Learning & Conditioning

Chapter 3 — Foundations

  • Elicited Behavior
    • Definition: Automatic reflexive responses triggered by stimuli.
  • Habituation
    • Definition: Decrease in response strength after repeated exposure to a stimulus.
  • Sensitization
    • Definition: Increase in response strength after repeated exposure to a stimulus.
  • Opponent Process Theory
    • Concept: Emotional reactions are followed by opposite emotional processes that strengthen with repetition.
    • A-process
    • Definition: Initial emotional reaction to a stimulus.
    • B-process
    • Definition: Opposite emotional reaction that follows the A-process.
  • Stimulus
    • Definition: An event that influences behavior.
  • Response
    • Definition: A reaction to a stimulus.
  • Unconditioned Stimulus (US)
    • Definition: A stimulus that naturally produces a response without learning.
  • Unconditioned Response (UR)
    • Definition: An automatic response to an unconditioned stimulus.

Chapter 4 — Classical Conditioning Processes

  • Conditioned Stimulus (CS)
    • Definition: A previously neutral stimulus that gains meaning through association.
  • Conditioned Response (CR)
    • Definition: A learned response to a conditioned stimulus.
  • Delay Conditioning
    • Definition: The conditioned stimulus begins before the unconditioned stimulus and overlaps with it.
  • Trace Conditioning
    • Definition: The conditioned stimulus ends before the unconditioned stimulus begins.
  • Simultaneous Conditioning
    • Definition: The conditioned stimulus and unconditioned stimulus occur at the same time.
  • Backward Conditioning
    • Definition: The unconditioned stimulus occurs before the conditioned stimulus.
  • Interstimulus Interval (ISI)
    • Definition: The time between the onset of the conditioned stimulus and the unconditioned stimulus.
  • Pseudoconditioning
    • Definition: An increase in response that looks like conditioning but is actually sensitization.
  • Acquisition
    • Definition: The initial learning phase when the CS and US are paired.
  • Asymptote
    • Definition: The maximum level of learning reached.
  • Extinction
    • Definition: Decrease in the conditioned response when the CS is presented without the US.
  • Spontaneous Recovery
    • Definition: Reappearance of a conditioned response after a rest period following extinction.
  • Stimulus Generalization
    • Definition: Responding to stimuli similar to the conditioned stimulus.
  • Generalization Gradient
    • Definition: The strength of response based on similarity to the CS.
  • Latent Inhibition
    • Definition: Slower conditioning due to prior exposure to the CS alone.
  • Second-Order Conditioning
    • Definition: A conditioned stimulus is paired with a new stimulus to create another conditioned stimulus.
  • Sensory Preconditioning
    • Definition: Two neutral stimuli are paired before one is conditioned with a US.
  • US Revaluation
    • Definition: Changing the value of the US changes the conditioned response.
  • Overshadowing
    • Definition: When two stimuli are presented together and the more salient one dominates learning.
  • Blocking
    • Definition: Prior learning about one stimulus prevents learning about another stimulus.
  • Occasion Setting
    • Definition: A stimulus signals when a CS–US relationship applies.

Chapter 5 — Theories & Applications

  • Stimulus Substitution Theory
    • Concept: The CS becomes a substitute for the US and produces a similar response.
  • Preparatory Response Theory
    • Concept: The conditioned response prepares the organism for the US.
  • Compensatory Response Theory
    • Concept: The conditioned response prepares to counteract the effects of the US.
  • Aversion Therapy
    • Definition: A conditioning procedure used to reduce unwanted behaviors by pairing them with unpleasant stimuli.

Chapter 6 — Operant Conditioning

  • Operant Conditioning
    • Definition: Learning where behavior is influenced by its consequences.
  • Emitted Behavior
    • Definition: Voluntary behavior that operates on the environment.
  • Law of Effect
    • Definition: Behavior is strengthened or weakened by its consequences.
  • Reinforcement
    • Definition: A consequence that increases behavior.
  • Punishment
    • Definition: A consequence that decreases behavior.
  • Positive Reinforcement
    • Definition: Adding a stimulus to increase behavior.
  • Negative Reinforcement
    • Definition: Removing a stimulus to increase behavior.
  • Positive Punishment
    • Definition: Adding a stimulus to decrease behavior.
  • Negative Punishment
    • Definition: Removing a stimulus to decrease behavior.
  • Antecedent
    • Definition: The situation or cue that occurs before a behavior.
  • Behavior
    • Definition: The action performed.
  • Consequence
    • Definition: The result that follows behavior.
  • Discriminative Stimulus (SD)
    • Definition: A cue that signals when reinforcement is available.
  • Operant Extinction
    • Definition: Decrease in behavior when reinforcement stops.
  • Shaping
    • Definition: Gradual learning through reinforcement of successive approximations.
  • Primary Reinforcer
    • Definition: A stimulus that is naturally reinforcing, such as food or water.
  • Secondary Reinforcer
    • Definition: A learned reinforcer associated with primary reinforcers.
  • Generalized Reinforcer
    • Definition: A secondary reinforcer associated with many reinforcers (e.g., money, tokens).
  • Token Economy
    • Definition: A behavior modification system using tokens as reinforcement.

Chapter 7 — Schedules of Reinforcement

  • Reinforcement Schedule
    • Definition: Rules that determine when reinforcement is delivered.
  • Continuous Reinforcement
    • Definition: Reinforcement occurs after every behavior.
  • Intermittent Reinforcement
    • Definition: Reinforcement occurs only sometimes.
  • Fixed Ratio (FR)
    • Definition: Reinforcement after a fixed number of responses.
  • Variable Ratio (VR)
    • Definition: Reinforcement after an unpredictable number of responses.
  • Fixed Interval (FI)
    • Definition: Reinforcement after a fixed amount of time.
  • Variable Interval (VI)
    • Definition: Reinforcement after an unpredictable amount of time.
  • Post-Reinforcement Pause (PRP)
    • Definition: A pause in responding after reinforcement is delivered.
  • Break-and-Run Pattern
    • Definition: A high response rate with pauses seen in fixed ratio schedules.
  • Scalloped Pattern
    • Definition: Increasing response rate as time approaches reinforcement in fixed interval schedules.
  • Ratio Schedule
    • Definition: Reinforcement based on the number of responses.
  • Interval Schedule
    • Definition: Reinforcement based on time.
  • Fixed Schedule
    • Definition: Reinforcement occurs predictably.
  • Variable Schedule
    • Definition: Reinforcement occurs unpredictably.
  • Resistance to Extinction
    • Definition: Persistence of behavior after reinforcement stops.

OPTIONAL EXTRA CARDS (HIGH VALUE)

  • Classical Conditioning
    • Definition: Learning through association between stimuli.
  • Operant Conditioning
    • Definition: Learning through consequences of behavior.
  • Primary vs Secondary Reinforcer
    • Definition: Primary is biological; secondary is learned.
  • Positive vs Negative
    • Definition: Positive adds a stimulus; negative removes a stimulus.
  • Reinforcement vs Punishment
    • Definition: Reinforcement increases behavior; punishment decreases behavior.
  • Ratio vs Interval
    • Definition: Ratio depends on responses; interval depends on time.