100_7.2_ Learning.pdf

Page 3: Learning Overview

  • Topics Covered:

    • Operant Conditioning

    • Behavioral Consequences

    • Observational Learning

    • Modelling

Page 4: Operant Conditioning

  • Definition: Learning through rewards or punishments.

  • Key Concept: Law of Effect

  • Tool: Skinner Box for experimentation.

Page 5: Skinner Box Mechanics

  • Operant Chamber: Contains:

    • Bar or key for animal manipulation

    • Connected devices to record responses

    • Reinforcers include food or water.

Page 6: Classical vs. Operant Conditioning

  • Classical Conditioning: Involves pairing a neutral signal with an unconditioned stimulus to elicit a natural response.

  • Operant Conditioning: Focuses on reinforcement or punishment to shape behavior.

Page 7: Understanding Operant Conditioning

  • Key Takeaway: Behavioral consequences that lead to desired behaviors.

Page 8: Role of Punishment

  • Concept: Opposite of reinforcement

    • Punishment involves applying an undesirable consequence.

  • Outcome: Aims to decrease undesirable behaviors; debates exist regarding effectiveness.

Page 9: Reinforcement Types

  • Positive Reinforcement: Addition of a pleasing stimulus to encourage a behavior.

    • Example: Food for a performing circus animal.

  • Negative Reinforcement: Removal of an unpleasant stimulus to encourage behavior.

    • Example: Parent stops nagging when a request is fulfilled.

    • Example: Gangster stops harassing after payment.

Page 10: Responses Post-Action

  • Different Responses:

    • Positive Reinforcement: Increases behavior (stimuli added).

    • Negative Reinforcement: Increases behavior (stimuli removed).

    • Positive Punishment: Decreases behavior (stimuli added).

    • Negative Punishment: Decreases behavior (stimuli removed).

Page 11: Timing of Reinforcement

  • Immediate Reinforcement: Timely reward fosters learning.

  • Delayed Reinforcement: Less effective with animals, highlights human impulse control.

Page 12: Reinforcement Schedules

  • Continuous Reinforcement: All responses reinforced, quick learning & extinction.

  • Partial Reinforcement: Intermittent reinforcement leads to slower learning with better resistance to extinction.

Page 13: Ratio Schedules of Reinforcement

  1. Fixed-Ratio Schedule: Reinforces response after a set number of responses (e.g., piecework pay).

  2. Variable-Ratio Schedule: Reinforces response after an unpredictable number (e.g., gambling, fishing) - highly resistant to extinction.

Page 14: Interval Schedules of Reinforcement

  1. Fixed-Interval Schedule: Reinforces response after a fixed time (e.g., cramming for an exam).

  2. Variable-Interval Schedule: Reinforces response at unpredictable times (e.g., pop quizzes) - results in steady responses.

Page 15: Response Patterns and Schedules

  • Different schedules affect response rates:

    • Fixed Ratio: Higher responses for reinforcement.

    • Variable Ratio: Harder to extinguish.

    • Fixed Interval: Rapid responses as time approaches reinforcement.

    • Variable Interval: Steady responses.

Page 16: Motivation

  • Extrinsic Motivation: Behavior driven by external rewards (e.g., paycheck).

  • Intrinsic Motivation: Behavior driven by personal satisfaction (e.g., enjoyment of work).

Page 17: Study on Reinforcement

  • Participants performed a tedious task (peg-turning).

  • Paid either $1 or $20, then provided misleading fun details to another participant.

Page 18: Reinforcers in Productivity

  • Modern companies allow employees profit-sharing and ownership participation to boost productivity.

Page 19: Reinforcement at Home

  • Effective reinforcement strategies for children:

    • Reinforcing good behavior increases its occurrence.

    • Ignoring unwanted behaviors decreases their frequency.

Page 20: Indirect Learning

  • Most human learning occurs indirectly through modeling.

Page 21: Mirror Neurons

  • Discovery: Mirror neurons activated during observational learning in both animals and humans.

Page 22: Early Learning through Observation

  • Children as young as 14 months imitate adults observed on television, showcasing early observational learning.

Page 23: Bandura's Bobo Doll Study

  • Findings: Children learn through imitation, influenced by observed rewards and punishments from models.

Page 24: Observational Learning

  • Children effectively learn behaviors through modeling, as seen in studies involving Bobo dolls.

Page 25: Effects of Modeling

  • Antisocial Models: Exposure can lead to negative social behaviors.

  • Prosocial Models: Exposure can foster positive social outcomes.

Page 26: Media Violence

  • Research indicates that exposure to violent media can increase aggressive behavior expressions in children.