Problem Solving in Psychology
PROBLEM SOLVING PSY 311
WHAT IS A PROBLEM?
Definition: An obstacle between a present state and a goal state.
Types of problems:
Insight Problems: Characterized by sudden realization of solution.
Example:
Pine, Crab, Sauce
Non-Insight Problems: Require steady work towards a solution.
Example:
Algebra: Given the expression ( rac{1}{3}x^2 + 7x - 16 = 6)
INSIGHT IN PROBLEM-SOLVING
Referenced Study: Metcalfe and Wiebe (1987)
Types of problems examined:
Insight Problems:
Examples: Triangle problem, Chain problem
Warmth Judgments: Taken every 15 seconds on a scale from 1 to 7.
Triangle Problem:
Task: Make the triangle face downwards with up to 3 dot movements.
EXAMPLES OF INSIGHT PROBLEMS
Chain Problem:
Scenario: A woman has 4 pieces of chain, each made up of 3 links.
Goal: Join these pieces into a single closed loop.
Costs:
Open a link: 2 cents
Close a link: 3 cents
Budget: 15 cents
ORGANIZATION OF PROBLEMS
Type: Mostly well-defined problems found in intelligence tests.
Major Types of Problems:
Arrangement:
Inducing Structure:
Transformation:
ARRANGEMENT PROBLEMS
Definition: Requires rearrangement of elements of the problem.
Example: Anagrams:
THO → TOMIV
LOVEN → YKSE
AWEHL
SKILLS IN ARRANGEMENT PROBLEMS
Fluency in generating possibilities: Ability to generate possible solutions and discard unpromising ones.
Retrieval of solution patterns: Ability to match possible solutions with known patterns in long-term memory (LTM).
Knowledge that constrains search: Understanding which patterns are feasible within the context of the problem.
Example of Anagrams:
Given Letters: ZUQRAT
Possible Solutions: QUARTZ, TAUMER
Concept:
ZUQRAT has a smaller problem space than TAUMER despite both having 720 potential arrangements (calculated as 6! = 720).
Reason: The arrangement constraints of English yield fewer promising combinations for ZUQRAT (e.g., "Q" precedes "U").
"AREA" OF THE PROBLEM
Problem Space: All possible steps or states of the problem as defined by the problem.
Search Space: Possible steps or states of the problem that the solver examines.
MATCHSTICK PROBLEM EXAMPLE
Task: Move one matchstick to create a true arithmetic statement.
Constraint: The stick cannot be discarded.
OBSTACLES TO PROBLEM-SOLVING
Functional Fixedness: The limitation of using an object only for its familiar functions.
Example:
Candle Problem: Misuse of boxes as supports inhibits innovative solutions.
Two-String Problem: The typical use of pliers obstructs creative thinking.
Solution: Simply brushing the strings to get them in motion can facilitate problem-solving.
INDUCING STRUCTURE
Definition: Finding a pattern among a fixed set of relations.
Examples:
Series Extrapolation:
Sequence: 1, 2, 8, 3, 4, 6, 5, 6, ext{ ? }
Raven Progressive Matrices: Tasks that require visual pattern recognition.
Analogy Problems:
Example:
Sugar : Sweet :: Lemon : (Options: Yellow, Sour, Fruit, Squeeze)
DUNCKER’S RADIATION PROBLEM
Importance of analogies in problem-solving:
Only 10% of individuals could solve the radiation problem outright.
When exposed to the Fortress Story, 30% succeeded in solving.
Surface Features vs. Structural Features:
The superficial details can mislead, but abstract structural features must be utilized in problem-solving.
Hints may be necessary to reveal connections.
When explicitly directed to contemplate the story, success rates rose to 75%.
TRANSFORMATION PROBLEMS
Definition: Problems where the solver transitions from an initial state to a goal state through defined operations.
Operators: Rules that outline permissible moves.
Example Problems:
Tower of Hanoi
Orc and Hobbits Problem
Luchin’s Water-Jug Problem
MEANS-END ANALYSIS
Strategy: Reduce the difference between the initial and goal states through subgoals.
Visual: Initial steps in solving the Tower of Hanoi problem can be broken down into manageable subgoals.
MENTAL SET
Definition: The tendency to approach problems in a particular way based on prior experiences.
Example: Inexperienced users may have a habitual approach when using computers.
MUTILATED-CHECKERBOARD PROBLEM
Importance of problem presentation:
The description greatly influences how solvable the problem appears to be.
Providing relevant information aids in reaching the solution successfully.
FOUR CONDITIONS OF THE MUTILATED-CHECKERBOARD PROBLEM
Visual Representation:
Variations show either blank squares or colored squares (black & pink) and different relationships with bread and butter.
PROBLEM SOLVING STRATEGIES
Algorithms: Precise rules that, if followed, guarantee a solution to a problem.
Heuristics: Short-cut strategies that often work but are not guaranteed to be successful.
Example of Algorithm in a Maze:
Start by touching one wall and follow it until reaching the maze's end; effective for simple mazes but may not succeed in all cases.
Anagram Analysis:
Example: TCRA — 720 total combinations found systematically.
Example: For ZUQRAT, only 6 are promising due to letter patterns in English.
FINAL NOTES ON PROBLEM-SOLVING
Most discussed problems are well-defined; future discussions will address ill-defined problems and creativity in problem-solving.