Describing Motion Study Guide

Chapter Vocabulary & Core Concepts

  • Lesson 1 Vocabulary:

    • Reference Point: A starting point used to describe the position or location of an object.

    • Position: An object's distance and direction from a reference point.

    • Motion: The process of changing position relative to a reference point.

    • Displacement: The difference between the initial position and the final position of an object.

    • Specify (Academic Vocabulary): To indicate or describe in detail.

    • Dimension (Academic Vocabulary): Distance or length measured in one direction.

  • Lesson 2 Vocabulary:

    • Speed: A measure of the distance an object travels per unit of time.

    • Constant Speed: The rate of change of position in which the same distance is traveled each second.

    • Instantaneous Speed: Speed at a specific instant in time.

    • Average Speed: The total distance traveled divided by the total time taken to travel that distance.

    • Velocity: The speed and direction of a moving object.

  • Lesson 3 Vocabulary:

    • Acceleration: A measure of the change in velocity during a period of time.

    • Average Acceleration: A change in velocity during a time interval divided by the time interval during which the velocity changes.

Describing Position and Reference Points

  • Use of Reference Points:

    • A reference point combined with a direction and a distance defines an object's position.

    • Reference Point + Direction + Distance →\rightarrow Position.

  • Changing Reference Points:

    • When a reference point is changed, the description of both the direction and the distance to the object must also be changed.

  • One-Dimensional Position Relative to Axis (Specified Direction: West):

    • Along a linear path containing a Mall, Coffee Shop, Library, and Post Office:

    • Mall to Post Office: Reference Direction = negative, Distance = 60 km60\,\text{km}.

    • Library to Coffee Shop: Reference Direction = positive, Distance = 10 km10\,\text{km}.

    • Mall to Library: Reference Direction = negative, Distance = 40 km40\,\text{km}.

    • Post Office to Coffee Shop: Reference Direction = positive, Distance = 30 km30\,\text{km}.

    • Directions from Post Office to Mall: Travel west 60 km60\,\text{km} past the library and/or the coffee shop.

Describing Position in Two Dimensions & Changes in Position

  • Sequence for Describing Position in Two Dimensions:

    1. Choose a reference point.

    2. Specify two reference directions.

    3. Determine distance from the reference point along each reference direction.

  • Determining Motion:

    • Motion is defined as the process of changing position.

    • To determine whether an object is in motion, compare the object's position with that of a reference point.

    • If the distance between the object and the reference point changes, motion has occurred.

  • Distinguishing Distance and Displacement:

    • Distance: The total length of a path an object follows.

    • Displacement: The difference between the initial position and the final position of an object.

  • Motion Analysis Scenario (Riding on a Wagon):

    • If the wagon is used as the reference point, a passenger riding on the wagon is not moving because their position relative to the wagon remains constant.

    • The wagon is known to be in motion relative to the environment because the distance between the wagon and other environmental objects changes.

Fundamentals of Speed and Velocity

  • Calculating Speed:

    • Speed is defined as a measure of the distance an object travels per unit of time.

    • Speed is determined by dividing the distance traveled by the time it takes to travel that distance.

  • Typical Measurements of Speed:

    • Person walking: 6.4 km/h6.4\,\text{km/h}

    • Car on highway: 60–100 km/h60\text{--}100\,\text{km/h}

    • Airplane flying: 245 m/s245\,\text{m/s}

  • Types of Speed:

    • Constant Speed: The rate of change of position in which the same distance is traveled each second.

    • Changing Speed: Motion in which the distance traveled is different each second.

    • Instantaneous Speed: The speed of an object at a specific instant in time.

  • Average Speed Equation:

    • average speed (in m/s)=total distance (in m)total time (in s)\text{average speed (in m/s)} = \frac{\text{total distance (in m)}}{\text{total time (in s)}}

    • Symbolic equation: v=dtv = \frac{d}{t}

  • Worked Example (Scenario Calculation):

    • An individual drives 50 km/h50\,\text{km/h} for one hour and 100 km/h100\,\text{km/h} for one hour.

    • Instantaneous speed each hour: 50 km/h50\,\text{km/h} for the first hour and 100 km/h100\,\text{km/h} for the second hour.

    • Average speed for the two hours: 75 km/h75\,\text{km/h}.

Analyzing Distance-Time Graphs

  • Interpreting Distance-Time Graphs (Race to the Swing):

    • When comparing two runners (a boy and a girl) starting from the school door, when the girl reaches the swing at 30 m30\,\text{m}, the boy is positioned 20 m20\,\text{m} from the school door.

  • Sequence of 5 Steps to Calculate Average Speed on a Distance-Time Graph:

    1. Choose one point on the line.

    2. Choose a second point on the line.

    3. Find the time difference of the points.

    4. Find the distance difference of the points.

    5. Divide difference in distance by difference in time.

  • Worked Example (Runner's Speed between 4 s and 6 s):

    • Step 1: First point (4,60)(4, 60)

    • Step 2: Second point (6,80)(6, 80)

    • Step 3: Difference in time: 6 s−4 s=2 s6\,\text{s} - 4\,\text{s} = 2\,\text{s}

    • Step 4: Difference in distance: 80 m−60 m=20 m80\,\text{m} - 60\,\text{m} = 20\,\text{m}

    • Step 5: Calculation: 20 m2 s=10 m/s\frac{20\,\text{m}}{2\,\text{s}} = 10\,\text{m/s}

    • Runner's Average Speed: 10 m/s10\,\text{m/s}

  • Motions Illustrated on Distance-Time Graphs:

    • Distance-time graphs can illustrate three specific changes in motion: slowing down, stopping, and speeding up.

  • Worked Example (Marble Roll Graph):

    • Starting point: (0,0)(0, 0)

    • Ending point: (10,40)(10, 40)

    • Change in distance: 40 m40\,\text{m}

    • Change in time: 10 s10\,\text{s}

    • Average speed calculation: 40 m÷10 s=4 m/s40\,\text{m} \div 10\,\text{s} = 4\,\text{m/s}

  • Describing Motion with Distance-Time Graphs:

    • A distance-time graph shows how the speed of an object changes over time.

    • It graphically indicates whether an object is speeding up, slowing down, or remaining stopped.

Velocity and Direction of Motion

  • Definition of Velocity:

    • Velocity is defined as the speed and direction of motion.

  • Conditions for Velocity Change:

    • Velocity changes under any of three conditions:

    1. Direction changes.

    2. Speed changes.

    3. Both speed and direction change.

Understanding Acceleration

  • Definition of Acceleration:

    • Acceleration is defined as a measure of the change in velocity during a period of time.

  • Three Ways an Object Can Accelerate:

    1. Slow down

    2. Speed up

    3. Change direction

  • Vehicle Acceleration Dynamics at Intersections:

    • Leaving an intersection: Acceleration increases in the same direction as that in which the car is moving.

    • Approaching an intersection: Acceleration increases in the opposite direction from that in which the car is moving.

  • Vector Direction Relationships (Velocity vs. Acceleration):

    • When an object speeds up, its velocity vector and acceleration vector point in the same direction.

    • When an object slows down, its acceleration vector points opposite to its velocity vector.

    • When an object turns, its acceleration vector points in a direction angled toward the inside of the turn.

Calculating Acceleration and Directional Motion

  • Average Acceleration Definition and Formula:

    • Average acceleration is the change in velocity during a time interval divided by the time interval during which the velocity changes.

    • Equation: a=vf−vita = \frac{v_f - v_i}{t}

  • Variables in the Average Acceleration Equation:

    • aa = average acceleration

    • viv_i = initial speed

    • vfv_f = final speed

    • tt = time

  • Worked Acceleration Calculation (Rocket Scenario):

    • A rocket accelerates from 00 to 20 km/s20\,\text{km/s}. Five seconds after reaching 20 km/s20\,\text{km/s}, the rocket is traveling at 280 km/s280\,\text{km/s}.

    • Initial speed (viv_i): 20 km/s20\,\text{km/s}

    • Final speed (vfv_f): 280 km/s280\,\text{km/s}

    • Total time (tt): 5 seconds5\,\text{seconds}

    • Formula evaluation: a=280 km/s−20 km/s5 s=260 km/s5 s=52 km/sa = \frac{280\,\text{km/s} - 20\,\text{km/s}}{5\,\text{s}} = \frac{260\,\text{km/s}}{5\,\text{s}} = 52\,\text{km/s}

  • Direction of Motion Determination from Acceleration Data:

    • Object 1 (Negative Acceleration Trend):

    • Time 0 s→0 m/s0\,\text{s} \rightarrow 0\,\text{m/s}, Time 1 s→−2 m/s1\,\text{s} \rightarrow -2\,\text{m/s}, Time 2 s→−4 m/s2\,\text{s} \rightarrow -4\,\text{m/s}, Time 3 s→−6 m/s3\,\text{s} \rightarrow -6\,\text{m/s}, Time 4 s→−8 m/s4\,\text{s} \rightarrow -8\,\text{m/s}.

    • Direction of motion: negative.

    • Object 2 (Positive Acceleration Trend):

    • Time 0 s→0 m/s0\,\text{s} \rightarrow 0\,\text{m/s}, Time 1 s→2 m/s1\,\text{s} \rightarrow 2\,\text{m/s}, Time 2 s→4 m/s2\,\text{s} \rightarrow 4\,\text{m/s}, Time 3 s→6 m/s3\,\text{s} \rightarrow 6\,\text{m/s}, Time 4 s→8 m/s4\,\text{s} \rightarrow 8\,\text{m/s}.

    • Direction of motion: positive.

Speed-Time Graphs and Motion Summaries

  • Purpose of Speed-Time Graphs:

    • A speed-time graph indicates how speed changes over time.

  • Comparative Graph Sets (Distance-Time vs. Speed-Time):

    • SET 1: Distance-time graph shows a horizontal flat line above zero; Speed-time graph shows a line at zero speed. Description: The object is at rest.

    • SET 2: Distance-time graph shows a straight sloped line upward; Speed-time graph shows a horizontal flat line at a constant speed value. Description: The object is moving at a constant speed.

    • SET 3: Distance-time graph shows an upward curved line; Speed-time graph shows a straight sloped line upward from zero. Description: The object is speeding up.

  • Car Trip Graph Synthesis (Piecewise Trip Description):

    • Interval 0--20 s: Car starts from rest and accelerates to 35 km/h35\,\text{km/h} in 20 seconds20\,\text{seconds} (positive acceleration).

    • Interval 20--40 s: Car travels at a constant speed of 35 km/h35\,\text{km/h} for 20 seconds20\,\text{seconds} (zero acceleration).

    • Interval 40--50 s: Car slows to a stop in 10 seconds10\,\text{seconds} (negative acceleration).

    • Interval 50--70 s: Car remains at rest for 20 seconds20\,\text{seconds} (zero acceleration).

  • Five Primary Ways Motion Can Be Described:

    1. Position

    2. Average speed

    3. Instantaneous speed

    4. Velocity

    5. Acceleration

Motion Application and Graph Analysis

  • Describing Motion of a Boat Leaving a Dock:

    • Reference Point: The dock is designated as the reference point.

    • Direction: Away from the dock.

    • Graph Usage: A distance-time graph can be created to track the boat's motion and used to calculate both its average speed and average acceleration over time.