devices: Mouse, Keyboard, Scanner, Camera, Digital Pen, Microphone

      • Output Devices: Screen, Printer, Speaker

      • I/O Devices: Touch Screen, Flash Memory, CD/DVD

    • Software (Virtual):

      • Operating Systems: Android, MAC (Apple), Unix, Linux, Various Windows versions.

  • Software Categories:

    • Operating System (OS):

    • Applied Software:

      • Examples: Microsoft Office, Facebook, Games.

Chapter 3: Parts of Computer

  • Physical Components:

    • Monitor: Display

    • Mouse: Equipped with left and right click options.

    • Keyboard: Input device for typing.

    • Computer Case: Houses the components.

    • Power Supply: Supplies electrical power to components.

    • Motherboard:

      • The central board connecting all parts (Examples: Intel, Pentium, ASUS, Nvidia)

    • HDD: Hard Disk Drive for storage (varied capacities like 300 GB, 1 TB).

    • Network Card: Facilitates payment transactions (e.g., Visa, Mastercard).

    • Sound Card: Produces sound for playback.

    • Modem: Converts data for analog transmission (uses: telephone, radio).

    • Ports:

      • Include Serial and Parallel Ports connecting to I/O devices.

    • CPU (Central Processing Unit):

      • The brain of the computer, performs calculations (Examples: Dual core, 13-19 models).

      • CU: Control Unit that prioritizes tasks.

      • ALU: Arithmetic and Logic Unit capable of calculations like (3+2)x5.

    • Bus: Transmits data between components.

    • CD/DVD Drive: Reads/writes CDs and DVDs.

    • VGA: Visual Graphics Adapter.

Chapter 4: Memory Types

  • Types of Memory:

    1. RAM (Random Access Memory):

      • Function: Stores data temporarily, read/write memory, volatile when power is off.

      • Types of RAM:

        • Static RAM (SRAM):

          • High-speed, expensive, used for cache memory.

        • Dynamic RAM (DRAM):

          • Cheaper, refreshes frequently, and maintains high density of data storage.

    2. ROM (Read-Only Memory):

      • Function: Stores data permanently, not volatile.

      • Types of ROM:

        • PROM: Programmable once (Example: Fuse).

        • EPROM: Erasable via UV light.

        • EEPROM: Erasable and reprogrammable electrically (most expensive).

    3. Cache Memory:

      • Exists within CPU, enhances processing speed.

    4. CMOS:

      • Functions with a battery to maintain system date and time while powered off.

Chapter 5: Storage Units

  • Storage Capacity and Conversion:

    • 1 Terabyte (TB) = 1024 Gigabytes (GB)

    • 1 Gigabyte = 1024 Megabytes (MB)

    • 1 Megabyte = 1024 Kilobytes (KB)

    • 1 Kilobyte = 1024 Bytes

    • Bits: 8 bits = 1 byte.

    • Examples:

      • 12 MB = 100663296 bits

      • 400 TB = 400 x 210 x 210 x 210 x 210 x 8 bits.

Chapter 6: Generations of Computers

  • Generation 1 (1940-1956):

    • Technologies: Vacuum tubes

    • Size: 30 tons

    • Languages: Machine language

    • Example: ENIAC (Electronic Numerical Integrated and Calculator)

  • Generation 2 (1956-1963):

    • Technologies: Transistors

    • Benefits: Smaller, faster, cheaper, binary language.

  • Generation 3 (1964-1971):

    • Technologies: Integrated Circuits (IC)

    • Features: Multi-tasking, several applications concurrently.

  • Generation 4 (1972-2010):

    • Technologies: Microprocessors

    • Interfaces: Graphical User Interfaces (GUI)

    • Languages: High-level programming languages

  • Generation 5 (2010-Present):

    • Focus: Artificial Intelligence (AI), natural language processing, nano-technology.

Chapter 7: Number Systems

  • Base Decimal (Base 10):

    • Components: 0, 1, 2, ..., 9

  • Base Binary (Base 2):

    • Components: 0, 1

  • Conversions:

    • Examples of conversions from Base 10 to Binary and from Binary to Base 10 illustrated in depth.

  • Base Octal (Base 8):

    • Examples of conversions between Base 8 and Base 10 shown.

  • Base Hexadecimal (Base 16):

    • Utilizes digits 0-9 and letters A-F for values.

    • Details for converting between Base 10 and Base 16 are included.

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