UX & UI Design – Class 01 Comprehensive Notes
Introduction
- Class: UX & UI Design (Basic to Advance) – Class 01
- Language of lecture materials: Primarily Bangla with some English UI examples
- Focus: Foundations of UX (User Experience) design, its process, common pitfalls, and preliminary research methods
Definition of UX Design
- UX = User Experience
- Core Idea: Designing any product, service, or interface by keeping the users’
- Environment
- Mind-set and way of thinking
- Convenience & inconvenience
- Needs and priorities
- Perceived importance & credibility
- Overall usefulness
- Synonym: User-Friendly Design
- Practical interpretation: Before starting any task, design, or development, one must fully consider the situation of the people who will eventually use it.
Relation to Product Design
- Product Design definition & discussion promised in “Part-01” of the course (to be reviewed separately).
Placeholder / Miscellaneous Slide Text
- “NEW,” “ONDER,” stock-photo watermarks (Alamy, 123RF), and the single word “ELEVATOR” appear as filler or design placeholders – no conceptual content supplied.
Example Screens: Sign-Up & Registration Forms (Page 13)
- Multiple UI mock-ups illustrate frequent registration patterns:
- Standard input fields: First Name, Last Name, Email, Password, Confirm Password
- Legal acknowledgement: “I accept the Terms of Use & Privacy Policy.”
- Social log-in option: “Sign Up Using Google (G+)”
- Corporate e-mail enforcement: “Please use your work email address … so we can connect you with your team.”
- Marketing messages: “NEW: Track anything (and everything) with custom fields.”
- Forced agreement checkbox: “I completely agree with all kinds of disclaimers.”
- Practical takeaway (implicit): UI designers must balance data collection, legal needs, and user friction.
Why Visitors Drop Off a Website / Mobile App (Page 14)
- Excessive loading time
- Non-responsive design (poor adaptation to different devices)
- Lack of attractive or desired information immediately after entry
- Lengthy, intrusive registration forms requesting unnecessary data
- Overly complicated registration process flow
- Low visual quality of assets (poor graphics / layout)
- Lack of credibility or trust signals
- Too many advertisements
- Obnoxious cookie-permission pop-ups
- Absence of clear company/contact information at the end of the journey
UX Process Steps (Page 15)
- Information Architecture
- Sketching
- Prototyping
- UI Design
- Accessibility
- Credibility
- Usability
- Development
The Three-Way Balance for a Complete Product Solution (Page 16)
- A successful solution requires harmony among:
- Context (Business / Organizational Environment)
- Business goals, funding, politics, culture, technology, resources, constraints
- Content (What the product contains)
- Content objectives, document & data types, volume, existing structure, governance & ownership
- Users (Target audience)
- Audience profiles, tasks, needs, information-seeking behavior, prior experience
Information Research Techniques (Page 17)
- User Need Research
- User Goal Research
- User Interviews – discover problems and convenience/inconvenience directly from users and adapt product accordingly
- User Persona Creation
- Market Research
- Stakeholder Interviews
- Competitor Analysis
- Product Demand Analysis
- Card Sorting for structuring information
Card Sorting Micro-Steps (Page 18)
- Group related items
- Define categories
- Assign sequential numbering (ordering)
Homework / Assignments (Page 19)
- Based on your chosen category, pretend you must design a website, mobile app, or software:
- Research and list all necessary information you would need (via internet searching).
- Identify potential challenges you might face while gathering or using that information.
- Propose solutions or working methods to overcome each challenge.
- Collect 100 design links from Behance.net or Themeforest.net before the 2nd class; save the list in a document file.
- Before the 2nd class, shortlist and post 10 selected links separately in the private Facebook study group.
- NOTE: Do NOT publicly share or repost any copied design on Facebook or social media; the material is for learning only.