Chapter 3 Preview: and 3.1 Vectors in Motion (Two Dimensions)
Overview
Chapter 3 preview: vectors in motion in two dimensions; main tool is vectors. Dark green vectors = velocity; light green components = horizontal and vertical velocities.
Goals: learn to find vector components and use them to solve problems (projectile motion, circular motion); use vectors to analyze two-dimensional motion; relate to free fall.
Vectors and Components
A vector is a quantity with magnitude and direction; magnitude is represented without an arrow. For velocity, ∣v∣=v.
Direction is given by the orientation of the arrow. The components show motion along coordinate axes, e.g., horizontal and vertical components.
Displacement and Magnitude
Displacement is the straight-line vector from the initial to final position. Magnitude equals the straight-line distance.
Two vectors are equal if they have the same magnitude and direction, independent of where they are drawn.
Tip-to-tail (graphical) addition: place the tail of one vector at the tip of the other; the resultant is from the tail of the first to the tip of the second.
Parallelogram rule: if two vectors share the same initial point, their sum is the diagonal of the parallelogram formed by the two vectors; equivalently, the diagonal equals d=a+b.
Scalar Multiplication; Zero and Negative Vectors
Scalar multiplication: b=ca. Magnitude scales by ∣c∣; direction is the same as a if c>0, opposite if c<0.
Zero vector: 0; magnitude 0; direction undefined.
Negative vector: −a has the same magnitude as a but opposite direction; a+(−a)=0.
Vector Subtraction
Subtraction as addition of a negative: a−b=a+(−b).
Graphical subtraction: to subtract b from a, draw the tail of −b at the tip of a; the resultant is from the tail of a to the tip of −b.
Relative Motion
Relative motion example: motion with respect to one frame plus the motion of that frame relative to another equals the motion with respect to the third frame.
Concept: motion of a propeller with respect to air plus air motion with respect to the table gives motion with respect to the table.
Two-Dimensional Motion and Components
In 1D we did straight-line motion; now motion is curved and requires two components (horizontal and vertical).
A velocity vector has magnitude and direction, shown as an arrow. Magnitude: ∣v∣=v.
To analyze, decompose motion into components along chosen axes; velocity and position are described using vectors.
Gravity, Free Fall, and Ramp Example (Concepts)
Free fall acceleration is g≈9.8ms−2 downward.
When an object moves on a ramp, gravity contributes a component along the ramp; the acceleration along the ramp is a component of the free-fall acceleration and is less than g.
Vector decomposition allows quantitative calculations of the acceleration along the ramp and other 2D motion problems.