Comprehensive Study Guide: Force, Acceleration, and Motion

Chapter Overview and Learning Objectives

  • Course Unit: Chapter 1 - Force and Motion

  • Lessons Covered:

    • Lesson 1: Unbalanced Forces and Acceleration

    • Lesson 2: Uniform Circular Motion

    • Lesson 3: Graphing Acceleration

  • Academic Context: Vanie Yales Benben, College of Education, Central Mindanao University

  • Learning Competencies:

    • Identify that forces cause objects to accelerate, and that acceleration of an object is its rate of change of velocity.

    • Observe and describe examples of accelerating objects at school and in the local community, including objects that show uniform circular motion.

    • Construct and annotate distance-time graphs and velocity-time graphs to represent uniform and non-uniform acceleration.

Review of Forces

  • Contact Forces:

    • Tension (TT): Pulling force transmitted through a string, rope, or cable.

    • Normal Force (FNF_N): Support force exerted upon an object that is in contact with another stable object, perpendicular to the surface.

    • Friction (ff): Force resisting the relative motion of solid surfaces, fluid layers, and material elements sliding against each other.

  • Noncontact Forces:

    • Weight (WW or FgF_g): Force exerted on a body by gravity.

    • Magnetic Force: Attraction or repulsion that arises between electrically charged particles because of their motion.

    • Electrical Force: Attractive or repulsive force between two charged objects.

  • Free-Body Diagrams and Force Interactions:

    • Hanging Mass: A mass mm suspended by a rope experiences downward weight (WW) and upward tension (TT).

    • Block on Surface: A bag of dog food ("BOW WOW CHOW") held by a hand or resting on a table experiences downward gravitational force (FgF_g) balanced by upward hand force (FhandF_{\text{hand}}) or normal force (FNF_N).

    • Frictional Oppositions: A crate pushed along a surface experiences a friction force (ff) pointing in the direction opposite to motion or attempted motion due to microscopic surface irregularities.

    • Charge/Magnet Interactions: Opposite charges (+ and −+\text{ and }-) or magnetic poles (N and SN\text{ and }S) attract each other; like charges (+ and ++\text{ and }+ or − and −-\text{ and }-) or magnetic poles repel each other.


Free-body diagram of tension and weight

Balanced and Unbalanced Forces

  • Balanced Forces:

    • When balanced forces act on a body, the net force is zero.

    • A body under balanced forces can either be completely at rest or moving with uniform motion.

    • Uniform Motion: Movement at a constant velocity, meaning the body does not change its speed or its direction.

  • Unbalanced Forces:

    • When unbalanced forces act on a body, a non-zero net force is present.

    • Unbalanced forces cause the body to accelerate (change its velocity over time).

Acceleration and Linear Motion

  • Velocity Definition and Equation:

    • Velocity (vv) is the change in displacement (dd) over time (tt):     v=dtv = \frac{d}{t}

  • Acceleration Definition and Equation:

    • Acceleration (aa) is defined as the rate at which velocity changes (Δv\Delta v) over time (Δt\Delta t):     a=ΔvΔta = \frac{\Delta v}{\Delta t}     a=vf−vitf−tia = \frac{v_f - v_i}{t_f - t_i}     a=vf−vita = \frac{v_f - v_i}{t}

    • Units of Acceleration: Meters per second squared (m/s2\text{m/s}^2).

  • Example 1: Positive Acceleration (Speeding Up):

    • Problem: A car starting from rest inside a garage reaches a speed of 2.5 m/s2.5\,\text{m/s} in 5 s5\,\text{s}. What is the acceleration of the car?

    • Given:

    • Initial velocity vi=0 m/sv_i = 0\,\text{m/s}

    • Final velocity vf=2.5 m/sv_f = 2.5\,\text{m/s}

    • Time t=5 st = 5\,\text{s}

    • Calculation:     a=vf−vita = \frac{v_f - v_i}{t}     a=2.5 m/s−0 m/s5 sa = \frac{2.5\,\text{m/s} - 0\,\text{m/s}}{5\,\text{s}}     a=0.5 m/s2a = 0.5\,\text{m/s}^2

    • Conclusion: Positive acceleration (+0.5 m/s2+0.5\,\text{m/s}^2) indicates that the car is speeding up.

  • Example 2: Negative Acceleration / Deceleration (Slowing Down):

    • Problem: A marathon runner passes the finish line running at 6 m/s6\,\text{m/s} and comes to a full stop after 10 s10\,\text{s}. What was her acceleration?

    • Given:

    • Initial velocity vi=6 m/sv_i = 6\,\text{m/s}

    • Final velocity vf=0 m/sv_f = 0\,\text{m/s}

    • Time t=10 st = 10\,\text{s}

    • Calculation:     a=vf−vita = \frac{v_f - v_i}{t}     a=0 m/s−6 m/s10 sa = \frac{0\,\text{m/s} - 6\,\text{m/s}}{10\,\text{s}}     a=−0.6 m/s2a = -0.6\,\text{m/s}^2

    • Conclusion: Negative acceleration (−0.6 m/s2-0.6\,\text{m/s}^2) indicates that the runner was slowing down (decelerating).

Uniformly Accelerated Motion

  • Definition: Uniformly accelerated motion occurs when an object moves with constant acceleration, meaning its velocity changes at a steady, uniform rate over equal time intervals.

  • Derivation of the Final Velocity Formula:

    • Starting from the base acceleration formula:     a=vf−vitf−tia = \frac{v_f - v_i}{t_f - t_i}     a=vf−vita = \frac{v_f - v_i}{t}

    • Multiply both sides by time tt:     at=vf−via t = v_f - v_i

    • Rearrange to solve for final velocity vfv_f:     at+vi=vfa t + v_i = v_f     vf=at+viv_f = a t + v_i

    • When starting from rest (vi=0 m/sv_i = 0\,\text{m/s}):     vf=atv_f = a t

  • Example 3: Step-by-Step Velocity Progression:

    • Scenario: A car starts from rest (vi=0 m/sv_i = 0\,\text{m/s}) and accelerates uniformly at a=0.5 m/s2a = 0.5\,\text{m/s}^2 for 5 s5\,\text{s}:

    • At t1=1 s→vf1=at1=(0.5 m/s2)(1 s)=0.5 m/st_1 = 1\,\text{s} \rightarrow v_{f1} = a t_1 = (0.5\,\text{m/s}^2)(1\,\text{s}) = 0.5\,\text{m/s}

    • At t2=2 s→vf2=at2=(0.5 m/s2)(2 s)=1.0 m/st_2 = 2\,\text{s} \rightarrow v_{f2} = a t_2 = (0.5\,\text{m/s}^2)(2\,\text{s}) = 1.0\,\text{m/s}

    • At t3=3 s→vf3=at3=(0.5 m/s2)(3 s)=1.5 m/st_3 = 3\,\text{s} \rightarrow v_{f3} = a t_3 = (0.5\,\text{m/s}^2)(3\,\text{s}) = 1.5\,\text{m/s}

    • At t4=4 s→vf4=at4=(0.5 m/s2)(4 s)=2.0 m/st_4 = 4\,\text{s} \rightarrow v_{f4} = a t_4 = (0.5\,\text{m/s}^2)(4\,\text{s}) = 2.0\,\text{m/s}

    • At t5=5 s→vf5=at5=(0.5 m/s2)(5 s)=2.5 m/st_5 = 5\,\text{s} \rightarrow v_{f5} = a t_5 = (0.5\,\text{m/s}^2)(5\,\text{s}) = 2.5\,\text{m/s}

Practice Problems and Solutions: Linear Acceleration

  • Problem 1:

    • Question: A car initially at rest accelerates uniformly to a speed of 20 m/s20\,\text{m/s} in 5 seconds5\,\text{seconds}. What is the car's acceleration?

    • Given: vi=0 m/sv_i = 0\,\text{m/s}, vf=20 m/sv_f = 20\,\text{m/s}, t=5 st = 5\,\text{s}

    • Solution:     a=vf−vita = \frac{v_f - v_i}{t}     a=20 m/s−0 m/s5 sa = \frac{20\,\text{m/s} - 0\,\text{m/s}}{5\,\text{s}}     a=4 m/s2a = 4\,\text{m/s}^2

  • Problem 2:

    • Question: A bicycle moving at 8 m/s8\,\text{m/s} slows down uniformly and comes to a stop in 4 seconds4\,\text{seconds}. What is the acceleration of the bicycle?

    • Given: vi=8 m/sv_i = 8\,\text{m/s}, vf=0 m/sv_f = 0\,\text{m/s}, t=4 st = 4\,\text{s}

    • Solution:     a=vf−vita = \frac{v_f - v_i}{t}     a=0 m/s−8 m/s4 sa = \frac{0\,\text{m/s} - 8\,\text{m/s}}{4\,\text{s}}     a=−2 m/s2a = -2\,\text{m/s}^2

  • Problem 3:

    • Question: A runner crosses the finish line at 6 m/s6\,\text{m/s} and comes to a stop 10 seconds10\,\text{seconds} later with uniform acceleration. What was the acceleration, and how far did she travel after crossing the finish line?

    • Given: vi=6 m/sv_i = 6\,\text{m/s}, vf=0 m/sv_f = 0\,\text{m/s}, t=10 st = 10\,\text{s}

    • Acceleration Solution:     a=vf−vita = \frac{v_f - v_i}{t}     a=0 m/s−6 m/s10 sa = \frac{0\,\text{m/s} - 6\,\text{m/s}}{10\,\text{s}}     a=−0.6 m/s2a = -0.6\,\text{m/s}^2

    • Distance Solution:     d=vavgtd = v_{\text{avg}} t     d=(vi+vf2)td = \left(\frac{v_i + v_f}{2}\right) t     d=(6 m/s+0 m/s2)(10 s)d = \left(\frac{6\,\text{m/s} + 0\,\text{m/s}}{2}\right)(10\,\text{s})     d=(3 m/s)(10 s)d = (3\,\text{m/s})(10\,\text{s})     d=30 md = 30\,\text{m}

Uniform Circular Motion (UCM)

  • Core Principles:

    • Tangential Speed (vtv_t): The direction of tangential speed continuously changes as an object moves in a circle, but the magnitude (speed) remains constant.

    • Source of Acceleration: Because speed magnitude is constant, acceleration in uniform circular motion arises solely from the continuous change in direction.

    • Centripetal Acceleration (aca_c): Acceleration is directed inward toward the center of the circular path because an inward force is required to maintain rotation.

    • Constant Angular Speed: Uniform circular motion means the object moves around the center at a constant angular speed (ω\omega).


Uniform circular motion vectors showing velocity and centripetal acceleration
  • Mathematical Definitions and Formulas:

    • Frequency (ff): The number of turns or complete cycles per unit of time.     f=cyclestime=1 cycles=Hzf = \frac{\text{cycles}}{\text{time}} = \frac{1\,\text{cycle}}{\text{s}} = \text{Hz}     f=number of revolutionstimef = \frac{\text{number of revolutions}}{\text{time}}     f=1Tf = \frac{1}{T}

    • Period (TT): The amount of time required for one complete cycle.     T=timecyclesT = \frac{\text{time}}{\text{cycles}}     T=timenumber of revolutionsT = \frac{\text{time}}{\text{number of revolutions}}     T=1fT = \frac{1}{f}

    • Angular Speed (ω\omega): Describes how fast an object turns or goes around the path.     ω=2πT=2πf\omega = \frac{2\pi}{T} = 2\pi f

    • Tangential Speed (vtv_t):     vt=rωv_t = r \omega     vt=2πrT=2πrfv_t = \frac{2\pi r}{T} = 2\pi r f     Note: Tangential speed depends on both radius (rr) and angular speed (ω\omega). For objects on the same rotating platform, a larger radius requires a higher tangential speed to maintain the same angular speed.

    • Centripetal Acceleration (aca_c) Equations:     ac=vt2ra_c = \frac{v_t^2}{r}     ac=(rω)2r=r2ω2r=rω2a_c = \frac{(r \omega)^2}{r} = \frac{r^2 \omega^2}{r} = r \omega^2     ac=r(2πf)2=r(2πT)2a_c = r(2\pi f)^2 = r \left(\frac{2\pi}{T}\right)^2

  • Example 4: Lazy Susan with Bug and Spoon:

    • Scenario: A bug is positioned at the outer edge of a lazy Susan with a diameter of 0.75 m0.75\,\text{m}. A spoon is situated 0.1 m0.1\,\text{m} away from the edge. The lazy Susan rotates uniformly at a rate of 1 turn per 5 seconds1\,\text{turn per } 5\,\text{seconds}.


Lazy Susan with bug on edge and spoon near edge
  • Part A: Tangential Speed of the Bug:

    • Radius of lazy Susan (rr):       r=d2=0.75 m2=0.38 mr = \frac{d}{2} = \frac{0.75\,\text{m}}{2} = 0.38\,\text{m}

    • Frequency (ff):       f=cycletime=1 turn5 s=0.2 Hzf = \frac{\text{cycle}}{\text{time}} = \frac{1\,\text{turn}}{5\,\text{s}} = 0.2\,\text{Hz}

    • Tangential speed calculation:       vt=2πrfv_t = 2\pi r f       vt=2π(0.38 m)(0.2 Hz)v_t = 2\pi (0.38\,\text{m})(0.2\,\text{Hz})       vt=0.48 m/sv_t = 0.48\,\text{m/s}

  • Part B: Tangential Speed of the Spoon:

    • Spoon frequency (ff): Same as lazy Susan (0.2 Hz0.2\,\text{Hz}).

    • Spoon radius (rsr_s):       rs=r−0.1 m=0.38 m−0.1 m=0.28 mr_s = r - 0.1\,\text{m} = 0.38\,\text{m} - 0.1\,\text{m} = 0.28\,\text{m}

    • Tangential speed calculation:       vts=2πrsfv_{ts} = 2\pi r_s f       vts=2π(0.28 m)(0.2 Hz)v_{ts} = 2\pi (0.28\,\text{m})(0.2\,\text{Hz})       vts=0.35 m/sv_{ts} = 0.35\,\text{m/s}

  • Part C: Centripetal Acceleration of the Bug and Spoon:

    • Centripetal acceleration of bug (acba_{cb}):       acb=vt2ra_{cb} = \frac{v_t^2}{r}       acb=(0.48 m/s)20.38 ma_{cb} = \frac{(0.48\,\text{m/s})^2}{0.38\,\text{m}}       acb=0.61 m/s2a_{cb} = 0.61\,\text{m/s}^2

    • Centripetal acceleration of spoon (acsa_{cs}):       acs=vts2rsa_{cs} = \frac{v_{ts}^2}{r_s}       acs=(0.35 m/s)20.28 ma_{cs} = \frac{(0.35\,\text{m/s})^2}{0.28\,\text{m}}       acs=0.44 m/s2a_{cs} = 0.44\,\text{m/s}^2

    • Example 5: Safe Radius for a Hairpin Curve:

  • Problem: The speed limit at a hairpin curve is 14 m/s14\,\text{m/s}, and the safest centripetal acceleration is 5.2 m/s25.2\,\text{m/s}^2. What is a safe radius for the hairpin curve?


Hairpin curve with speed limit and acceleration sign
  • Given:

    • Tangential speed limit vt=14 m/sv_t = 14\,\text{m/s}

    • Safest acceleration ac=5.2 m/s2a_c = 5.2\,\text{m/s}^2

  • Formula Rearrangement:     ac=vt2ra_c = \frac{v_t^2}{r}     acr=vt2a_c r = v_t^2     acrac=vt2ac\frac{a_c r}{a_c} = \frac{v_t^2}{a_c}     r=vt2acr = \frac{v_t^2}{a_c}

  • Calculation:     r=(14 m/s)25.2 m/s2r = \frac{(14\,\text{m/s})^2}{5.2\,\text{m/s}^2}     r=196 m2/s25.2 m/s2r = \frac{196\,\text{m}^2/\text{s}^2}{5.2\,\text{m/s}^2}     r=37.7 mr = 37.7\,\text{m}

Graphing Acceleration

  • Primary Data Table:

    • Time (s\text{s}), Distance (m\text{m}), and Velocity (m/s\text{m/s}) values:

    • At t=0 st = 0\,\text{s}: d=0 md = 0\,\text{m}, v=0 m/sv = 0\,\text{m/s}

    • At t=10 st = 10\,\text{s}: d=800 md = 800\,\text{m}, v=160 m/sv = 160\,\text{m/s}

    • At t=20 st = 20\,\text{s}: d=3200 md = 3200\,\text{m}, v=320 m/sv = 320\,\text{m/s}

    • At t=30 st = 30\,\text{s}: d=7200 md = 7200\,\text{m}, v=480 m/sv = 480\,\text{m/s}

    • At t=40 st = 40\,\text{s}: d=12800 md = 12800\,\text{m}, v=640 m/sv = 640\,\text{m/s}

    • At t=50 st = 50\,\text{s}: d=20000 md = 20000\,\text{m}, v=800 m/sv = 800\,\text{m/s}

  • Distance-Time Graphs (Determining Velocity):

    • The slope of a distance-time graph represents velocity (v=ΔdΔtv = \frac{\Delta d}{\Delta t}).

    • Interval Calculations:

    • 0−10 s0 - 10\,\text{s}: v=800 m−0 m10 s−0 s=80 m/sv = \frac{800\,\text{m} - 0\,\text{m}}{10\,\text{s} - 0\,\text{s}} = 80\,\text{m/s}

    • 10−20 s10 - 20\,\text{s}: v=3200 m−800 m20 s−10 s=2400 m10 s=240 m/sv = \frac{3200\,\text{m} - 800\,\text{m}}{20\,\text{s} - 10\,\text{s}} = \frac{2400\,\text{m}}{10\,\text{s}} = 240\,\text{m/s}

    • 20−30 s20 - 30\,\text{s}: v=7200 m−3200 m30 s−20 s=4000 m10 s=400 m/sv = \frac{7200\,\text{m} - 3200\,\text{m}}{30\,\text{s} - 20\,\text{s}} = \frac{4000\,\text{m}}{10\,\text{s}} = 400\,\text{m/s}

    • 30−40 s30 - 40\,\text{s}: v=12800 m−7200 m40 s−30 s=5600 m10 s=560 m/sv = \frac{12800\,\text{m} - 7200\,\text{m}}{40\,\text{s} - 30\,\text{s}} = \frac{5600\,\text{m}}{10\,\text{s}} = 560\,\text{m/s}

    • 40−50 s40 - 50\,\text{s}: v=20000 m−12800 m50 s−40 s=7200 m10 s=720 m/sv = \frac{20000\,\text{m} - 12800\,\text{m}}{50\,\text{s} - 40\,\text{s}} = \frac{7200\,\text{m}}{10\,\text{s}} = 720\,\text{m/s}

    • Distance-Time Graph Line Interpretations:

    • Object at rest: Horizontal flat line (dd stays constant).

    • Uniform motion (constant speed): Straight sloping upward line.

    • Accelerated motion (speeding up): Curved upward line getting progressively steeper.

    • Decelerated motion (slowing down): Curved line flattening out toward horizontal.

    • Annotated Distance-Time Example (Maria's Journey):


Annotated distance-time graph showing motion segments A through E
- Segment A–B: Flat horizontal line →\rightarrow Maria is at rest, waiting at the gate.
- Segment B–C: Straight sloping line →\rightarrow Maria walks steadily with constant speed.
- Segment C–D: Steeper curved line →\rightarrow Maria runs faster, accelerating.
- Segment D–E: Curve flattens →\rightarrow Maria slows down and finally comes to a stop.
  • Velocity-Time Graphs (Determining Acceleration):

    • The slope of a velocity-time graph represents acceleration (a=ΔvΔta = \frac{\Delta v}{\Delta t}).

    • Interval Calculations:

    • 0−10 s0 - 10\,\text{s}: a=160 m/s−0 m/s10 s−0 s=16 m/s2a = \frac{160\,\text{m/s} - 0\,\text{m/s}}{10\,\text{s} - 0\,\text{s}} = 16\,\text{m/s}^2

    • 10−20 s10 - 20\,\text{s}: a=320 m/s−160 m/s20 s−10 s=16 m/s2a = \frac{320\,\text{m/s} - 160\,\text{m/s}}{20\,\text{s} - 10\,\text{s}} = 16\,\text{m/s}^2

    • 20−30 s20 - 30\,\text{s}: a=480 m/s−320 m/s30 s−20 s=16 m/s2a = \frac{480\,\text{m/s} - 320\,\text{m/s}}{30\,\text{s} - 20\,\text{s}} = 16\,\text{m/s}^2

    • 30−40 s30 - 40\,\text{s}: a=640 m/s−480 m/s40 s−30 s=16 m/s2a = \frac{640\,\text{m/s} - 480\,\text{m/s}}{40\,\text{s} - 30\,\text{s}} = 16\,\text{m/s}^2

    • 40−50 s40 - 50\,\text{s}: a=800 m/s−640 m/s50 s−40 s=16 m/s2a = \frac{800\,\text{m/s} - 640\,\text{m/s}}{50\,\text{s} - 40\,\text{s}} = 16\,\text{m/s}^2

    • Velocity-Time Graph Line Interpretations:

    • Object at rest: Line along the horizontal axis (v=0v = 0).

    • Uniform motion (constant velocity): Horizontal line above zero (vv is constant, a=0a = 0).

    • Accelerated motion (speeding up): Straight line sloping upward (positive slope).

    • Decelerated motion (slowing down): Straight line sloping downward (negative slope).

    • Annotated Velocity-Time Example (Maria's Journey):


Annotated velocity-time graph showing motion segments A through E
- Segment A–B: Velocity stays at 0 →\rightarrow Maria is at rest, still waiting at the gate.
- Segment B–C: Velocity increases slowly →\rightarrow She starts walking at a steady pace.
- Segment C–D: Velocity rises more steeply →\rightarrow She runs faster, accelerating.
- Segment D–E: Velocity decreases →\rightarrow She slows down until she stops at the classroom.