Our Surroundings

Transcript Study Notes

Introduction

  • A research team named Matt and Paul has produced a textbook on nonverbal communication.

  • They identify six different ways to assess environments.

Assignment Overview

  • Students will assess an environment over three weeks.

  • The environment must be a public space and not one's home.

  • Goals include analyzing feelings about the environment and understanding how to apply the six dimensions of assessment.

Six Dimensions of Environment Assessment

  1. Formality

    • Refers to the level of seriousness and structure in an environment.

    • Examples can be seen in buildings in Washington D.C. that reflect neoclassical architecture (resembling Roman and Greek styles).

  2. Warmth

    • Not limited to temperature but also about how welcoming an environment feels.

    • Example: Inside feels warmer (65 degrees) compared to a cold hallway (30 degrees).

    • It's about creating a feeling of comfort without altering physical temperatures.

  3. Privacy

    • Refers to the ability to have personal space or secluded areas where individuals feel free to converse privately.

    • Examples: In a public place or at home, how spaces create feelings of openness or intimacy.

  4. Familiarity

    • Observations on how well individuals recognize and navigate spaces.

    • Example: Familiarity helps people understand what to expect when entering a new environment.

  5. Distance

    • Relates to the mental or emotional distance between individuals in a space.

    • Example: The social distance between people in a room affects group feelings and interpersonal dynamics.

  6. Constraint

    • Refers to the perceived level of freedom to move in a space.

    • Example: Airplane passengers being informed when they are free to walk about the cabin.

In-Depth Exploration of Dimensions

Formality
  • Examined how a formal environment imposes specific behaviors.

    • Behavioral Patterns: People understand acceptable behaviors—quietness, structured activities (e.g., in churches, DMVs, and courts).

  • Example:

    • In Church: Process involves crossing oneself with holy water, kneeling, and following directions in the mass (e.g., kneel, bow, stand).

    • In Courts: Observers maintain silence and respect, with structured behavior upon entering.

    • In formal places, people engage in repetitive, stylized actions indicating the importance of the setting.

Architectural Examples
  • Cathedrals:

    • Designed to make individuals feel small, highlighting the grandeur of divine concepts.

    • Elements such as high ceilings signal formality and evoke feelings of awe.

  • Film Analysis: "The Sound of Music" Scene:

    • Highlights how angles, silence, and the scale of the environment communicate formality and significance.

Other Formality Examples
  • Tomb of the Unknown Soldier:

    • Represents somber, formal structure; the elite guard signifies respect and solemnity.

    • Nonverbal cues around the tomb reinforce the importance of silence and reverence.

  • Vietnam War Memorial:

    • A black wall that grows larger symbolizes the increasing weight of loss; people leave mementos representing remembrance.

  • Grand Canyon:

    • An awe-inspiring natural feature presents a vastness that evokes emotional responses such as fear and peace.

Warmth in Environments

  • Definition: Warmth relates to comfort, relaxation, and inviting feelings; crucial in home and public spaces.

  • Example Experiences: Visitors in someone's cozy home often feel an inclination to linger.

  • Classroom Scenario: Evaluation of classroom warmth—questions raised about comfort and desire to stay after class.

  • Suggestions for Improving Warmth:

    • Changes in furniture arrangement, introducing plants, warmer lighting, etc.

  • Concept of Hygge:

    • Scandinavian term embodying warmth, coziness, and social interaction in space—fostering ambiance for relaxation and contentment.

Privacy as a Design Element

  • Privacy promotes deeper conversations and connections in environments designed for intimacy.

  • Examples in Media:

    • Starbucks settings often balance openness for socializing with areas for individual solitude.

  • Opposing Design: Long communal tables in beer halls showcase the communal atmosphere but may impede personal privacy.

Conclusion

  • The dimensions are vital for analyzing environments, especially as media creatives.

  • These assessments help convey emotional depth and understanding in various design contexts and storytelling narratives.

Familiarity

  • comfortable because we know what happens

  • we move quicker because we are familiar with it.

  • Examples in media:

    • McDonald’s

    • Glass makes you remember you have stuff to do

Distance

  • in close spaces, we create mental distance

  • Examples in media: Airport, be on your phone, seperate yourself.


Constraint

  • refers to the feeling that you cannot leave an environment