Physics Slides #1: Comprehensive Notes on Kinematics and ics and One Dimensional Motion
Representations of Motion
Motion Diagram: This is a multiple exposure picture that shows the positions of an object at different points in time.
Motion Graph: A graphical plot typically showing position versus time ( vs. ).
Kinematic Graphs: Velocity or acceleration graphs which plot velocity () or acceleration () against time ().
Equations: Mathematical functions that define the dynamics of the object, such as and .
Position, Displacement, and Distance
Position Vectors (1D): * is the position vector relative to the origin (). The specific name of the variable (e.g., "x") is arbitrary. * The unit vector is denoted as , which represents the direction. * The formula for a position vector is , where is the "x-component" and can be positive or negative. * The origin () is a special point used as a reference to allow for consistent problem solving.
Displacement (Change in Position): * Displacement () is always defined as "Final - Initial." * Vector representation for points 3 and 4: . * This can be rearranged to show the final position as the sum of initial position and change: .
Distance vs. Displacement: * Displacement (): The net change in position. If an object returns to its starting point (), the displacement is zero. * Distance (): The total path length traveled. If an object moves from point 1 to point 6 (distance ) and back to point 1 (distance ), the total distance is .
Velocity and Motion Graphs
Average Velocity (): * Defined as the displacement divided by the time interval: . * Specific formula for a segment between and : . * Notation: is the position at a specific time, while is position as a function of any time.
Predicting the Future: Knowing the average velocity allows for the calculation of future positions: .
Average Speed: Defined as total distance per unit time: .
Instantaneous Velocity: * Fundamental Definition: . * On a position vs. time graph, velocity is the Slope of the line tangent to the curve at any point ().
The Constant Velocity Model (1D)
In this model, the velocity is constant, meaning the instantaneous velocity is equal to the average velocity for any time interval ().
The derivation for the position function is: * *
If setting and initial position , the function becomes: .
Graph Interpretations: * If x_i < 0 and v > 0, the object starts behind the origin and moves forward. * If x_i > 0 and v < 0, the object starts in front of the origin and moves backward.
Acceleration
Definition: Acceleration is the rate of change of velocity over change in time.
Average Acceleration (): .
Instantaneous Acceleration (): * The limit as approaches zero: . * It is the second derivative of position with respect to time: . * On a velocity vs. time graph, acceleration is the slope of the tangent line.
Constant Acceleration Kinematic Equations
For motion with constant acceleration ():
Velocity-Time Relation:
Position-Time Relation:
Velocity-Displacement Relation:
Average Velocity Displacement:
Average Velocity Definition:
Arithmetic Average Velocity:
General Forms using initial time ():
Problem-Solving Methodology
Visualize: Use pictures and motion graphs to understand the problem and define variables.
Identify Variables: List all known variables, unknown variables, and what is specifically being asked for.
Identify Physics: Determine the physical principles (e.g., constant velocity vs. constant acceleration).
Consider Relations: Identify equations containing the knowns and unknowns. For complex motions, break them into constant acceleration pieces.
Solvability Check: Determine if the number of equations matches the number of unknowns.
Execution and Units: Solve algebraically before plugging in numbers. Always check units and perform a reasonableness check.
Warning: Do NOT start by simply hunting for any equation that fits the numbers.
Example Exercises and Case Studies
Example: Ralph Driving to the Mont
Scenario: Ralph drives from University at a speed limit of .
Conversion: * .
Time Calculation: * Given: . * .
Example: Ralph Catching George
Scenario: George drives at starting ahead of Ralph (). Ralph starts at the origin (). They both travel to "The Mont" ().
Interaction: They must meet at the same position () at the same time ().
Equations: * Ralph: * George:
Solution: * Solve for : . * Solve for : . * .
Example: Airplane Landing
Scenario: Airplane lands with , accelerates opposite to motion at for .
Calculation: * * .
Example: Cheetah and Gazelle
Scenario: Gazelle passes at constant . Cheetah accelerates from rest at .
Calculation (a): How long to catch the gazelle? * * * .
Calculation (b): Displacement? * .
Questions & Discussion
Interactive Question 1: In a motion diagram, what are the red dots? * Answer: A) Position.
Interactive Question 2: In a coordinate system, what are the green arrows between positions? * Answer: B) Displacement.
Classroom Exercise (Motion Graphs): Describe motion on an vs graph without using "Speed" or "Velocity." * If displacement increases at an increasing rate, the object is accelerating. * If displacement increases at a constant rate, the object moves at a steady pace. * If displacement increases at a decreasing rate, the object is decelerating (velocity is decreasing).
Graph Signs Problem: Describe the signs of and in various states: 1. : At rest. 2. v > 0, a > 0: Moving forward, speeding up. 3. v > 0, a = 0: Moving forward at constant speed. 4. v > 0, a < 0: Moving forward, slowing down. 5. v = 0, a < 0: Momentarily at rest, accelerating backward. 6. v < 0, a < 0: Moving backward, speeding up (in negative direction).
Drag Race Exercises: * A) Given , , find : Use . * B) Given , , find : Use . * C) Given , , , find : Use . * D) Given , , find final speed: Use . * E) Given , , , find distance: Use .