C7 Mobile Commerce Notes
Mobile Commerce
The Evolution of Mobile Commerce
Evolution from 1G to 2G, 2.5G, and 3G.
Outline
Introduction
Characteristics of M-commerce
Enabling Technologies
Mobile Payment
Conclusion
Mobile Commerce: Overview
Mobile commerce (m-commerce, m-business): Any e-commerce done in a wireless environment, especially via the Internet.
Can be done via the Internet, private communication lines, smart cards, etc.
Creates opportunity to deliver new services to existing customers and to attract new ones.
The Drivers
Widespread availability of devices
No need for a PC
Handset culture
Vendors’ push
Declining prices
Improvement of bandwidth
Explosion of EC in general
Mobile Interfaces
Examples of mobile interfaces from Nokia and Motorola.
Classification of M-Commerce Services
Financial: Secure banking services
Entertainment: Mobile Gambling
Shopping: Purchase of goods
Information: Local Information
Payment: Electronic Wallet
Advertising: Intelligent Advertising
Characteristics of M-Commerce
Mobility
Reachability
Value-added attributes
Product and service localization
Product personalization
Ubiquity enhancement
Instant connectivity
Convenience
A Example (The next bus model)
The Problem:
Buses in San Francisco have difficulty keeping to 20 minute schedule during rush hours
Posted schedule becomes meaningless
The Solution:
Bus riders carrying Internet-enabled cell phone or PDA helps:
Find estimated arrival time at each stop, digitally in real time
Soon location-based advertisements will pop up—you have time to get a cup of coffee before the bus arrives—Starbuck’s is 200 feet to the right
NextBus (cont.)
The Results:
Passengers in San Francisco are happy with the system
Worries about missing the bus are diminished
May discover they have time for a cup of coffee before the bus arrives
Bus company can:
Schedule better
Arrange for extra buses when needed
Improve operations
Enabling Technologies
Introduce two transmission mode, GPRS and W-CDMA
GPRS (General Packet Radio Service)
A step between GSM and 3G cellular networks.
Transmission rate via a GSM network within .
GPRS supports the widespread range of bandwidth, it is a effective application under the limited bandwidth.
Mobile phone can receive and transmit data at the same time. (e.g. make a phone call and receives e-mail at the same time)
W-CDMA (Wideband Code-Division Multiple Acces)
the transmission technology for third generation (3G) UMTS mobile communication.
The transmission rate is up to , it makes mobile multimedia grows rapidly.
Enabling Technologies (cont.)
WAP(Protocol) and i-mode(Service)
WAP(Wireless Application Protocol)
It is a open and standard wireless application software protocol.
The WAP system are composed of two main factors:
WML(Wireless Markup Language) : similar to HTML
WAP Gateway / Proxy : to change the webpage source code to the suitable one.
Need a connecting action
Payment according to time used.
i-mode
The first packet-based, always-on, mobile Internet service
Various services available : Banking, game, wallpaper, music….
Payment according to packets received.
Enabling Technologies (cont.)
Other related technologies
J2ME (Java 2 Micro Edition)
A kind of programming language used in small, connectable consumer and embedded devices. it makes mobile phones have a ability to execute program.
XML(eXtensible Markup Language)
A Standard for structured document interchange on the Web. It makes the description language used by different browsers can be changed more quickly.
IPv6
IPv4 use 32bit, this is not enough. IPv6 expand it to 128bit, so that every mobile phone can get its own IP.
Mobile Payment Players
Mobile Payment involves several players: User, Network Operator, Financial Institution, and Content Provider/Merchant.
Mobile Payment Issues
User: Security, Privacy, Ease of Use, Devices
Network Operator: Open Standards, Inter-operability, Roaming
Financial Institution: Authentication, Integrity, Non-repudiation, Fraud reduction, Getting Paid
Content Provider/Merchant: User adoption, Low Cost Issues
Mobipay system
A detailed description of how the Mobipay system works, involving the user, operator network, processor, issuer/acquirer, and merchant.
Steps include user choosing Mobipay payment, merchant sending a unique reference, validation, PIN request and response, authorization, and confirmation.
Conclusion
Meteoric growth of the Internet and mobile communications
Increasing mobility
New applications, services and business models
Enabling technologies
Telephone lines Annual growth 1990-1999
Cellular subscribers Annual growth 1990-1999
Internet hosts Annual growth 1990-1999
Internet Waves
Progression from Government & Research to Email, Worldwide Web, then Wireless/Mobile Internet, and finally Embedded Internet.