STUDY KEYđ: ==Sections==, ^^Sub-Sections^^, Keywords, %%Examples%%
Physics observes the phenomena of nature and tries to find patterns and principles that relate to these phenomena
These patterns can be called Physical theories or if theyâre well established they are known as Physical laws or principles
The development of physical theory requires creativity at every stage %%(Ex. Asking appropriate questions, designing experiments to try to answer those questions, and drawing appropriate conclusions from the results)%%
No theory is ever regarded as the final truth. There is always a possibility that new observations will require a theory to be revised or discarded
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There are four stages to solving a physics problem (ISEE)
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IDENTIFY (the relevant concepts:)
What physics ideas are relevant to the problem? At this stage, you must identify the target variable of the problem - that is, the quantity whose value youâre trying to find. (%%Ex. The speed at which a projectile hits the ground, the intensity of a sound made by a siren, the size of an image made by a lens, etc.)%%
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SET UP (the problem:)
Based on the concepts you selected in the Identify step, choose the equations youâll use to solve the problem and how youâll use them. %%(Ex. Make a sketch of the situation described in the problem)%%
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EXECUTE (the solution:)
Make a list of all known and unknown quantities, and note which are the target variable or variables. Then solve the equations for the unknowns.
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EVALUATE (your answer:)
Examine your answer to see what itâs telling you. Ask yourself, âDoes this answer make sense?â Go back and check your work, and revise your solution as necessary.
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A model in physics is a simplified version of a physical system that would be too complicated to analyze in full detail %%(Ex. Letâs say we want to analyze the motion of a thrown baseball Fig. 1.2a)%%
In Fig. 1.2b you can see the Idealized Model of the baseball
When we use a model to predict how a system will behave, the validity of our predictions is limited by the validity of the model
When we apply physical principles to complex systems in physical science, we always use idealized models
The principles of physics themselves are stated in terms of idealized models %%(Ex. When we speak about point masses, rigid bodies, ideal insulators, etc.)%%
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Any number that is used to describe a physical phenomenon quantitatively is called a physical quantity %%(Ex. Two physical quantities that describe you are your weight and your height)%%
Some physical quantities are so fundamental that we can define them only by describing how to measure them. This definition is called Operational Definition. %%(Ex. Two examples are measuring a distance by using a ruler and measuring a time interval by using a stopwatch)%%
When we measure a quantity, we always compare it with some reference standard. (%%Ex. When we say that a Porsche Carrera GT is 4.61 meters long, we mean that it is 4.61 times as long as a meter stick)%% this standard defines a unit of the quantity
The system of units used by scientists and engineers around the world is commonly called âthe metric systemâ but since 1960 it has been known officially as the International System or SI
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The standard of mass, the kilogram (kg) is defined to be the mass of a particular cylinder of platinum-iridium alloy kept at the International Bureau of Weights and Measures at Sevres, near Paris (Fig. 1.4)
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Once we have defined the fundamental units, it is easy to introduce larger and smaller units for the same physical quantities.
The names of the additional units are derived by adding a prefix to the name of the fundamental unit.
%%(Ex. The prefix âkilo-â always means a unit larger by a factor of 1000; thus%%
%%1 kilometer = 1 km = 10Âł meters = 10Âł m%%
%%1 kilogram = 1 kg = 10Âł grams = 10Âł g%%
%%1 kilowatt = 1 kw = 10Âł watts = 10Âł w)%%
British units are now officially defined in terms of SI units, as follows:
Length: 1inch = 2.54 cm (exactly)
Force: 1 pound = 4.448221615260 newtons (exactly)
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IDENTIFY (the relevant concepts:)
Unit conversion is important, but itâs important to recognize when itâs needed. In most cases, you're best off using the fundamental SI units (lengths in meters, masses in kilograms, and time in seconds)
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SET UP (the problem) and EXECUTE (the solution:)
Units are multiplied and divided just like ordinary algebraic symbols. This gives us an easy way to convert a quantity from one set of units to another. %%(Ex. When we say that 1 min = 60s, we donât mean that 1 min represents the same physical time interval as 60s.)%%
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EVALUATE (your answer:)
If you do your unit conversions correctly, unwanted units will cancel. To be sure you convert units properly, you must write down the units at all stages of the calculation. Finally, check whether your answer is reasonable.
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%%Example: Solving a problem using Problem Solving Strategy | Unit Conversions%%
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In many cases, the uncertainty of a number is not stated explicitly. Instead, the uncertainty is indicated by the number of meaningful digits, or significant figures, in the measured value. %%(Ex. We gave this book cover a thickness of 2.91mm, which has three significant figures. By this we mean that the first two digits are known to be correct, while the third digit is uncertain.)%%
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%%Example: Using Significant Figures%%
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Sometimes we may need to guess at the data we need for the calculation. Or the calculation might be too complicated to carry out exactly, so we make some rough approximations. Such calculations are often called order-of-magnitude estimates
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%%Example: An order-of-magnitude estimate%%
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Some physical quantities, such as time, temperature, mass, and density, can be described completely by a single number with a unit. But many other important quantities in physics have a direction associated with them and cannot be described by a single number. %%(Ex. To describe the motion of an airplane completely, we must say not only how fast the plane is moving, but also in what direction.)%%
When a physical quantity is described by a single number, we call it a scalar quantity. In contrast, a vector quantity has both a magnitude ( the âhow muchâ or âhow bigâ part) and a direction in space.
Calculations that combine scalar quantities use the operations of ordinary arithmetic. %%(Ex. 6kg + 3kg = 9kg, or 4 x 2s = 8s)%%
To understand more about vectors and how they combine, we start with the simplest vector quantity, displacement. Displacement is simply a change in position of a point. %%(Ex. Fig. 1.9a)%%
If two vectors have the same direction, they are parallel. If they have the same magnitude and the same direction, they are equal, no matter where they are located in space.
We define the negative of a vector as a vector having the same magnitude as the original vector but in the opposite direction
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%%Example: The negative of a vector%%
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In (Fig. 1.11a) we call displacement C the vector sum, or resultant, of displacements A and B.
If we make the displacements A and B in reverse order, with B first and A second, the result is the same (Fig. 1.11b)
This shows that the order of terms in a vector sum doesnât matter. In other words, vector addition obeys the commutative law.
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A simple but general method for adding vectors is called the method of components
In (Fig. 1.17a) the vectors labeled A(x) and A(y) are called the **component vectors **of vector Aâ and their sum is equal to Aâ.
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%%Example: Finding Components%%
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We can describe a vector completely by giving either its magnitude and direction or its x- and y- components. %%(Ex. Equation 1.6 shows how to find the components if we know the magnitude and direction.)%%
We can also reverse the process: We can find the magnitude and direction if we know the components. By applying the Pythagorean theorem to Fig. 1.17b (above in section 1.8), we find the magnitude of vector Aâ is.
If Ă is measured from the positive x-axis, and a positive angle is measured toward the positive y-axis as in Fig. 1.17b (above in section 1.8), then
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