Review on Vectors
Physical Quantities and Units
- Physical Quantities:
- Made up of numerical values and suitable units.
- Can be measured with instruments like a meter rule, half-meter rule, measuring tape, vernier calipers, micrometer screw gauge, pendulum clock, watch, stopwatch, and ticker-tape timer.
- Base Quantities:
- Include length (m), mass (kg), time (s), electric current (A), temperature (K), amount of substance (mol), and luminous intensity (cd).
- Prefixes:
- micro ():
- milli (m):
- centi (c):
- deci (d):
- kilo (k):
- mega (M):
- May include 'such as' or 'for'.
Scalars
- Scalar Quantities:
- Described solely by their magnitude.
- Provide information about how large a measurement is.
- Examples:
- Mass: e.g., 14 [kg], 36 [lbs]
- Time: e.g., 10 seconds, 40 minutes
- Volume: e.g., 1000 cm3, 4 liters, 12 gallons
- Temperature: e.g., 14 °F, 25 °C
- Voltage: e.g., 9 Volts
Operations Involving Scalars
- Scalar quantities (e.g., time, temperature, mass, volume, distance, density, and power) can be added using simple mathematical rules.
Vectors
- Vector Quantities:
- Described by both magnitude and direction.
- Provide information about how large a measurement is and the direction of the measurement.
- Examples:
- Velocity: e.g., 100 [mi/hr] NORTH
- Acceleration: e.g., 10 [m/sec] at 35° with respect to EAST
- Force: e.g., 980 [Newtons] straight down (270°)
- Momentum: e.g., 200 [kg m/sec] at 90°
Operations Involving Vectors
- Addition of Vector Quantities
- Multiplication by a Scalar Quantity
- Subtraction of Vector Quantities
- Scalar Product (Dot Product)
- Vector Product (Cross Product)
Graphical Representation of Vectors
- Arrows are used to represent vectors.
- The direction of the arrow relative to some reference point (north or +x axis) gives the direction of the vector.
- The length of a vector arrow is proportional to the magnitude of the vector.
- Example of a displacement vector with a magnitude of 2 km and direction 30° north of east.
Graphical Addition of Vectors
Put the tail of one vector after the head of the other.
The resultant vector is an arrow that starts where the first vector starts and ends where the second vector ends.
If the two vectors are co-linear, especially if they point in the same direction, they add just like scalars.
- Example: 5 m + 3 m = 8 m
If the two vectors are not in the same direction, the magnitudes of the vectors can no longer be added like scalars.
- In this case, if vector A has a magnitude of 27.5 cm due east and vector B has a magnitude of 12.5 cm in a direction 55° north of west, one needs a ruler and a protractor to get a value for the resultant vector.
Adding More Than Two Vectors Graphically
- To add more than two vectors graphically, add them sequentially.
- For example, to add vectors a, b, and c, first add a and b, then add c to the resultant of a and b.
- a + b + c = (a + b) + c
Addition of Vector by Component Method
and are called the components of .
The scalar components and have the same magnitude as their vector components, but are positive if they point in the positive direction and negative if they point in the negative direction.
The vector components of are two perpendicular vectors and that are parallel to the x and y axes.
The vectors add together using the Pythagorean Theorem so that .
Finding the Components of a Vector
- Example: Finding the x- and y-components of an acceleration vector shown in FIGURE 3.17.
- It's important to draw vectors and decompose them into components parallel to the axes.
- Note that the axes are