ARTS-LESSON-1

Digital Art

  • Definition: Dynamic and ever-changing form of artistic expression.

  • Nature: Constantly shifting in movements and styles.

Overview of Digital Technology

  • Digital Technology: Refers to electronic devices that utilize binary code to store and process data.

  • Application: Widely used in various contemporary art forms such as collages, fine art photography, installations, and performance art.

  • Term: Artworks that utilize digital technology are classified as "digital art."

  • Digital Artist:

    • An artist who engages computer technologies to express their art.

    • Utilizes two main types of tools: Hardware and Software.

Tools for Digital Art

  • Primary Tool:

    • Computer: Dominant and principal tool in digital art creation.

    • Historical Context: Artists have been using computers to create images since the 1950s. The first computer art exhibition occurred in New York titled "Computer-Generated Pictures."

  • Types of Tools:

    • Hardware: Physical tools like computers, graphic tablets, and styluses.

    • Software: Computer programs such as AutoCAD (designs and models), Adobe Photoshop (image manipulation), and MS Paint.

Digital Photography

  • Definition: A subset of digital art that uses digital cameras.

  • Mechanism:

    • Captures images through light imprinted on a digital medium instead of film.

  • Importance: Mobile phones have integrated digital photography into daily life since the first mobile phone by Motorola in the early 1970s.

Digital Cameras

  • Types of Cameras:

    • Point-and-Shoot Cameras: Simple and easily operated.

    • Digital Single-Lens Reflex (DSLR) Cameras: More complex and versatile for serious photographers.

  • Function: Captures and saves images as soft copies for computer storage or printing.

Historical Context of Cameras

  • Camera Obscura: A technique used by Renaissance painters; modern cameras evolved significantly in the 1820s.

Video Games as Art

  • Definition: Video games serve as both entertainment and art forms.

  • Formats: Ranges from single-player games to realistic real-time multiplayer games.

  • Platforms: Includes PC gaming and game consoles such as PlayStation, Xbox, PSP, and Game Boy.

  • Example: "Super Mario Clouds" by Cory Arcangel (2002).

Internet Memes

  • Definition: A movement, catchphrase, idea, or medium that spreads via the internet.

    • Example of humorous internet meme: "It took you 15 minutes to get home. Google Maps said it takes 12. Who is she?"

Themes in Digital Art

  • Common Themes:

    • Leader

    • Social Change

    • Catholic Faith

Examples of Digital Arts

  • Graphics: Visual representation of data including infographics and computer-generated imagery (CGI).

  • Computer Graphics: Used in various forms from simple logos to complex effects in films and video games.

Digital Painting

  • Definition: An emerging art form simulating traditional painting techniques (watercolor, oils, etc.) using digital tools.

  • Process: Artworks are created using software while mimicking traditional mediums.

  • Advantages: Includes ease of corrections, no expenses on materials, and enhanced preparation features.

ASCII Art

  • Definition: A graphic design technique utilizing combinations of letters, numbers, and symbols.

  • History: The early examples of ASCII art date back to the 1980s; notable work includes "Studies in Perception I" by Kenneth Knowlton (1966).

Running Art

  • Definition: Use of sports applications and GPS capabilities in smartphones to create visual images or art.

Game Art Design

  • Definition: Subset of game development focusing on artistic aspects of video games, including visual art, programming, and graphic arts.

Evolution of Video Games

  • Early Video Games: Characterized by simple visuals.

  • Modern Video Games: Features complex graphics with realistic lighting and shadows through 3D modeling.

Critique on Digital Photography

  • Controversy: Some critics view digital photography as less legitimate compared to traditional forms due to its ease and manipulation.

  • Example of Digital Montage: Uses altered photographs to create realistic landscapes.

Conclusion

  • Preparing for assessments on these topics is crucial for understanding the evolution and significance of digital art in contemporary society.