Learning & Conditioning
Chapter 3 — Foundations
- Elicited Behavior
- Definition: Automatic reflexive responses triggered by stimuli.
- Habituation
- Definition: Decrease in response strength after repeated exposure to a stimulus.
- Sensitization
- Definition: Increase in response strength after repeated exposure to a stimulus.
- Opponent Process Theory
- Concept: Emotional reactions are followed by opposite emotional processes that strengthen with repetition.
- A-process
- Definition: Initial emotional reaction to a stimulus.
- B-process
- Definition: Opposite emotional reaction that follows the A-process.
- Stimulus
- Definition: An event that influences behavior.
- Response
- Definition: A reaction to a stimulus.
- Unconditioned Stimulus (US)
- Definition: A stimulus that naturally produces a response without learning.
- Unconditioned Response (UR)
- Definition: An automatic response to an unconditioned stimulus.
Chapter 4 — Classical Conditioning Processes
- Conditioned Stimulus (CS)
- Definition: A previously neutral stimulus that gains meaning through association.
- Conditioned Response (CR)
- Definition: A learned response to a conditioned stimulus.
- Delay Conditioning
- Definition: The conditioned stimulus begins before the unconditioned stimulus and overlaps with it.
- Trace Conditioning
- Definition: The conditioned stimulus ends before the unconditioned stimulus begins.
- Simultaneous Conditioning
- Definition: The conditioned stimulus and unconditioned stimulus occur at the same time.
- Backward Conditioning
- Definition: The unconditioned stimulus occurs before the conditioned stimulus.
- Interstimulus Interval (ISI)
- Definition: The time between the onset of the conditioned stimulus and the unconditioned stimulus.
- Pseudoconditioning
- Definition: An increase in response that looks like conditioning but is actually sensitization.
- Acquisition
- Definition: The initial learning phase when the CS and US are paired.
- Asymptote
- Definition: The maximum level of learning reached.
- Extinction
- Definition: Decrease in the conditioned response when the CS is presented without the US.
- Spontaneous Recovery
- Definition: Reappearance of a conditioned response after a rest period following extinction.
- Stimulus Generalization
- Definition: Responding to stimuli similar to the conditioned stimulus.
- Generalization Gradient
- Definition: The strength of response based on similarity to the CS.
- Latent Inhibition
- Definition: Slower conditioning due to prior exposure to the CS alone.
- Second-Order Conditioning
- Definition: A conditioned stimulus is paired with a new stimulus to create another conditioned stimulus.
- Sensory Preconditioning
- Definition: Two neutral stimuli are paired before one is conditioned with a US.
- US Revaluation
- Definition: Changing the value of the US changes the conditioned response.
- Overshadowing
- Definition: When two stimuli are presented together and the more salient one dominates learning.
- Blocking
- Definition: Prior learning about one stimulus prevents learning about another stimulus.
- Occasion Setting
- Definition: A stimulus signals when a CS–US relationship applies.
Chapter 5 — Theories & Applications
- Stimulus Substitution Theory
- Concept: The CS becomes a substitute for the US and produces a similar response.
- Preparatory Response Theory
- Concept: The conditioned response prepares the organism for the US.
- Compensatory Response Theory
- Concept: The conditioned response prepares to counteract the effects of the US.
- Aversion Therapy
- Definition: A conditioning procedure used to reduce unwanted behaviors by pairing them with unpleasant stimuli.
Chapter 6 — Operant Conditioning
- Operant Conditioning
- Definition: Learning where behavior is influenced by its consequences.
- Emitted Behavior
- Definition: Voluntary behavior that operates on the environment.
- Law of Effect
- Definition: Behavior is strengthened or weakened by its consequences.
- Reinforcement
- Definition: A consequence that increases behavior.
- Punishment
- Definition: A consequence that decreases behavior.
- Positive Reinforcement
- Definition: Adding a stimulus to increase behavior.
- Negative Reinforcement
- Definition: Removing a stimulus to increase behavior.
- Positive Punishment
- Definition: Adding a stimulus to decrease behavior.
- Negative Punishment
- Definition: Removing a stimulus to decrease behavior.
- Antecedent
- Definition: The situation or cue that occurs before a behavior.
- Behavior
- Definition: The action performed.
- Consequence
- Definition: The result that follows behavior.
- Discriminative Stimulus (SD)
- Definition: A cue that signals when reinforcement is available.
- Operant Extinction
- Definition: Decrease in behavior when reinforcement stops.
- Shaping
- Definition: Gradual learning through reinforcement of successive approximations.
- Primary Reinforcer
- Definition: A stimulus that is naturally reinforcing, such as food or water.
- Secondary Reinforcer
- Definition: A learned reinforcer associated with primary reinforcers.
- Generalized Reinforcer
- Definition: A secondary reinforcer associated with many reinforcers (e.g., money, tokens).
- Token Economy
- Definition: A behavior modification system using tokens as reinforcement.
Chapter 7 — Schedules of Reinforcement
- Reinforcement Schedule
- Definition: Rules that determine when reinforcement is delivered.
- Continuous Reinforcement
- Definition: Reinforcement occurs after every behavior.
- Intermittent Reinforcement
- Definition: Reinforcement occurs only sometimes.
- Fixed Ratio (FR)
- Definition: Reinforcement after a fixed number of responses.
- Variable Ratio (VR)
- Definition: Reinforcement after an unpredictable number of responses.
- Fixed Interval (FI)
- Definition: Reinforcement after a fixed amount of time.
- Variable Interval (VI)
- Definition: Reinforcement after an unpredictable amount of time.
- Post-Reinforcement Pause (PRP)
- Definition: A pause in responding after reinforcement is delivered.
- Break-and-Run Pattern
- Definition: A high response rate with pauses seen in fixed ratio schedules.
- Scalloped Pattern
- Definition: Increasing response rate as time approaches reinforcement in fixed interval schedules.
- Ratio Schedule
- Definition: Reinforcement based on the number of responses.
- Interval Schedule
- Definition: Reinforcement based on time.
- Fixed Schedule
- Definition: Reinforcement occurs predictably.
- Variable Schedule
- Definition: Reinforcement occurs unpredictably.
- Resistance to Extinction
- Definition: Persistence of behavior after reinforcement stops.
OPTIONAL EXTRA CARDS (HIGH VALUE)
- Classical Conditioning
- Definition: Learning through association between stimuli.
- Operant Conditioning
- Definition: Learning through consequences of behavior.
- Primary vs Secondary Reinforcer
- Definition: Primary is biological; secondary is learned.
- Positive vs Negative
- Definition: Positive adds a stimulus; negative removes a stimulus.
- Reinforcement vs Punishment
- Definition: Reinforcement increases behavior; punishment decreases behavior.
- Ratio vs Interval
- Definition: Ratio depends on responses; interval depends on time.