Workshops for Empathy and Understanding

7. 4 Workshops to Establish Empathy and Understanding from User Research Results

  • Workshops can increase stakeholder engagement with user research by using engaging techniques and interaction, allowing a deeper understanding of user needs.
  • Workshops give stakeholders a sense of ownership of the research project, emphasizing that the users are the company's users.
  • The best workshop method depends on the context, research purpose, and stakeholders.

A Workshop with Five Exercises

  • IDEO suggests a workshop process with five exercises to move from raw insights to preliminary concept ideas.
  • User research is integral to design thinking, with research and analysis conducted as a team effort.
  • The workshop starts with the analysis of the research.
  • If the team hasn't participated in the research, the exercises can still be used with some moderation of the initial steps.

Download Learnings

  • "Downloading learnings" is the first step to ensure that everyone understands the research process.
  • Ideally, this should be done immediately after the research when impressions are fresh.
  • The research team shares their experiences, including whom they talked to, where they met them, and what they found out.
  • Information is written on sticky notes and placed on a wall or a large sheet of paper.
  • Team members who didn't participate in the research listen and ask questions.
  • If not working in a design thinking process, this step can be skipped, and participants can read a summary of findings beforehand.

Share Inspiring Stories

  • The "share inspiring stories" exercise ensures that team members can recount the most interesting stories from the research as if they were there.
  • Team members take turns sharing inspiring stories and being descriptive.
  • Other team members listen and write down their observations and thoughts on sticky notes.
  • Sticky notes related to each story are grouped together.
  • Clear and legible writing is essential for shared understanding.
  • If multiple people were not part of the research an exercise called "viewing parties" can be used.
  • Longer video clips showcasing interesting stories are shared with the team who then take notes.
  • After watching the videos, team members share their observations.
  • This approach requires prior analysis to identify relevant themes.
  • Audio recordings with relevant pictures can also be used.
  • Videos can showcase a mixture of themes and inspiring stories if a thematic analysis has been performed.

Find Themes

  • "Finding themes" involves identifying patterns in the research.
  • The design team gathers around the sticky notes from the "download learnings" and "share inspiring stories" exercises.
  • The team discusses and identifies important themes across the different stories.
  • Themes may include common elements, particularly interesting aspects, or related ideas.
  • Sticky notes are moved around to create thematic clusters.
  • The process continues until the most relevant themes for the design process are covered.
  • This exercise can still be done even if the “download learnings” exercise was skipped.
  • If a thematic analysis has already been done, the focus can be on identifying interface problems, design opportunities, or previously unrecognized patterns.
  • This exercise gives the team ownership of the research results and performs additional analysis.

Create Insight Statements

  • Insight statements are created to focus future ideation on the most important aspects of the research.
  • Theme clusters from the “find themes” exercise are used to describe the themes in a statement.
  • The key insight from each theme is identified.
  • Examples of insight statements include “Users can’t find the search bar” or “It can be difficult for people with insulin-dependent diabetes to remember if they have taken their insulin.”
  • The 3–5 insight statements most relevant to the design project are selected.
  • Insight statements can be used for almost all types of research projects.
  • The purpose is to ensure that the entire team focuses on the most central insights from the research.

How Might We

  • The "How might we" exercise turns insight statements into design challenges.
  • Each insight statement is rephrased into a “how might we” question.
  • The questions should not be too narrow or too broad.
  • Multiple answers should be possible for each question.
  • If there is only one answer, the question is too narrow.
  • If there is no idea of how to answer the question, it is probably too broad.
  • Each insight statement can lead to multiple “how might we” questions.
  • For the insight statement “It can be difficult for people with insulin-dependent diabetes to remember if they have taken their insulin,” a question could be: “How might we show insulin-dependent diabetics whether or not they have taken their insulin?”
  • “How might we” questions can be used to help take the difficult step from research to design decision-making.

The Take Away

  • Workshops give stakeholders a sense of ownership of the user research and move from insights to design ideas.
  • The five workshop exercises from design thinking are:
    • Download Learnings
    • Share Inspiring Stories
    • Find Themes
    • Create Insight Statements
    • How Might We
  • The exercises can be used regardless of whether one is working in a design thinking process.
  • Suggestions have been provided to moderate the first few steps if some analysis has already been done.
  • The exercises are pivotal in transmitting necessary ingredients into embryonic solutions.